PROFILE
𝓝𝓐𝓡𝓜𝓐𝓚
TROPHY ROAD
II
Highest: 93,226
WINS
RANKED
DIAMOND II
CURRENT
3,836
LEGENDARY I
HIGHEST
7,006
CHAMPIONSHIP CHALLENGE
✕ Not qualified
ALIEN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 676 h
3v3: 10,371 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,022 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 596 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 522 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 48 Best: LEGENDARY I
- Trophy pushing 31 Average of their best 20: 1,222 trophies · 93,220 total trophies · 0 of 7 classes mastered
Current formIn form80% wins in 25 battles
-
4,076
Season 50 · in progress
Diamond III
𝓝𝓐𝓡𝓜𝓐𝓚’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked38 / 80
- Trophy pushing6 / 20
Ranked
48 × 80 % = 38.4 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
31 × 20 % = 6.2 pointsAverage of their best 20: 1,222 trophies · 93,220 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 4.3% |
| Ranked | Top 13% |
| Best ranked rank | Top 7.8% |
| Prestige | Top 4.9% |
| Fame | Top 1.1% |
| Experience | Top 7.0% |
| 3v3 victories | Top 8.8% |
| Showdown victories | Top 16% |
| Brawlers at power 11 | Top 2.2% |
| Collection | Top 4.2% |
| Best streak | Top 25% |
BRAWLERS
108 / 108 Collected
SHELLY
1,000
11
EL PRIMO
1,166
11
3 POCO
1,121
11
BROCK
1,018
11
2 NITA
1,013
11
1 BULL
1,010
11
COLT
1,006
11
1 ROSA
648
11
BARLEY
505
11
DARRYL
1,089
11
1 RICO
1,046
11
2 8-BIT
1,027
11
2 CARL
1,008
11
DYNAMIKE
1,006
11
2 JESSIE
1,000
11
GUS
776
11
TICK
618
11
JACKY
514
11
PENNY
500
11
3 BOLT
1,451
11
COLETTE
1,189
11
1 EDGAR
1,130
11
EMZ
1,104
11
GALE
1,084
11
2 FRANK
1,080
11
5 GRIFF
1,068
11
BO
1,062
11
1 SHADE
1,056
11
4 MANDY
1,026
11
4 GROM
1,020
11
BIBI
1,016
11
3 ASH
1,013
11
1 STU
1,010
11
1 BERRY
1,010
11
3 TRUNK
1,002
11
PIPER
1,000
11
1 MEEPLE
1,000
11
HANK
765
11
2 NANI
659
11
3 BELLE
636
11
LARRY & LAWRIE
607
11
PEARL
561
11
2 ANGELO
554
11
2 BONNIE
527
11
4 MAISIE
518
11
1 PAM
517
11
4 LOLA
512
10
1 BEA
509
11
SAM
501
11
1 BUZZ
1,126
11
3 MORTIS
1,119
11
3 BYRON
1,047
11
DAMIAN
1,044
11
MICO
1,041
11
2 CLANCY
1,039
11
LILY
1,031
11
DOUG
1,029
11
1 FANG
1,015
11
OLLIE
1,014
11
1 BUSTER
1,010
11
1 R-T
1,010
11
2 STARR NOVA
1,010
11
3 CHUCK
1,009
11
OTIS
1,008
11
3 TARA
1,005
11
2 MR. P
1,004
11
3 MAX
1,003
11
MINA
1,000
11
1 GLOWY
870
11
3 MELODIE
722
11
LOU
706
11
JAE-YONG
697
11
1 SQUEAK
680
11
1 ALLI
678
11
GIGI
666
11
RUFFS
635
11
GRAY
606
11
1 JANET
541
11
MOE
534
11
GENE
520
9
2 ZIGGY
520
11
1 NAJIA
510
11
EVE
508
11
1 CHARLIE
507
11
FINX
506
11
JUJU
504
11
1 SPROUT
502
10
LUMI
502
11
3 WILLOW
500
11
WENDY
311
11
COSMO
228
10
13 VINCE
219
9
2 SURGE
2,501
11
4 CROW
1,159
11
3 KIT
1,084
11
KENJI
1,070
11
NORI
1,029
11
DRACO
1,020
11
1 MEG
1,019
11
SPIKE
1,016
11
CHESTER
1,016
11
2 CORDELIUS
1,016
11
1 LEON
1,002
11
1 PIERCE
1,000
11
4 SANDY
670
11
AMBER
611
11
1 KAZE
1,013
11
SIRIUS
1,000
11
Account value
What everything they own would cost in gems
≈ 296,864
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels394,940 power points · 820,870 coins
121,581
-
GADGETS216 owned
21,600
-
STAR POWERS191 owned
38,200
-
Hypercharges106 owned
53,000
-
GEARS104 owned
10,400
-
Buffies64 owned
19,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 115 missing
8,980
17,750
-
GADGETSAll done!
-
STAR POWERS25 missing
50,000
-
Hypercharges2 missing
10,000
-
GEARS561 missing
572,000
-
Buffies35 missing
70,000
35,000
-
Total
78,980
684,750
≈ 76,373
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Vincent
#GGUPRUGPY
Battles together25Wins together80%Their most played brawler
NoriLast together5h 38m ago
Who they play with most: 25 battles in this period
-
Vincent
#GGUPRUGPY
Battles together25Wins together80%Their most played brawler
NoriLast together5h 38m ago
Who they play with most: 25 battles in this period
-
Vincent
#GGUPRUGPY
Battles together25Wins together80%Their most played brawler
NoriLast together5h 38m ago
Who they play with most in their last 25 battles
-
Vincent
#GGUPRUGPY
Battles together25Wins together80%Their most played brawler
NoriLast together5h 38m ago
BATTLE LOG
- All brawlers
Surge 23
Sirius 1
8-bit 1
- All results
- Victory
- Defeat
- Draw
-
1106
LVL11
Vincent
1004
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
178
LVL11
Vincent
1021
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
169
LVL11
Vincent
2497
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
2500
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
2503
LVL11
Vincent
-
2496
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
2500
LVL11
Vincent
-
2512
LVL11
Vincent
2508
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
2506
LVL11
Vincent
2502
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
2513
LVL11
Vincent
2509
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
2504
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
2508
LVL11
Vincent
-
2510
LVL11
Vincent
2506
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
2504
LVL11
Vincent
2500
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
2498
LVL11
Vincent
2494
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
2486
LVL11
Vincent
2482
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
2478
LVL11
Vincent
2474
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
2466
LVL11
Vincent
2462
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
2450
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
2454
LVL11
Vincent
-
2442
LVL11
Vincent
2438
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
2434
LVL11
Vincent
2430
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
2422
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
2426
LVL11
Vincent
-
2418
LVL11
Vincent
2414
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
2406
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
2410
LVL11
Vincent
-
2402
LVL11
Vincent
2398
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
-
2390
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
2394
LVL11
Vincent
-
2384
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
2388
LVL11
Vincent
-
2376
LVL11
𝓝𝓐𝓡𝓜𝓐𝓚
2380
LVL11
Vincent