PROFILE
mattee
TROPHY ROAD
I
Highest: 25,828
WINS
RANKED
GOLD I
CURRENT
1,500
DIAMOND I
HIGHEST
4,894
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 157 h
3v3: 2,119 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 591 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 285 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 120 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 13 Best: DIAMOND I
- Trophy pushing 17 Average of their best 20: 836 trophies · 25,828 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
1,533
Season 50 · in progress
Gold I
mattee’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked10 / 80
- Trophy pushing3 / 20
Ranked
13 × 80 % = 10.4 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
17 × 20 % = 3.4 pointsAverage of their best 20: 836 trophies · 25,828 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 893,615 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 64% |
| Ranked | Top 56% |
| Best ranked rank | Top 67% |
| Prestige | Top 52% |
| Fame | Top 71% |
| Experience | Top 60% |
| 3v3 victories | Top 54% |
| Showdown victories | Top 62% |
| Brawlers at power 11 | Top 61% |
| Collection | Top 72% |
| Best streak | Top 83% |
BRAWLERS
80 / 108 Collected
SHELLY
1,058
11
1 EL PRIMO
1,003
11
BULL
401
10
3 BROCK
387
9
NITA
359
9
3 BARLEY
310
8
1 COLT
278
7
1 POCO
251
7
ROSA
185
5
DYNAMIKE
505
9
5 RICO
356
11
DARRYL
333
9
PENNY
279
5
JESSIE
257
6
8-BIT
250
5
1 TICK
196
6
JACKY
187
7
GUS
114
4
CARL
78
4
1 EDGAR
1,022
11
1 COLETTE
1,021
11
BIBI
1,013
11
1 PIPER
1,001
11
MANDY
427
11
3 FRANK
421
9
5 BERRY
374
9
2 BO
334
9
1 EMZ
293
10
4 NANI
274
9
1 STU
237
7
GRIFF
198
7
MAISIE
167
4
3 ASH
157
7
1 SAM
141
2
LOLA
98
4
7 BOLT
91
7
5 ANGELO
60
4
BONNIE
54
4
PAM
43
4
3 LARRY & LAWRIE
36
7
SHADE
20
1
BEA
0
1
GALE
0
3
BELLE
0
1
GROM
0
1
HANK
0
1
PEARL
0
1
MEEPLE
0
1
TRUNK
0
1
2 MORTIS
1,381
11
FANG
1,061
11
BUZZ
1,012
11
1 DAMIAN
616
11
DOUG
384
9
2 LILY
356
10
NAJIA
316
8
BUSTER
307
9
1 MAX
256
6
LUMI
251
8
1 MELODIE
207
7
JANET
198
7
12 LOU
185
7
MOE
159
9
1 CLANCY
126
7
EVE
101
7
4 OLLIE
73
1
5 MR. P
60
6
1 ALLI
10
7
GENE
5
1
COSMO
2
10
RUFFS
0
1
SQUEAK
0
7
CHARLIE
0
4
JAE-YONG
0
1
4 KIT
1,145
11
1 CROW
1,046
11
5 SPIKE
1,017
11
KENJI
668
11
2 SANDY
139
10
1 KAZE
478
10
Account value
What everything they own would cost in gems
≈ 86,660
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS80 owned
810302551
19,311
-
Power levels102,180 power points · 213,305 coins
31,549
-
GADGETS57 owned
5,700
-
STAR POWERS48 owned
9,600
-
Hypercharges28 owned
14,000
-
GEARS20 owned
2,000
-
Buffies15 owned
4,500
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1164 missing
197,020
407,895
-
GADGETS103 missing
103,000
-
STAR POWERS112 missing
224,000
-
Hypercharges52 missing
260,000
-
GEARS474 missing
483,500
-
Buffies66 missing
132,000
66,000
-
Total
329,020
1,544,395
≈ 187,342
-
Brawlers to level 1192 missing
301,740
625,315
-
GADGETS159 missing
159,000
-
STAR POWERS168 missing
336,000
-
Hypercharges80 missing
400,000
-
GEARS645 missing
656,000
-
Buffies84 missing
168,000
84,000
-
Total
469,740
2,260,315
≈ 273,006
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 24 | 71% | 32% | |
| 1 | 0% | 0% |
Teammates
Who they play with most: 25 battles in this period
-
no
#2QUUJ0QYQC
Battles together18Wins together67%Their most played brawler
ChesterLast together3h 2m ago -
zacycolletty
#RQPJPJ92P
Battles together5Wins together100%Their most played brawler
LumiLast together3h 23m ago -
Emil🇷🇸
#2CJGY828Y2
Battles together2Wins together50%Their most played brawler
MortisLast together3h 6m ago
Who they play with most: 25 battles in this period
-
no
#2QUUJ0QYQC
Battles together18Wins together67%Their most played brawler
ChesterLast together3h 2m ago -
zacycolletty
#RQPJPJ92P
Battles together5Wins together100%Their most played brawler
LumiLast together3h 23m ago -
Emil🇷🇸
#2CJGY828Y2
Battles together2Wins together50%Their most played brawler
MortisLast together3h 6m ago
Who they play with most: 25 battles in this period
-
no
#2QUUJ0QYQC
Battles together18Wins together67%Their most played brawler
ChesterLast together3h 2m ago -
zacycolletty
#RQPJPJ92P
Battles together5Wins together100%Their most played brawler
LumiLast together3h 23m ago -
Emil🇷🇸
#2CJGY828Y2
Battles together2Wins together50%Their most played brawler
MortisLast together3h 6m ago
Who they play with most in their last 25 battles
-
no
#2QUUJ0QYQC
Battles together18Wins together67%Their most played brawler
ChesterLast together3h 2m ago -
zacycolletty
#RQPJPJ92P
Battles together5Wins together100%Their most played brawler
LumiLast together3h 23m ago -
Emil🇷🇸
#2CJGY828Y2
Battles together2Wins together50%Their most played brawler
MortisLast together3h 6m ago
BATTLE LOG
- All brawlers
Doug 12
Kaze 9
Kenji 3
Fang 1
- All match types
Trophies 24
Ranked 1
- All modes
Brawl Ball 11
Knockout 8
Mega Duo Showdown 5
Bounty 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 11s
-
VS46s
-
VS1m 6s
-
VS1m 58s
-
VS55s
-
VS1m 19s
-
VS1m 17s
-
VS39s
-
VS41s
-
VS37s
-
VS1m 8s
-
VS46s
-
VS53s
-
VS24s
-
VS26s
-
VS1m 4s
-
VS24s
-
313
LVL11
no
312
LVL8
mattee
-
307
LVL11
no
306
LVL8
mattee
-
292
LVL11
no
291
LVL8
mattee
-
294
LVL11
no
293
LVL8
mattee
-
277
LVL11
no
276
LVL8
mattee
-
VS48s
-
VS1m 40s