PROFILE
Brawl
TROPHY ROAD
III
Highest: 49,021
WINS
RANKED
DIAMOND I
CURRENT
3,138
DIAMOND III
HIGHEST
4,300
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 276 h
3v3: 3,565 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,067 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 628 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 211 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 19 Best: DIAMOND III
- Trophy pushing 28 Average of their best 20: 1,216 trophies · 49,021 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
3,234
Season 50 · in progress
Diamond I
Brawl’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked15 / 80
- Trophy pushing6 / 20
Ranked
19 × 80 % = 15.2 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
28 × 20 % = 5.6 pointsAverage of their best 20: 1,216 trophies · 49,021 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 935,011 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 29% |
| Ranked | Top 19% |
| Best ranked rank | Top 45% |
| Prestige | Top 26% |
| Fame | Top 40% |
| Experience | Top 38% |
| 3v3 victories | Top 37% |
| Showdown victories | Top 34% |
| Brawlers at power 11 | Top 35% |
| Collection | Top 31% |
| Best streak | Top 0.81% |
BRAWLERS
108 / 108 Collected
SHELLY
649
11
1 BULL
1,147
11
COLT
1,141
11
3 BROCK
549
9
3 BARLEY
461
11
1 POCO
231
6
EL PRIMO
181
3
NITA
179
3
ROSA
147
2
RICO
1,164
11
1 TICK
1,005
11
8-BIT
654
11
2 PENNY
521
11
1 DYNAMIKE
245
3
JESSIE
201
3
JACKY
164
3
1 DARRYL
109
4
CARL
104
4
3 GUS
102
6
1 LOLA
2,004
11
2 ANGELO
1,800
11
1 PIPER
1,195
11
1 EDGAR
1,102
11
5 MANDY
1,070
9
9 COLETTE
1,035
11
1 STU
1,005
9
2 EMZ
1,000
11
1 BELLE
701
11
3 TRUNK
698
9
11 BOLT
688
9
1 ASH
681
11
BEA
554
9
PEARL
529
9
3 BO
510
9
1 BIBI
283
7
6 FRANK
235
6
2 NANI
191
7
8 GRIFF
150
7
GALE
145
6
1 MEEPLE
144
6
9 BERRY
127
3
9 LARRY & LAWRIE
113
4
9 MAISIE
102
6
5 SHADE
50
1
1 GROM
47
4
4 BONNIE
44
4
3 PAM
27
1
1 HANK
5
1
SAM
0
1
5 FINX
1,030
11
3 MORTIS
1,020
11
1 OTIS
818
11
1 GENE
708
9
1 TARA
694
11
8 GRAY
683
9
BUZZ
621
11
3 ALLI
515
9
3 RUFFS
513
9
JUJU
505
9
BYRON
425
11
17 R-T
410
9
STARR NOVA
348
9
3 COSMO
335
9
7 ZIGGY
159
9
1 SPROUT
155
5
10 MAX
152
9
9 MINA
151
9
7 CHUCK
84
6
5 EVE
80
3
2 LILY
65
4
5 SQUEAK
56
4
MR. P
46
1
4 DOUG
42
5
4 CHARLIE
39
1
2 CLANCY
26
1
2 NAJIA
19
4
2 JANET
17
1
1 VINCE
13
5
1 GIGI
11
1
1 FANG
10
1
1 WENDY
10
5
2 LUMI
7
1
LOU
0
1
BUSTER
0
1
WILLOW
0
1
MICO
0
1
MELODIE
0
1
MOE
0
1
OLLIE
0
1
JAE-YONG
0
1
GLOWY
0
1
DAMIAN
0
4
SURGE
1,195
11
4 KENJI
1,122
11
AMBER
1,101
11
1 CROW
1,059
11
4 NORI
1,021
9
5 CHESTER
1,019
11
SPIKE
1,006
11
4 MEG
1,001
11
2 PIERCE
694
9
3 LEON
616
9
5 CORDELIUS
550
9
6 DRACO
428
9
10 KIT
155
5
5 SANDY
61
6
3 SIRIUS
2,026
11
KAZE
1,011
9
Account value
What everything they own would cost in gems
≈ 166,672
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels153,660 power points · 320,725 coins
47,439
-
GADGETS116 owned
11,600
-
STAR POWERS110 owned
22,000
-
Hypercharges67 owned
33,500
-
GEARS15 owned
1,550
-
Buffies59 owned
17,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1178 missing
250,260
517,895
-
GADGETS100 missing
100,000
-
STAR POWERS106 missing
212,000
-
Hypercharges41 missing
205,000
-
GEARS650 missing
660,500
-
Buffies40 missing
80,000
40,000
-
Total
330,260
1,735,395
≈ 206,566
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
hugitoú777-
#2ULRVLYVV
Battles together4Wins together75%Their most played brawler
BeaLast together8h 50m ago -
SLAUTHER
#R09CJV8P
Battles together4Wins together75%Their most played brawler
MandyLast together8h 50m ago -
BlondBeer
#89C888UPC
Battles together3Wins together67%Their most played brawler
BrockLast together8h 43m ago
Who they play with most: 25 battles in this period
-
hugitoú777-
#2ULRVLYVV
Battles together4Wins together75%Their most played brawler
BeaLast together8h 50m ago -
SLAUTHER
#R09CJV8P
Battles together4Wins together75%Their most played brawler
MandyLast together8h 50m ago -
BlondBeer
#89C888UPC
Battles together3Wins together67%Their most played brawler
BrockLast together8h 43m ago
Who they play with most: 25 battles in this period
-
hugitoú777-
#2ULRVLYVV
Battles together4Wins together75%Their most played brawler
BeaLast together8h 50m ago -
SLAUTHER
#R09CJV8P
Battles together4Wins together75%Their most played brawler
MandyLast together8h 50m ago -
BlondBeer
#89C888UPC
Battles together3Wins together67%Their most played brawler
BrockLast together8h 43m ago
Who they play with most in their last 25 battles
-
hugitoú777-
#2ULRVLYVV
Battles together4Wins together75%Their most played brawler
BeaLast together8h 50m ago -
SLAUTHER
#R09CJV8P
Battles together4Wins together75%Their most played brawler
MandyLast together8h 50m ago -
BlondBeer
#89C888UPC
Battles together3Wins together67%Their most played brawler
BrockLast together8h 43m ago
BATTLE LOG
- All results
- Victory
- Defeat
- Draw
-
VS2m 2s
-
VS48s
-
VS1m 10s
-
VS1m 16s
-
VS3m 17s
-
VS1m 56s
-
VS1m 59s
-
VS1m 52s
-
VS1m 21s
-
VS1m 20s
-
VS1m 39s
-
VS2m 12s
-
VS41s
-
VS2m 34s
-
VS2m 11s
-
VS1m 18s
-
VS3m 22s
-
VS2m 6s
-
VS1m 28s
-
VS1m 6s
-
VS45s