PROFILE
wwwwwww
TROPHY ROAD
I
Highest: 61,207
WINS
RANKED
GOLD III
CURRENT
2,862
DIAMOND III
HIGHEST
4,762
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 539 h
3v3: 8,231 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,293 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 930 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 416 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 19 Best: DIAMOND III
- Trophy pushing 28 Average of their best 20: 1,221 trophies · 61,207 total trophies · 0 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
2,864
Season 50 · in progress
Gold III
wwwwwww’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked15 / 80
- Trophy pushing6 / 20
Ranked
19 × 80 % = 15.2 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
28 × 20 % = 5.6 pointsAverage of their best 20: 1,221 trophies · 61,207 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 19% |
| Ranked | Top 23% |
| Best ranked rank | Top 46% |
| Prestige | Top 26% |
| Fame | Top 23% |
| Experience | Top 13% |
| 3v3 victories | Top 15% |
| Showdown victories | Top 23% |
| Brawlers at power 11 | Top 26% |
| Collection | Top 19% |
| Best streak | Top 56% |
BRAWLERS
107 / 108 Collected
SHELLY
603
9
POCO
2,000
11
2 EL PRIMO
1,201
11
COLT
1,047
11
BULL
1,027
11
2 BARLEY
751
11
2 NITA
708
11
1 ROSA
540
10
1 BROCK
507
9
1 RICO
1,322
11
5 8-BIT
1,012
11
DYNAMIKE
1,011
11
2 DARRYL
670
11
1 JACKY
563
8
1 CARL
549
8
4 JESSIE
541
9
PENNY
461
9
1 TICK
437
8
1 GUS
294
8
1 STU
1,144
11
1 BO
1,057
11
1 BIBI
1,037
11
2 PIPER
914
11
EDGAR
783
10
1 FRANK
623
10
1 EMZ
605
10
1 BEA
534
9
2 NANI
528
8
1 SHADE
526
11
1 PAM
513
9
1 GALE
512
9
2 ASH
414
9
1 GROM
367
11
1 COLETTE
360
9
1 SAM
358
7
GRIFF
344
10
8 MAISIE
340
9
1 BERRY
339
8
1 LOLA
321
8
1 BONNIE
321
7
1 LARRY & LAWRIE
321
7
2 PEARL
313
7
1 BELLE
308
10
4 MANDY
298
7
2 ANGELO
297
8
3 HANK
296
7
9 MEEPLE
133
9
4 BOLT
92
10
2 TRUNK
21
1
2 MAX
1,655
11
BUZZ
1,061
11
1 MORTIS
1,036
11
5 DAMIAN
1,027
11
2 LOU
1,024
11
LILY
1,014
11
1 TARA
597
9
EVE
527
11
1 RUFFS
511
10
2 GENE
500
8
3 CHUCK
475
11
1 SPROUT
396
9
2 MICO
393
8
1 MR. P
385
7
1 BUSTER
384
8
1 ALLI
380
9
2 JUJU
351
9
1 BYRON
350
9
1 OTIS
342
9
2 FANG
341
8
6 STARR NOVA
337
10
1 MELODIE
325
7
2 WENDY
323
11
8 R-T
309
9
4 CLANCY
307
9
SQUEAK
296
8
1 JANET
296
8
2 MOE
296
9
14 WILLOW
234
9
OLLIE
224
10
1 LUMI
211
9
1 ZIGGY
182
9
6 MINA
176
8
5 DOUG
153
11
FINX
152
9
1 GIGI
140
6
9 GLOWY
126
8
NAJIA
75
9
COSMO
63
4
1 GRAY
10
1
1 CHARLIE
10
1
1 JAE-YONG
10
1
2 PIERCE
1,634
11
1 CROW
1,252
11
1 SPIKE
1,247
11
3 SURGE
1,186
11
6 LEON
1,170
11
1 KENJI
1,128
11
11 DRACO
1,034
11
2 CHESTER
1,022
11
5 CORDELIUS
1,014
11
MEG
650
11
SANDY
614
9
3 AMBER
521
10
1 KIT
507
10
NORI
434
11
SIRIUS
1,088
11
3 KAZE
439
11
Account value
What everything they own would cost in gems
≈ 194,700
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels228,450 power points · 481,205 coins
70,966
-
GADGETS166 owned
16,600
-
STAR POWERS119 owned
23,800
-
Hypercharges63 owned
31,500
-
GEARS76 owned
7,900
-
Buffies38 owned
11,400
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1168 missing
171,730
349,650
-
GADGETS48 missing
48,000
-
STAR POWERS95 missing
190,000
-
Hypercharges44 missing
220,000
-
GEARS583 missing
591,000
-
Buffies61 missing
122,000
61,000
-
Total
293,730
1,459,650
≈ 175,338
-
Brawlers to level 1169 missing
175,470
357,415
-
GADGETS50 missing
50,000
-
STAR POWERS97 missing
194,000
-
Hypercharges45 missing
225,000
-
GEARS589 missing
597,000
-
Buffies61 missing
122,000
61,000
-
Total
297,470
1,484,415
≈ 178,189
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 17 battles in this period
-
MDMÄ WARRIOR🥶
#GJG2Y09JC
Battles together2Wins together100%Their most played brawler
BrockLast together17h 31m ago
Who they play with most: 25 battles in this period
-
SexörGeldi
#2QVPUJGV2
Battles together5Wins together80%Their most played brawler
DynamikeLast together1d 20h ago -
MDMÄ WARRIOR🥶
#GJG2Y09JC
Battles together2Wins together100%Their most played brawler
BrockLast together17h 31m ago
Who they play with most: 25 battles in this period
-
SexörGeldi
#2QVPUJGV2
Battles together5Wins together80%Their most played brawler
DynamikeLast together1d 20h ago -
MDMÄ WARRIOR🥶
#GJG2Y09JC
Battles together2Wins together100%Their most played brawler
BrockLast together17h 31m ago
Who they play with most in their last 25 battles
-
SexörGeldi
#2QVPUJGV2
Battles together5Wins together80%Their most played brawler
DynamikeLast together1d 20h ago -
MDMÄ WARRIOR🥶
#GJG2Y09JC
Battles together2Wins together100%Their most played brawler
BrockLast together17h 31m ago
BATTLE LOG
- All brawlers
Draco 24
Emz 1
- All results
- Victory
- Defeat
- Draw
-
VS26s
-
VS1m 57s
-
VS1m
-
VS54s
-
VS48s
-
VS46s
-
VS1m 40s
-
VS1m 22s
-
VS32s
-
VS1m 55s
-
VS2m 20s
-
VS2m 33s
-
VS1m 5s
-
VS1m 14s
-
VS2m 30s
-
VS1m 27s
-
VS2m 11s
-
VS53s
-
VS2m 6s
-
VS2m 26s
-
VS1m 26s
-
VS1m 47s
-
VS2m 18s
-
VS56s