PROFILE
mt games
TROPHY ROAD
II
Highest: 83,563
WINS
RANKED
DIAMOND II
CURRENT
3,864
MYTHIC III
HIGHEST
5,934
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 687 h
3v3: 11,353 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 919 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 1,378 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 531 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 34 Best: MYTHIC III
- Trophy pushing 47 Average of their best 20: 1,711 trophies · 83,559 total trophies · 3 of 7 classes mastered
Current formNormal59% wins in 17 battles
-
3,945
Season 50 · in progress
Diamond II
mt games’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked27 / 80
- Trophy pushing9 / 20
Ranked
34 × 80 % = 27.2 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
47 × 20 % = 9.4 pointsAverage of their best 20: 1,711 trophies · 83,559 total trophies · 3 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 930,382 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 7.2% |
| Ranked | Top 12% |
| Best ranked rank | Top 15% |
| Prestige | Top 8.6% |
| Fame | Top 10.0% |
| Experience | Top 11% |
| 3v3 victories | Top 8.0% |
| Showdown victories | Top 22% |
| Brawlers at power 11 | Top 25% |
| Collection | Top 16% |
| Best streak | Top 23% |
BRAWLERS
108 / 108 Collected
SHELLY
1,189
11
BULL
2,028
11
1 COLT
2,014
11
BROCK
1,403
11
EL PRIMO
1,384
10
1 POCO
1,023
11
NITA
1,015
11
BARLEY
536
7
2 ROSA
497
7
RICO
2,000
11
GUS
1,794
11
1 DYNAMIKE
1,232
9
4 DARRYL
1,075
9
8-BIT
945
11
CARL
641
7
TICK
556
8
3 JACKY
476
11
2 JESSIE
420
9
3 PENNY
378
7
4 EDGAR
2,029
11
BIBI
2,014
11
2 GRIFF
2,002
11
COLETTE
1,314
11
1 EMZ
1,155
11
1 TRUNK
1,138
11
LARRY & LAWRIE
1,099
11
1 BO
1,092
11
ASH
1,068
11
3 PEARL
1,065
11
STU
1,015
9
MAISIE
1,005
11
FRANK
1,000
9
GALE
668
11
ANGELO
667
9
BELLE
603
8
1 PIPER
539
8
SHADE
522
8
4 BERRY
499
7
GROM
472
7
1 BEA
462
8
1 MANDY
461
8
PAM
437
7
1 NANI
420
7
5 SAM
399
8
1 HANK
344
5
1 LOLA
260
6
1 BONNIE
258
5
MEEPLE
236
6
1 BOLT
124
1
6 CLANCY
2,048
11
1 MORTIS
2,008
11
2 MOE
1,358
11
1 FANG
1,353
11
11 R-T
1,156
11
3 LOU
1,109
11
GRAY
1,026
11
DOUG
1,024
9
MAX
1,016
11
TARA
822
11
4 BYRON
773
7
SPROUT
650
7
2 ALLI
648
9
MICO
561
9
BUZZ
559
8
LILY
537
7
1 LUMI
534
9
MR. P
506
11
JAE-YONG
494
9
WILLOW
492
8
FINX
423
9
JUJU
387
9
GLOWY
379
10
JANET
350
9
1 MINA
342
8
2 MELODIE
287
7
GIGI
264
1
3 DAMIAN
258
1
1 ZIGGY
254
1
6 CHARLIE
229
4
13 STARR NOVA
218
1
1 CHUCK
215
1
SQUEAK
207
1
5 GENE
196
1
2 EVE
168
1
11 OTIS
165
1
11 COSMO
165
3
4 NAJIA
155
1
4 BUSTER
154
1
7 VINCE
124
1
6 OLLIE
85
4
5 RUFFS
61
1
1 WENDY
40
6
2 MEG
2,103
11
SURGE
2,017
11
CROW
1,332
11
2 LEON
1,276
11
15 CHESTER
1,275
10
KIT
1,235
11
KENJI
1,221
11
1 CORDELIUS
1,184
11
SPIKE
1,029
11
NORI
429
9
1 PIERCE
411
1
2 SANDY
366
9
AMBER
219
1
7 DRACO
201
1
SIRIUS
273
1
1 KAZE
215
1
Account value
What everything they own would cost in gems
≈ 200,912
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels195,440 power points · 408,350 coins
60,379
-
GADGETS162 owned
16,200
-
STAR POWERS119 owned
23,800
-
Hypercharges81 owned
40,500
-
GEARS67 owned
6,750
-
Buffies68 owned
20,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1168 missing
208,480
430,270
-
GADGETS54 missing
54,000
-
STAR POWERS97 missing
194,000
-
Hypercharges27 missing
135,000
-
GEARS598 missing
608,500
-
Buffies31 missing
62,000
31,000
-
Total
270,480
1,452,770
≈ 172,325
What money can’t buy
Progress
ExampleStatistics
Last 17 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Thugkitten
#QP0YQYL8
Battles together3Wins together33%Their most played brawler
MandyLast together2h 56m ago -
Sanchi
#UJC2V0GU
Battles together2Wins together50%Their most played brawler
PiperLast together2h 45m ago -
TTM |Eric
#QVCVR2UL
Battles together2Wins together50%Their most played brawler
BoltLast together2h 45m ago
Who they play with most: 25 battles in this period
-
Thugkitten
#QP0YQYL8
Battles together3Wins together33%Their most played brawler
MandyLast together2h 56m ago -
Sanchi
#UJC2V0GU
Battles together2Wins together50%Their most played brawler
PiperLast together2h 45m ago -
TTM |Eric
#QVCVR2UL
Battles together2Wins together50%Their most played brawler
BoltLast together2h 45m ago
Who they play with most: 25 battles in this period
-
Thugkitten
#QP0YQYL8
Battles together3Wins together33%Their most played brawler
MandyLast together2h 56m ago -
Sanchi
#UJC2V0GU
Battles together2Wins together50%Their most played brawler
PiperLast together2h 45m ago -
TTM |Eric
#QVCVR2UL
Battles together2Wins together50%Their most played brawler
BoltLast together2h 45m ago
Who they play with most in their last 25 battles
-
Thugkitten
#QP0YQYL8
Battles together3Wins together33%Their most played brawler
MandyLast together2h 56m ago -
Sanchi
#UJC2V0GU
Battles together2Wins together50%Their most played brawler
PiperLast together2h 45m ago -
TTM |Eric
#QVCVR2UL
Battles together2Wins together50%Their most played brawler
BoltLast together2h 45m ago
BATTLE LOG
- All brawlers
8-bit 5
Gus 5
Kit 4
Brock 3
Lou 2
Belle 1
Vince 1
Ziggy 1
Pierce 1
Emz 1
Mr. P 1
- All match types
Trophies 17- Friendly 8
- All modes
Bounty 16
Mega Duo Showdown 8
Knockout 1
- All results
- Victory
- Defeat
- Draw
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
-
VS1m 59s
-
VS1m 18s
-
VS1m 21s
-
VS1m 52s
-
VS1m 2s
-
VS1m 11s
-
VS1m 59s
-
VS1m 59s
-
VS2m 20s
-
1240
LVL11
mt games
792
LVL11
ꞝ🎀제니 𝄀 ⩨𝓑𝓢
-
777
LVL11
ꞝ🎀제니 𝄀 ⩨𝓑𝓢
1223
LVL11
mt games
-
601
LVL11
Mateuz_00
1212
LVL11
mt games
-
1007
LVL11
fran2020
1207
LVL11
mt games
-
1413
LVL11
mt games
1452
LVL11
ViTaka94
-
1420
LVL11
mt games
1336
LVL11
nets
-
1166
LVL11
TKB|GABRIEL
1412
LVL11
mt games
-
954
LVL11
Jofran
1797
LVL11
mt games