PROFILE
ММА legenda
TROPHY ROAD
III
Highest: 76,437
WINS
RANKED
SILVER II
CURRENT
1,231
DIAMOND II
HIGHEST
5,113
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 424 h
3v3: 3,320 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,977 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,744 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 317 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 15 Best: DIAMOND II
- Trophy pushing 32 Average of their best 20: 1,214 trophies · 76,433 total trophies · 0 of 7 classes mastered
Current formOut of form40% wins in 25 battles
-
1,231
Season 50 · in progress
Silver II
ММА legenda’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked12 / 80
- Trophy pushing6 / 20
Ranked
15 × 80 % = 12.0 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
32 × 20 % = 6.4 pointsAverage of their best 20: 1,214 trophies · 76,433 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 936,967 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 9.1% |
| Ranked | Top 61% |
| Best ranked rank | Top 54% |
| Prestige | Top 18% |
| Fame | Top 25% |
| Experience | Top 19% |
| 3v3 victories | Top 39% |
| Showdown victories | Top 3.6% |
| Brawlers at power 11 | Top 43% |
| Collection | Top 21% |
| Best streak | Top 55% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,000
9
3 COLT
1,024
10
1 BULL
1,012
9
1 EL PRIMO
1,005
9
1 BROCK
792
9
POCO
781
11
1 NITA
518
9
1 ROSA
510
7
1 BARLEY
500
10
3 RICO
2,021
11
4 DYNAMIKE
1,032
11
2 DARRYL
1,002
9
JACKY
540
10
3 8-BIT
515
9
5 CARL
514
6
4 GUS
512
9
1 PENNY
501
6
4 JESSIE
500
7
3 TICK
500
9
BIBI
1,078
11
EDGAR
1,058
11
PIPER
1,044
9
5 STU
1,012
11
1 GALE
1,008
11
1 MAISIE
1,003
11
2 BELLE
1,001
10
EMZ
1,000
11
FRANK
877
11
NANI
634
9
6 MANDY
587
11
SHADE
547
8
2 BO
545
9
COLETTE
543
9
2 GRIFF
532
9
9 BERRY
532
7
1 BEA
516
6
5 ASH
513
9
2 TRUNK
512
8
1 LOLA
509
6
1 PEARL
504
6
1 GROM
503
9
4 HANK
503
7
3 MEEPLE
503
7
PAM
502
8
4 SAM
502
6
2 LARRY & LAWRIE
501
6
1 BOLT
501
10
1 BONNIE
500
6
1 ANGELO
500
9
3 MICO
2,001
11
LILY
1,202
10
DOUG
1,074
9
BUZZ
1,061
11
1 MORTIS
1,028
11
6 FANG
1,005
11
4 MELODIE
1,002
11
MAX
773
9
1 GRAY
769
9
TARA
582
9
ALLI
574
7
2 LOU
543
6
3 GLOWY
525
9
16 BUSTER
514
7
MOE
513
9
4 WENDY
513
9
2 MINA
512
9
5 COSMO
511
11
1 RUFFS
507
6
2 CHUCK
507
6
4 GENE
506
9
5 WILLOW
506
7
1 JUJU
506
6
2 LUMI
505
6
3 SQUEAK
504
6
1 OTIS
504
7
1 OLLIE
504
9
3 GIGI
504
6
1 STARR NOVA
504
8
1 MR. P
503
7
3 SPROUT
503
7
1 BYRON
503
9
3 R-T
503
7
1 NAJIA
503
7
1 EVE
502
9
3 JANET
502
7
5 ZIGGY
502
7
3 VINCE
502
11
3 CHARLIE
501
9
1 FINX
501
7
2 JAE-YONG
501
9
1 CLANCY
500
6
1 DAMIAN
500
6
KIT
2,000
11
SURGE
1,257
11
CROW
1,182
11
LEON
1,041
11
5 CORDELIUS
1,015
11
NORI
1,015
10
CHESTER
1,009
11
2 SPIKE
1,000
10
KENJI
858
11
MEG
809
8
SANDY
575
10
2 AMBER
510
7
1 PIERCE
503
10
1 DRACO
501
6
1 SIRIUS
517
7
3 KAZE
507
9
Account value
What everything they own would cost in gems
≈ 174,985
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels180,860 power points · 380,655 coins
56,152
-
GADGETS159 owned
15,900
-
STAR POWERS107 owned
21,400
-
Hypercharges60 owned
30,000
-
GEARS72 owned
7,250
-
Buffies38 owned
11,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1183 missing
223,060
457,965
-
GADGETS57 missing
57,000
-
STAR POWERS109 missing
218,000
-
Hypercharges48 missing
240,000
-
GEARS593 missing
603,500
-
Buffies61 missing
122,000
61,000
-
Total
345,060
1,637,465
≈ 198,253
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 22 | 45% | — | |
| 3 | 0% | — |
Teammates
Who they play with most: 25 battles in this period
-
QUW. MIS
#2LLRUV9U9P
Battles together19Wins together42%Their most played brawler
ColetteLast together6h 6m ago
Who they play with most: 25 battles in this period
-
QUW. MIS
#2LLRUV9U9P
Battles together19Wins together42%Their most played brawler
ColetteLast together6h 6m ago
Who they play with most: 25 battles in this period
-
QUW. MIS
#2LLRUV9U9P
Battles together19Wins together42%Their most played brawler
ColetteLast together6h 6m ago
Who they play with most in their last 25 battles
-
QUW. MIS
#2LLRUV9U9P
Battles together19Wins together42%Their most played brawler
ColetteLast together6h 6m ago
BATTLE LOG
- All match types
Trophies 22
Challenges 3
- All modes
Mega Duo Showdown 13
Duo Showdown 10
Loaded Showdown 2
- All results
- Victory
- Defeat
- Draw
-
805
LVL9
QUW. MIS
1225
LVL11
ММА legenda
-
1230
LVL11
ММА legenda
808
LVL9
QUW. MIS
-
806
LVL9
QUW. MIS
1229
LVL11
ММА legenda
-
787
LVL9
QUW. MIS
1213
LVL11
ММА legenda
-
786
LVL9
QUW. MIS
1215
LVL11
ММА legenda
-
1223
LVL11
ММА legenda
791
LVL9
QUW. MIS
-
790
LVL9
QUW. MIS
1225
LVL11
ММА legenda
-
776
LVL9
QUW. MIS
1214
LVL11
ММА legenda
-
758
LVL9
QUW. MIS
1199
LVL11
ММА legenda
-
293
LVL8
QUW. MIS
1207
LVL11
ММА legenda
-
SPECIAL CHALLENGE
3
LVL11
brawlyOp
3
LVL11
ММА legenda
-
SPECIAL CHALLENGE
2
LVL11
ММА legenda
1
LVL11
NPC
-
SPECIAL CHALLENGE
1
LVL11
QUICK CLANCY
1
LVL11
ММА legenda