PROFILE
kilira cooper
TROPHY ROAD
II
Highest: 44,752
WINS
RANKED
GOLD II
CURRENT
2,074
MYTHIC I
HIGHEST
4,623
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 328 h
3v3: 5,592 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 505 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 322 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 255 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 22 Best: MYTHIC I
- Trophy pushing 21 Average of their best 20: 809 trophies · 44,752 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
-
2,074
Season 50 · in progress
Gold II
kilira cooper’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked18 / 80
- Trophy pushing4 / 20
Ranked
22 × 80 % = 17.6 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 809 trophies · 44,752 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 893,615 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 36% |
| Ranked | Top 35% |
| Best ranked rank | Top 34% |
| Prestige | Top 60% |
| Fame | Top 23% |
| Experience | Top 35% |
| 3v3 victories | Top 25% |
| Showdown victories | Top 64% |
| Brawlers at power 11 | Top 37% |
| Collection | Top 14% |
| Best streak | Top 34% |
BRAWLERS
107 / 108 Collected
4 SHELLY
1,444
11
2 COLT
1,021
11
4 EL PRIMO
448
11
2 BROCK
422
7
4 ROSA
380
8
2 BARLEY
368
11
1 BULL
359
11
2 NITA
359
7
1 POCO
357
8
1 JESSIE
1,001
11
6 RICO
391
11
1 DARRYL
384
9
2 JACKY
362
8
3 8-BIT
361
9
1 PENNY
360
8
1 DYNAMIKE
356
8
TICK
353
8
1 CARL
352
8
1 GUS
346
7
3 LARRY & LAWRIE
510
8
4 BO
458
8
7 GALE
450
7
2 TRUNK
419
8
5 SHADE
417
9
2 MEEPLE
414
8
1 GRIFF
412
7
1 PEARL
409
8
5 SAM
398
7
2 COLETTE
397
9
1 STU
393
7
2 NANI
391
7
1 PAM
387
7
1 PIPER
380
8
1 BONNIE
380
7
3 EMZ
369
9
2 BIBI
365
9
BERRY
365
7
2 BELLE
364
9
1 MAISIE
363
8
1 BEA
362
7
1 FRANK
358
8
2 HANK
358
7
4 ANGELO
357
8
1 GROM
356
7
1 ASH
354
7
LOLA
354
7
1 MANDY
348
9
EDGAR
340
8
BOLT
107
9
1 MORTIS
683
11
2 JAE-YONG
468
7
DOUG
439
8
7 LUMI
429
9
BYRON
428
9
6 MICO
410
9
MINA
402
10
1 FINX
399
9
1 MELODIE
395
8
1 MAX
388
9
8 TARA
374
9
1 LILY
369
9
18 CLANCY
367
11
5 FANG
362
8
SPROUT
359
8
3 LOU
357
9
3 MR. P
356
8
1 CHARLIE
356
8
1 JANET
353
7
3 OLLIE
353
8
2 BUZZ
350
9
2 CHUCK
348
8
SQUEAK
340
9
2 JUJU
270
8
16 RUFFS
265
7
1 DAMIAN
265
11
2 GIGI
259
8
5 GLOWY
259
8
1 GRAY
258
7
1 BUSTER
253
7
1 ALLI
253
7
1 EVE
252
8
1 WILLOW
252
7
GENE
251
7
1 OTIS
251
8
1 NAJIA
250
11
STARR NOVA
250
11
10 R-T
145
7
5 WENDY
127
11
MOE
91
7
3 ZIGGY
69
7
4 COSMO
53
11
3 CHESTER
2,004
11
1 SPIKE
1,123
11
11 DRACO
503
11
5 LEON
474
11
1 KENJI
433
11
1 PIERCE
421
11
2 SURGE
420
11
KIT
323
11
1 NORI
316
11
1 AMBER
298
11
1 CROW
288
11
MEG
287
11
1 CORDELIUS
287
11
3 SANDY
253
11
1 SIRIUS
2,011
11
KAZE
1,394
11
Account value
What everything they own would cost in gems
≈ 195,588
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels181,130 power points · 379,905 coins
56,104
-
GADGETS177 owned
17,700
-
STAR POWERS99 owned
19,800
-
Hypercharges80 owned
40,000
-
GEARS100 owned
10,250
-
Buffies64 owned
19,200
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1177 missing
219,050
450,950
-
GADGETS37 missing
37,000
-
STAR POWERS115 missing
230,000
-
Hypercharges27 missing
135,000
-
GEARS559 missing
567,500
-
Buffies35 missing
70,000
35,000
-
Total
289,050
1,455,450
≈ 174,450
-
Brawlers to level 1178 missing
222,790
458,715
-
GADGETS39 missing
39,000
-
STAR POWERS117 missing
234,000
-
Hypercharges28 missing
140,000
-
GEARS565 missing
573,500
-
Buffies35 missing
70,000
35,000
-
Total
292,790
1,480,215
≈ 177,301
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 12 battles in this period
-
Théo
#2V08J22CJ2
Battles together5Wins together20%Their most played brawler
SiriusLast together10h 14m ago -
топ
#9CP9GP2VC
Battles together3Wins together100%Their most played brawler
KitLast together10h ago
Who they play with most: 25 battles in this period
-
Théo
#2V08J22CJ2
Battles together5Wins together20%Their most played brawler
SiriusLast together10h 14m ago -
топ
#9CP9GP2VC
Battles together3Wins together100%Their most played brawler
KitLast together10h ago -
Libaba james
#2UYQLC80GQ
Battles together3Wins together67%Their most played brawler
MaxLast together1d 19h ago
Who they play with most: 25 battles in this period
-
Théo
#2V08J22CJ2
Battles together5Wins together20%Their most played brawler
SiriusLast together10h 14m ago -
топ
#9CP9GP2VC
Battles together3Wins together100%Their most played brawler
KitLast together10h ago -
Libaba james
#2UYQLC80GQ
Battles together3Wins together67%Their most played brawler
MaxLast together1d 19h ago
Who they play with most in their last 25 battles
-
Théo
#2V08J22CJ2
Battles together5Wins together20%Their most played brawler
SiriusLast together10h 14m ago -
топ
#9CP9GP2VC
Battles together3Wins together100%Their most played brawler
KitLast together10h ago -
Libaba james
#2UYQLC80GQ
Battles together3Wins together67%Their most played brawler
MaxLast together1d 19h ago
BATTLE LOG
- All modes
Mega Duo Showdown 12
Knockout 12
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
1920
LVL11
топ
1426
LVL11
kilira cooper
-
1912
LVL11
топ
1419
LVL11
kilira cooper
-
1905
LVL11
топ
1413
LVL11
kilira cooper
-
749
LVL9
exploted
1398
LVL11
kilira cooper
-
VS2m 41s
-
VS1m 7s
-
VS1m 52s
-
VS47s
-
VS1m 9s
-
1265
LVL11
Théo
1424
LVL11
kilira cooper
-
1426
LVL11
kilira cooper
1267
LVL11
Théo
-
810
LVL11
⛩️Thom.07🍁👹⛩️
1428
LVL11
kilira cooper
-
VS1m 52s
-
VS2m 15s
-
VS1m 28s
-
VS59s
-
828
LVL11
lla
1403
LVL11
kilira cooper
-
1398
LVL11
kilira cooper
887
LVL11
𝓐ᥫ'💋
-
1099
LVL9
Kahpa dachyna
1405
LVL11
kilira cooper
-
1103
LVL9
Kahpa dachyna
1411
LVL11
kilira cooper
-
VS1m 7s
-
VS2m 52s
-
VS2m 6s
-
VS1m 39s
-
1395
LVL11
kilira cooper
1937
LVL11
DarkAngel