PROFILE
YapaMurin 🫧
TROPHY ROAD
III
Highest: 36,226
WINS
RANKED
MYTHIC II
CURRENT
5,074
MYTHIC III
HIGHEST
7,029
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 371 h
3v3: 6,451 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 481 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 413 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 288 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 36 Best: MYTHIC III
- Trophy pushing 16 Average of their best 20: 759 trophies · 36,226 total trophies · 0 of 7 classes mastered
Current formOut of form48% wins in 21 battles
-
5,156
Season 50 · in progress
Mythic II
YapaMurin 🫧’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked29 / 80
- Trophy pushing3 / 20
Ranked
36 × 80 % = 28.8 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
16 × 20 % = 3.2 pointsAverage of their best 20: 759 trophies · 36,226 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 48% |
| Ranked | Top 4.1% |
| Best ranked rank | Top 15% |
| Prestige | Top 96% |
| Fame | Top 35% |
| Experience | Top 32% |
| 3v3 victories | Top 20% |
| Showdown victories | Top 62% |
| Brawlers at power 11 | Top 39% |
| Collection | Top 24% |
| Best streak | Top 38% |
BRAWLERS
108 / 108 Collected
SHELLY
516
7
1 COLT
601
9
2 BROCK
469
9
POCO
457
7
EL PRIMO
435
11
2 BARLEY
400
7
NITA
362
7
3 BULL
296
6
ROSA
244
6
1 RICO
841
11
DYNAMIKE
591
11
GUS
566
10
1 DARRYL
424
9
JESSIE
393
7
TICK
325
7
6 PENNY
308
7
5 8-BIT
229
11
CARL
198
6
JACKY
140
6
MANDY
937
11
MAISIE
832
11
1 BIBI
738
11
2 BO
539
10
LARRY & LAWRIE
538
9
1 GRIFF
532
9
2 EDGAR
516
7
6 BEA
485
9
PIPER
472
10
STU
444
9
1 EMZ
410
7
2 BERRY
390
9
5 ASH
380
11
3 NANI
373
9
1 MEEPLE
369
10
GALE
368
9
ANGELO
361
7
3 FRANK
351
7
2 PEARL
351
7
2 COLETTE
287
9
2 PAM
279
7
1 HANK
266
6
2 BELLE
254
7
LOLA
232
6
1 BONNIE
217
6
GROM
205
6
SAM
146
7
SHADE
0
4
TRUNK
0
1
BOLT
0
2
3 MAX
945
11
2 OLLIE
927
11
FANG
875
11
MORTIS
623
9
2 CHARLIE
586
11
DOUG
568
9
1 FINX
548
11
1 WILLOW
518
9
3 BYRON
503
7
2 BUZZ
455
9
3 JANET
407
8
2 GENE
402
9
MR. P
385
9
RUFFS
340
7
1 OTIS
329
7
SQUEAK
309
5
9 MICO
304
7
6 JUJU
298
10
TARA
287
6
MELODIE
277
11
1 GRAY
241
7
12 LUMI
163
9
VINCE
145
7
6 DAMIAN
144
11
9 BUSTER
110
7
ALLI
99
11
6 SPROUT
89
5
7 GIGI
76
9
1 LILY
42
11
3 R-T
39
5
3 CLANCY
29
5
LOU
0
11
EVE
0
1
CHUCK
0
1
MOE
0
1
JAE-YONG
0
4
MINA
0
1
ZIGGY
0
1
GLOWY
0
3
NAJIA
0
3
STARR NOVA
0
1
WENDY
0
1
COSMO
0
6
SURGE
998
11
KIT
924
11
1 CORDELIUS
715
11
2 LEON
672
11
CROW
668
11
SPIKE
455
8
5 AMBER
430
11
4 KENJI
412
10
1 DRACO
378
11
1 CHESTER
160
11
1 SANDY
83
11
PIERCE
49
11
MEG
0
1
NORI
0
1
3 KAZE
152
10
SIRIUS
0
1
Account value
What everything they own would cost in gems
≈ 171,426
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels164,910 power points · 344,515 coins
50,943
-
GADGETS142 owned
14,200
-
STAR POWERS108 owned
21,600
-
Hypercharges65 owned
32,500
-
GEARS67 owned
6,700
-
Buffies42 owned
12,600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1180 missing
239,010
494,105
-
GADGETS74 missing
74,000
-
STAR POWERS108 missing
216,000
-
Hypercharges43 missing
215,000
-
GEARS598 missing
609,000
-
Buffies57 missing
114,000
57,000
-
Total
353,010
1,665,105
≈ 201,812
What money can’t buy
Progress
ExampleStatistics
Last 21 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 8 | 63% | 67% | |
| 13 | 38% | — |
Teammates
Who they play with most: 25 battles in this period
-
LizD'mel
#RCR0902YC
Battles together21Wins together48%Their most played brawler
BullLast together1h 37m ago -
Ithvamf
#2Q22UU9UUU
Battles together3Wins together33%Their most played brawler
GusLast together2h 48m ago -
LeyFinger
#2U80VUVQPV
Battles together3Wins together67%Their most played brawler
MelodieLast together3h 5m ago
Who they play with most: 25 battles in this period
-
LizD'mel
#RCR0902YC
Battles together21Wins together48%Their most played brawler
BullLast together1h 37m ago -
Ithvamf
#2Q22UU9UUU
Battles together3Wins together33%Their most played brawler
GusLast together2h 48m ago -
LeyFinger
#2U80VUVQPV
Battles together3Wins together67%Their most played brawler
MelodieLast together3h 5m ago
Who they play with most: 25 battles in this period
-
LizD'mel
#RCR0902YC
Battles together21Wins together48%Their most played brawler
BullLast together1h 37m ago -
Ithvamf
#2Q22UU9UUU
Battles together3Wins together33%Their most played brawler
GusLast together2h 48m ago -
LeyFinger
#2U80VUVQPV
Battles together3Wins together67%Their most played brawler
MelodieLast together3h 5m ago
Who they play with most in their last 25 battles
-
LizD'mel
#RCR0902YC
Battles together21Wins together48%Their most played brawler
BullLast together1h 37m ago -
Ithvamf
#2Q22UU9UUU
Battles together3Wins together33%Their most played brawler
GusLast together2h 48m ago -
LeyFinger
#2U80VUVQPV
Battles together3Wins together67%Their most played brawler
MelodieLast together3h 5m ago
BATTLE LOG
- All brawlers
Chester 11
8-bit 3
Kit 2
Alli 2
Fang 1
Bea 1
Mandy 1
Piper 1
Doug 1
Buzz 1
Vince 1
- All match types
Challenges 13
Ranked 8- Friendly 4
- All modes
Mega Duo Showdown 13
Bounty 4
Gem Grab 3
Heist 3
Knockout 2
- All results
- Victory
- Defeat
- Draw
-
FRIENDLY
DEFEAT
Bounty
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
DEFEAT
Bounty
-
SPECIAL CHALLENGE
503
LVL11
LizD'mel
503
LVL11
YapaMurin 🫧
-
SPECIAL CHALLENGE
403
LVL11
LizD'mel
403
LVL11
YapaMurin 🫧
-
SPECIAL CHALLENGE
402
LVL11
LizD'mel
402
LVL11
YapaMurin 🫧
-
SPECIAL CHALLENGE
302
LVL11
LizD'mel
302
LVL11
YapaMurin 🫧
-
SPECIAL CHALLENGE
303
LVL11
LizD'mel
303
LVL11
YapaMurin 🫧
-
SPECIAL CHALLENGE
302
LVL11
LizD'mel
302
LVL11
YapaMurin 🫧
-
SPECIAL CHALLENGE
303
LVL11
LizD'mel
303
LVL11
YapaMurin 🫧
-
SPECIAL CHALLENGE
302
LVL11
LizD'mel
302
LVL11
YapaMurin 🫧
-
SPECIAL CHALLENGE
202
LVL11
LizD'mel
202
LVL11
YapaMurin 🫧
-
SPECIAL CHALLENGE
102
LVL11
LizD'mel
102
LVL11
YapaMurin 🫧
-
SPECIAL CHALLENGE
101
LVL11
LizD'mel
101
LVL11
YapaMurin 🫧
-
SPECIAL CHALLENGE
100
LVL11
LizD'mel
100
LVL11
YapaMurin 🫧
-
SPECIAL CHALLENGE
0
LVL11
YapaMurin 🫧
0
LVL11
LizD'mel
-
RANKED
VS1m 50s
-
RANKED
VS2m 24s
-
RANKED
VS2m
-
RANKED
VS2m 41s
-
RANKED
VS1m 10s
-
RANKED
VS1m 32s
-
RANKED
VS2m 29s
-
RANKED
VS2m 30s