PROFILE
YT | Mr DeaD
TROPHY ROAD
II
Highest: 35,411
WINS
RANKED
MYTHIC III
CURRENT
5,731
LEGENDARY II
HIGHEST
8,312
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 812 h
3v3: 13,936 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 856 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,224 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 631 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 61 Best: LEGENDARY II
- Trophy pushing 21 Average of their best 20: 948 trophies · 35,407 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
6,006
Season 50 · in progress
Legendary I
YT | Mr DeaD’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked49 / 80
- Trophy pushing4 / 20
Ranked
61 × 80 % = 48.8 pointsBest: LEGENDARY II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 948 trophies · 35,407 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 881,330 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 49% |
| Ranked | Top 2.1% |
| Best ranked rank | Top 3.6% |
| Prestige | Top 60% |
| Fame | Top 71% |
| Experience | Top 8.2% |
| 3v3 victories | Top 5.3% |
| Showdown victories | Top 26% |
| Brawlers at power 11 | Top 51% |
| Collection | Top 59% |
| Best streak | Top 89% |
BRAWLERS
88 / 108 Collected
SHELLY
585
9
10 BROCK
2,023
11
3 COLT
1,025
11
4 NITA
1,024
11
POCO
583
9
BARLEY
576
9
EL PRIMO
512
7
BULL
502
7
ROSA
501
7
3 JESSIE
1,007
11
1 DYNAMIKE
775
11
RICO
677
11
PENNY
587
10
TICK
580
9
DARRYL
533
8
8-BIT
516
8
JACKY
515
8
CARL
436
8
GUS
105
6
MAISIE
1,093
11
GROM
1,024
11
BIBI
753
11
1 BO
708
11
EDGAR
674
11
BEA
624
9
MANDY
596
9
2 EMZ
553
9
PIPER
541
8
FRANK
512
7
PAM
434
8
STU
423
7
NANI
369
6
HANK
269
9
COLETTE
262
11
GALE
199
6
5 BONNIE
196
6
SAM
189
6
LOLA
172
6
GRIFF
142
6
1 BELLE
119
6
LARRY & LAWRIE
75
3
PEARL
21
4
ANGELO
10
5
ASH
0
4
BERRY
0
4
SHADE
0
4
MEEPLE
0
1
TRUNK
0
1
BOLT
0
1
CHUCK
932
11
MICO
807
11
EVE
619
11
MR. P
557
9
RUFFS
542
8
TARA
514
9
MORTIS
502
8
2 FANG
449
11
SPROUT
401
7
BYRON
386
6
1 GENE
377
11
LOU
376
9
BUZZ
319
7
MAX
247
6
3 SQUEAK
212
7
GRAY
202
6
WILLOW
52
2
JANET
0
4
BUSTER
0
1
R-T
0
1
DOUG
0
1
CHARLIE
0
1
MELODIE
0
1
LILY
0
1
MOE
0
1
FINX
0
1
WENDY
0
1
3 SURGE
1,001
11
2 CHESTER
1,000
11
LEON
724
11
CORDELIUS
686
11
SPIKE
582
10
CROW
572
10
SANDY
170
6
AMBER
82
1
4 KENJI
50
9
MEG
17
1
KIT
9
1
DRACO
0
1
Account value
What everything they own would cost in gems
≈ 100,970
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS88 owned
810302712
23,903
-
Power levels117,870 power points · 245,795 coins
36,367
-
GADGETS87 owned
8,700
-
STAR POWERS66 owned
13,200
-
Hypercharges26 owned
13,000
-
GEARS47 owned
4,900
-
Buffies3 owned
900
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1167 missing
211,250
437,525
-
GADGETS89 missing
89,000
-
STAR POWERS110 missing
220,000
-
Hypercharges62 missing
310,000
-
GEARS497 missing
505,500
-
Buffies96 missing
192,000
96,000
-
Total
403,250
1,658,025
≈ 206,128
-
Brawlers to level 1187 missing
286,050
592,825
-
GADGETS129 missing
129,000
-
STAR POWERS150 missing
300,000
-
Hypercharges82 missing
410,000
-
GEARS618 missing
627,000
-
Buffies96 missing
192,000
96,000
-
Total
478,050
2,154,825
≈ 263,288
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Noxus
#G8YRUYG
Battles together10Wins together50%Their most played brawler
KenjiLast together1h 43m ago -
YT | Toti ♧
#2GGYGVR8
Battles together10Wins together50%Their most played brawler
PamLast together1h 43m ago -
|•_•|
#QR9LRY928
Battles together4Wins together100%Their most played brawler
PiperLast together1h 14m ago
Who they play with most: 25 battles in this period
-
Noxus
#G8YRUYG
Battles together10Wins together50%Their most played brawler
KenjiLast together1h 43m ago -
YT | Toti ♧
#2GGYGVR8
Battles together10Wins together50%Their most played brawler
PamLast together1h 43m ago -
|•_•|
#QR9LRY928
Battles together4Wins together100%Their most played brawler
PiperLast together1h 14m ago
Who they play with most: 25 battles in this period
-
Noxus
#G8YRUYG
Battles together10Wins together50%Their most played brawler
KenjiLast together1h 43m ago -
YT | Toti ♧
#2GGYGVR8
Battles together10Wins together50%Their most played brawler
PamLast together1h 43m ago -
|•_•|
#QR9LRY928
Battles together4Wins together100%Their most played brawler
PiperLast together1h 14m ago
Who they play with most in their last 25 battles
-
Noxus
#G8YRUYG
Battles together10Wins together50%Their most played brawler
KenjiLast together1h 43m ago -
YT | Toti ♧
#2GGYGVR8
Battles together10Wins together50%Their most played brawler
PamLast together1h 43m ago -
|•_•|
#QR9LRY928
Battles together4Wins together100%Their most played brawler
PiperLast together1h 14m ago
BATTLE LOG
- All brawlers
Brock 13
Bibi 6
Mico 2
Emz 2
Colette 1
Eve 1
- All modes
Knockout 12
Gem Grab 9
Brawl Ball 2
Bounty 2
- All results
- Victory
- Defeat
- Draw
-
VS2m 12s
-
VS1m 4s
-
VS2m 5s
-
VS1m 8s
-
VS2m 54s
-
VS1m 1s
-
VS2m 32s
-
VS2m 24s
-
VS46s
-
VS1m 4s
-
VS2m 41s
-
VS2m 18s
-
VS2m 28s
-
VS1m 55s
-
VS2m
-
VS1m 20s
-
VS1m 26s
-
VS1m 35s
-
VS1m 26s
-
VS1m 53s
-
VS1m 21s
-
VS2m 37s
-
VS2m 16s
-
VS1m 36s
-
VS1m 23s