PROFILE
Majin
TROPHY ROAD
II
Highest: 63,900
WINS
RANKED
MYTHIC II
CURRENT
5,201
LEGENDARY I
HIGHEST
6,060
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 388 h
3v3: 3,278 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 545 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 4,177 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 287 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 51 Best: LEGENDARY I
- Trophy pushing 28 Average of their best 20: 1,216 trophies · 63,882 total trophies · 0 of 7 classes mastered
Current formOut of form40% wins in 25 battles
-
5,261
Season 50 · in progress
Mythic II
Majin’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked41 / 80
- Trophy pushing6 / 20
Ranked
51 × 80 % = 40.8 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
28 × 20 % = 5.6 pointsAverage of their best 20: 1,216 trophies · 63,882 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 905,045 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 17% |
| Ranked | Top 3.5% |
| Best ranked rank | Top 8.4% |
| Prestige | Top 15% |
| Fame | Top 36% |
| Experience | Top 23% |
| 3v3 victories | Top 41% |
| Showdown victories | Top 3.8% |
| Brawlers at power 11 | Top 13% |
| Collection | Top 55% |
| Best streak | Top 16% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,009
11
7 BROCK
2,001
11
1 POCO
1,236
11
COLT
1,098
11
4 NITA
1,055
11
2 BULL
1,005
11
1 ROSA
545
11
BARLEY
528
11
EL PRIMO
500
11
3 GUS
1,099
11
2 JESSIE
1,069
11
1 PENNY
1,042
11
1 RICO
1,018
11
2 DYNAMIKE
1,007
11
8-BIT
720
11
TICK
563
11
DARRYL
500
7
JACKY
477
7
1 CARL
454
11
3 EDGAR
1,113
11
BO
1,066
11
1 PAM
1,031
11
4 BEA
1,025
11
COLETTE
1,022
11
1 STU
1,011
11
1 EMZ
1,009
11
1 BELLE
1,006
11
2 PIPER
1,005
11
4 NANI
1,002
11
GRIFF
602
11
1 GALE
550
6
BIBI
515
11
21 PEARL
391
1
2 SHADE
391
11
FRANK
354
11
2 ASH
352
4
1 BONNIE
288
6
1 MEEPLE
267
1
1 MAISIE
248
1
MANDY
246
1
15 HANK
239
1
2 ANGELO
219
1
1 BOLT
219
1
13 SAM
216
1
2 LARRY & LAWRIE
213
1
BERRY
211
1
5 GROM
207
4
7 TRUNK
205
1
2 LOLA
179
1
2 SQUEAK
1,276
11
MR. P
1,156
11
LUMI
1,101
11
RUFFS
1,068
11
BYRON
1,006
11
MAX
1,000
11
MORTIS
609
11
1 GRAY
353
5
1 OTIS
347
1
4 TARA
342
5
1 R-T
341
6
3 FANG
339
1
1 SPROUT
335
6
2 MINA
300
1
1 STARR NOVA
288
11
2 FINX
282
4
EVE
278
4
BUSTER
277
11
1 MICO
277
1
DAMIAN
267
1
1 DOUG
257
1
1 ZIGGY
257
1
1 JANET
252
4
1 CLANCY
245
3
1 WILLOW
244
4
11 VINCE
234
1
1 JAE-YONG
231
1
13 NAJIA
226
1
10 LOU
224
1
1 ALLI
221
1
13 GENE
219
1
9 CHARLIE
218
1
8 CHUCK
213
1
9 GIGI
210
1
12 OLLIE
209
5
4 WENDY
205
1
5 LILY
201
1
4 MELODIE
193
1
11 BUZZ
192
1
11 COSMO
186
3
11 GLOWY
181
1
2 JUJU
175
1
3 MOE
156
3
SURGE
1,967
11
1 AMBER
1,286
11
1 CHESTER
1,273
11
1 LEON
1,229
11
3 CROW
1,081
11
8 NORI
1,025
11
SANDY
1,016
11
6 KENJI
1,013
11
3 KIT
1,012
11
3 MEG
1,011
11
SPIKE
310
10
16 PIERCE
292
11
CORDELIUS
258
11
1 DRACO
241
11
1 SIRIUS
1,005
11
KAZE
344
11
Account value
What everything they own would cost in gems
≈ 147,352
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels211,570 power points · 438,115 coins
64,969
-
GADGETS97 owned
9,700
-
STAR POWERS80 owned
16,000
-
Hypercharges31 owned
15,500
-
GEARS14 owned
1,400
-
Buffies23 owned
6,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1153 missing
192,350
400,505
-
GADGETS119 missing
119,000
-
STAR POWERS136 missing
272,000
-
Hypercharges77 missing
385,000
-
GEARS651 missing
662,000
-
Buffies76 missing
152,000
76,000
-
Total
344,350
1,914,505
≈ 225,886
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
cianneto
#8Q8JQ0QR8
Battles together2Wins together50%Their most played brawler
BerryLast together1h 52m ago
Who they play with most: 25 battles in this period
-
cianneto
#8Q8JQ0QR8
Battles together2Wins together50%Their most played brawler
BerryLast together1h 52m ago
Who they play with most: 25 battles in this period
-
cianneto
#8Q8JQ0QR8
Battles together2Wins together50%Their most played brawler
BerryLast together1h 52m ago
Who they play with most in their last 25 battles
-
cianneto
#8Q8JQ0QR8
Battles together2Wins together50%Their most played brawler
BerryLast together1h 52m ago
BATTLE LOG
- All modes
Mega Duo Showdown 13
Duo Showdown 12
- All results
- Victory
- Defeat
- Draw
-
1301
LVL11
Alcee💞Ryoshu
1979
LVL11
Majin
-
1543
LVL11
LM|ιтzмυffιи03
1973
LVL11
Majin
-
1958
LVL11
Majin
1329
LVL11
DYLAN
-
1961
LVL11
Majin
1830
LVL11
C-millin1712
-
1036
LVL11
Bala No Alvo 🍬
1973
LVL11
Majin
-
1985
LVL11
Majin
2000
LVL11
Ducarlin
-
1970
LVL11
Majin
1043
LVL11
𝑩𝒆𝑹𝒂𝒚𝒛𝒌
-
1132
LVL11
⛩️|Tonyk1ng7🥀
1973
LVL11
Majin
-
1384
LVL11
Fabri17
1980
LVL11
Majin
-
2143
LVL11
Nakama_Tutoma☠️
1985
LVL11
Majin
-
1972
LVL11
Majin
1167
LVL11
BBR | JB gamer
-
1634
LVL11
𝛥𝑠𝜍𝜀𝜂𝛿🪽
1962
LVL11
Majin
-
2424
LVL11
FIRE|CELESTINO
1953
LVL11
Majin