PROFILE
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TROPHY ROAD
II
Highest: 45,988
WINS
RANKED
DIAMOND I
CURRENT
3,209
DIAMOND III
HIGHEST
5,434
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 489 h
3v3: 6,237 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 413 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 3,101 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 373 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 19 Best: DIAMOND III
- Trophy pushing 21 Average of their best 20: 1,002 trophies · 45,978 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
-
3,209
Season 50 · in progress
Diamond I
попукаем?’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked15 / 80
- Trophy pushing4 / 20
Ranked
19 × 80 % = 15.2 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
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Legendary
I54
II62
III70
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Masters
I78
II84
III90
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Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 1,002 trophies · 45,978 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 893,615 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 35% |
| Ranked | Top 18% |
| Best ranked rank | Top 46% |
| Prestige | Top 47% |
| Fame | Top 71% |
| Experience | Top 16% |
| 3v3 victories | Top 22% |
| Showdown victories | Top 8.5% |
| Brawlers at power 11 | Top 40% |
| Collection | Top 28% |
| Best streak | Top 56% |
BRAWLERS
107 / 108 Collected
1 SHELLY
589
9
2 BARLEY
1,002
11
POCO
757
9
5 BROCK
640
10
ROSA
569
9
COLT
533
9
1 NITA
518
9
EL PRIMO
507
9
BULL
495
9
1 PENNY
1,010
11
CARL
734
11
DYNAMIKE
671
9
TICK
584
9
1 RICO
555
9
1 DARRYL
537
9
JESSIE
520
9
JACKY
500
7
8-BIT
487
9
1 GUS
271
7
BERRY
1,211
11
3 MEEPLE
1,044
11
3 ANGELO
1,033
11
4 BELLE
1,013
11
2 PIPER
1,008
11
4 LOLA
1,005
11
3 COLETTE
814
11
1 EDGAR
758
11
BEA
570
9
1 STU
556
9
BO
546
9
PAM
527
9
EMZ
516
9
1 GRIFF
510
7
NANI
504
9
GROM
500
5
FRANK
489
7
BIBI
415
8
3 ASH
326
8
GALE
265
4
BONNIE
198
4
MANDY
184
4
HANK
159
5
LARRY & LAWRIE
147
5
2 MAISIE
106
4
PEARL
92
4
5 BOLT
68
1
3 SAM
60
4
3 SHADE
44
4
TRUNK
0
1
DOUG
1,367
11
TARA
1,240
11
MORTIS
1,084
11
2 GRAY
1,025
11
6 ALLI
1,014
11
6 BUSTER
1,002
11
CHUCK
844
11
BYRON
769
11
SQUEAK
743
11
WILLOW
711
11
JAE-YONG
669
11
BUZZ
608
11
5 MR. P
577
7
RUFFS
546
7
MAX
544
7
2 FANG
542
11
R-T
523
9
1 MELODIE
520
10
LOU
500
9
3 OTIS
304
7
1 GENE
280
4
EVE
235
5
1 SPROUT
215
7
6 MOE
211
4
10 FINX
152
11
JUJU
140
4
JANET
79
1
5 ZIGGY
54
1
1 CHARLIE
48
1
1 GLOWY
13
1
1 MICO
7
1
LILY
0
2
CLANCY
0
1
OLLIE
0
1
LUMI
0
1
GIGI
0
11
NAJIA
0
1
DAMIAN
0
11
STARR NOVA
0
6
WENDY
0
1
COSMO
0
3
VINCE
0
4
CHESTER
771
9
SURGE
585
10
1 CORDELIUS
557
11
AMBER
455
7
1 SPIKE
369
7
1 SANDY
136
1
1 KIT
121
7
KENJI
90
7
5 CROW
81
1
4 LEON
44
1
3 DRACO
31
1
MEG
0
1
PIERCE
0
1
NORI
0
4
1 SIRIUS
13
1
1 KAZE
12
1
Account value
What everything they own would cost in gems
≈ 156,303
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels153,420 power points · 320,770 coins
47,419
-
GADGETS136 owned
13,600
-
STAR POWERS103 owned
20,600
-
Hypercharges55 owned
27,500
-
GEARS79 owned
8,050
-
Buffies22 owned
6,600
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1179 missing
246,760
510,085
-
GADGETS78 missing
78,000
-
STAR POWERS111 missing
222,000
-
Hypercharges52 missing
260,000
-
GEARS580 missing
589,500
-
Buffies77 missing
154,000
77,000
-
Total
400,760
1,736,585
≈ 213,735
-
Brawlers to level 1180 missing
250,500
517,850
-
GADGETS80 missing
80,000
-
STAR POWERS113 missing
226,000
-
Hypercharges53 missing
265,000
-
GEARS586 missing
595,500
-
Buffies77 missing
154,000
77,000
-
Total
404,500
1,761,350
≈ 216,585
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
пeрдёж шрека
#PUPUUVPLC
Battles together23Wins together52%Their most played brawler
ByronLast together8h 22m ago -
FV304
#2PYL9CYCG
Battles together23Wins together52%Their most played brawler
VinceLast together8h 22m ago -
harlequin ⌯ ✩
#9CVJUCUVL
Battles together2Wins together50%Their most played brawler
ShellyLast together14h 6m ago
Who they play with most: 25 battles in this period
-
пeрдёж шрека
#PUPUUVPLC
Battles together23Wins together52%Their most played brawler
ByronLast together8h 22m ago -
FV304
#2PYL9CYCG
Battles together23Wins together52%Their most played brawler
VinceLast together8h 22m ago -
harlequin ⌯ ✩
#9CVJUCUVL
Battles together2Wins together50%Their most played brawler
ShellyLast together14h 6m ago
Who they play with most: 25 battles in this period
-
пeрдёж шрека
#PUPUUVPLC
Battles together23Wins together52%Their most played brawler
ByronLast together8h 22m ago -
FV304
#2PYL9CYCG
Battles together23Wins together52%Their most played brawler
VinceLast together8h 22m ago -
harlequin ⌯ ✩
#9CVJUCUVL
Battles together2Wins together50%Their most played brawler
ShellyLast together14h 6m ago
Who they play with most in their last 25 battles
-
пeрдёж шрека
#PUPUUVPLC
Battles together23Wins together52%Their most played brawler
ByronLast together8h 22m ago -
FV304
#2PYL9CYCG
Battles together23Wins together52%Their most played brawler
VinceLast together8h 22m ago -
harlequin ⌯ ✩
#9CVJUCUVL
Battles together2Wins together50%Their most played brawler
ShellyLast together14h 6m ago
BATTLE LOG
- All brawlers
Mortis 20
Berry 3
Cordelius 2
- All modes
Bounty 22
Mega Duo Showdown 2
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 41s
-
VS1m 27s
-
VS1m 55s
-
VS2m
-
VS1m 42s
-
VS1m 55s
-
VS2m
-
VS1m 14s
-
VS1m 2s
-
VS1m 31s
-
VS1m 58s
-
VS1m 35s
-
VS1m 3s
-
VS1m 22s
-
VS1m 4s
-
VS1m 56s
-
VS1m 28s
-
VS2m
-
VS1m 36s
-
VS1m 29s
-
VS1m 53s
-
VS1m 47s
-
VS2m 34s
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1005
LVL11
harlequin ⌯ ✩
549
LVL11
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-
663
LVL9
harlequin ⌯ ✩
553
LVL11
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