PROFILE
BAINTON.10
TROPHY ROAD
III
Highest: 46,148
WINS
RANKED
MYTHIC III
CURRENT
5,657
MYTHIC III
HIGHEST
5,876
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 458 h
3v3: 8,275 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 369 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 470 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 357 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 46 Best: MYTHIC III
- Trophy pushing 23 Average of their best 20: 1,110 trophies · 46,148 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
5,773
Season 50 · in progress
Mythic III
BAINTON.10’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked44 / 95
- Trophy pushing1 / 5
Ranked
46 × 95 % = 43.7 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
23 × 5 % = 1.2 pointsAverage of their best 20: 1,110 trophies · 46,148 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 14 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 34% |
| Ranked | Top 2.2% |
| Best ranked rank | Top 15% |
| Prestige | Top 20% |
| Fame | Top 16% |
| Experience | Top 26% |
| 3v3 victories | Top 14% |
| Showdown victories | Top 64% |
| Brawlers at power 11 | Top 16% |
| Collection | Top 14% |
| Best streak | Top 56% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,010
11
1 COLT
1,177
11
2 POCO
1,121
11
3 BULL
1,080
11
2 EL PRIMO
1,021
11
1 BROCK
1,019
11
3 BARLEY
1,005
11
5 ROSA
725
11
4 NITA
575
11
TICK
1,053
11
RICO
1,033
11
3 JACKY
1,021
11
1 CARL
1,010
11
3 PENNY
1,004
11
4 GUS
1,001
11
6 JESSIE
586
11
2 DYNAMIKE
547
9
2 8-BIT
508
11
5 DARRYL
115
5
COLETTE
1,336
11
MANDY
1,289
11
6 BIBI
1,188
11
5 EMZ
1,055
11
13 MAISIE
1,017
11
1 BO
1,014
11
5 BELLE
1,006
11
PIPER
1,004
11
2 GRIFF
1,002
11
1 LARRY & LAWRIE
1,002
11
SHADE
609
11
LOLA
557
11
9 NANI
366
11
3 FRANK
345
11
1 BEA
297
11
1 MEEPLE
294
11
2 EDGAR
289
10
BONNIE
223
11
12 PAM
163
5
1 SAM
154
8
12 ANGELO
152
1
2 BERRY
149
10
10 STU
136
1
7 HANK
123
1
9 GALE
115
1
7 TRUNK
87
1
7 PEARL
83
1
6 ASH
65
1
1 GROM
25
1
BOLT
0
1
MAX
1,112
11
MORTIS
1,044
11
8 MELODIE
1,011
11
1 SQUEAK
1,010
11
8 LOU
1,000
11
BYRON
543
11
OTIS
403
11
3 RUFFS
394
11
4 GENE
193
1
5 BUZZ
160
4
2 FINX
159
1
11 TARA
151
1
10 FANG
121
1
10 GRAY
121
1
10 CHARLIE
120
1
7 WILLOW
117
1
4 MOE
115
1
5 JAE-YONG
113
1
6 GLOWY
95
10
GIGI
69
8
2 ZIGGY
68
1
5 SPROUT
60
1
1 LUMI
48
1
3 JUJU
37
1
3 CHUCK
36
11
2 BUSTER
21
1
2 DOUG
21
1
1 MINA
11
1
MR. P
10
1
1 EVE
10
1
1 JANET
10
1
1 R-T
10
1
1 MICO
10
1
1 LILY
10
1
1 CLANCY
10
1
1 ALLI
10
1
1 COSMO
6
8
OLLIE
0
1
NAJIA
0
1
DAMIAN
0
1
STARR NOVA
0
1
WENDY
0
3
VINCE
0
1
CHESTER
1,306
11
7 SURGE
1,054
11
SPIKE
1,026
11
1 CROW
1,009
11
DRACO
509
11
LEON
326
11
MEG
229
11
6 AMBER
188
10
11 SANDY
135
1
2 CORDELIUS
27
1
1 KIT
10
1
1 KENJI
10
1
1 PIERCE
10
1
NORI
0
1
5 KAZE
114
1
SIRIUS
0
1
Account value
What everything they own would cost in gems
≈ 207,448
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels200,700 power points · 417,445 coins
61,815
-
GADGETS113 owned
11,300
-
STAR POWERS109 owned
21,800
-
Hypercharges85 owned
42,500
-
GEARS128 owned
13,150
-
Buffies80 owned
24,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1158 missing
203,220
421,175
-
GADGETS103 missing
103,000
-
STAR POWERS107 missing
214,000
-
Hypercharges23 missing
115,000
-
GEARS537 missing
544,500
-
Buffies19 missing
38,000
19,000
-
Total
241,220
1,416,675
≈ 165,790
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 14 | 57% | 33% | |
| 11 | 55% | — |
Teammates
Who they play with most: 25 battles in this period
-
☀️𓃭 ᴋɪɴɢ ᴇꜱᴄᴀɴ
#YCYLLVPPR
Battles together23Wins together52%Their most played brawler
SpikeLast together1h 46m ago -
parzival
#GGCGCR2Q
Battles together7Wins together57%Their most played brawler
MegLast together3h 5m ago -
Angel 36
#8PPPUYU28
Battles together3Wins together67%Their most played brawler
LouLast together2h 46m ago
Who they play with most: 25 battles in this period
-
☀️𓃭 ᴋɪɴɢ ᴇꜱᴄᴀɴ
#YCYLLVPPR
Battles together23Wins together52%Their most played brawler
SpikeLast together1h 46m ago -
parzival
#GGCGCR2Q
Battles together7Wins together57%Their most played brawler
MegLast together3h 5m ago -
Angel 36
#8PPPUYU28
Battles together3Wins together67%Their most played brawler
LouLast together2h 46m ago
Who they play with most: 25 battles in this period
-
☀️𓃭 ᴋɪɴɢ ᴇꜱᴄᴀɴ
#YCYLLVPPR
Battles together23Wins together52%Their most played brawler
SpikeLast together1h 46m ago -
parzival
#GGCGCR2Q
Battles together7Wins together57%Their most played brawler
MegLast together3h 5m ago -
Angel 36
#8PPPUYU28
Battles together3Wins together67%Their most played brawler
LouLast together2h 46m ago
Who they play with most in their last 25 battles
-
☀️𓃭 ᴋɪɴɢ ᴇꜱᴄᴀɴ
#YCYLLVPPR
Battles together23Wins together52%Their most played brawler
SpikeLast together1h 46m ago -
parzival
#GGCGCR2Q
Battles together7Wins together57%Their most played brawler
MegLast together3h 5m ago -
Angel 36
#8PPPUYU28
Battles together3Wins together67%Their most played brawler
LouLast together2h 46m ago
BATTLE LOG
- All brawlers
Mr. P 5
Kit 3
Griff 3
Meeple 3
Surge 2
Otis 2
Nita 2
Emz 2
Penny 2
Gigi 1
- All match types
Ranked 14
Challenges 11
- All modes
Mega Duo Showdown 11
Brawl Ball 5
Knockout 3
Heist 2
Gem Grab 2
Hot Zone 2
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
503
LVL11
BAINTON.10
502
LVL11
☀️𓃭 ᴋɪɴɢ ᴇꜱᴄᴀɴ
-
SPECIAL CHALLENGE
502
LVL11
BAINTON.10
503
LVL11
☀️𓃭 ᴋɪɴɢ ᴇꜱᴄᴀɴ
-
SPECIAL CHALLENGE
402
LVL11
BAINTON.10
403
LVL11
☀️𓃭 ᴋɪɴɢ ᴇꜱᴄᴀɴ
-
SPECIAL CHALLENGE
302
LVL11
BAINTON.10
303
LVL11
☀️𓃭 ᴋɪɴɢ ᴇꜱᴄᴀɴ
-
SPECIAL CHALLENGE
202
LVL11
BAINTON.10
203
LVL11
☀️𓃭 ᴋɪɴɢ ᴇꜱᴄᴀɴ
-
SPECIAL CHALLENGE
102
LVL11
BAINTON.10
103
LVL11
☀️𓃭 ᴋɪɴɢ ᴇꜱᴄᴀɴ
-
SPECIAL CHALLENGE
103
LVL11
BAINTON.10
102
LVL11
☀️𓃭 ᴋɪɴɢ ᴇꜱᴄᴀɴ
-
SPECIAL CHALLENGE
101
LVL11
☀️𓃭 ᴋɪɴɢ ᴇꜱᴄᴀɴ
102
LVL11
BAINTON.10
-
SPECIAL CHALLENGE
101
LVL11
BAINTON.10
100
LVL11
☀️𓃭 ᴋɪɴɢ ᴇꜱᴄᴀɴ
-
SPECIAL CHALLENGE
1
LVL11
чебурек
1
LVL11
BAINTON.10
-
SPECIAL CHALLENGE
0
LVL11
BAINTON.10
0
LVL11
⋆𝒫𝒾𝓃𝓀𝓎⋆
-
RANKED
VS1m 41s
-
RANKED
VS1m 38s
-
RANKED
VS2m 15s
-
RANKED
VS35s
-
RANKED
VS1m 50s
-
RANKED
VS3m 29s
-
RANKED
VS2m 8s
-
RANKED
VS1m 26s
-
RANKED
VS1m 28s
-
RANKED
VS57s
-
RANKED
VS1m
-
RANKED
VS2m 32s
-
RANKED
VS1m 52s
-
RANKED
VS1m 52s