PROFILE
҂ɛ͎͠ᴙ͜ᴅ͡ɑ͢ʟ͛⋞⚽️
TROPHY ROAD
II
Highest: 43,358
WINS
RANKED
SILVER II
CURRENT
1,220
DIAMOND I
HIGHEST
3,080
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 360 h
3v3: 4,120 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 816 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,097 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 273 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 13 Best: DIAMOND I
- Trophy pushing 19 Average of their best 20: 877 trophies · 43,358 total trophies · 0 of 7 classes mastered
Current formIn form84% wins in 25 battles
-
1,250
Season 50 · in progress
Silver III
҂ɛ͎͠ᴙ͜ᴅ͡ɑ͢ʟ͛⋞⚽️’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked10 / 80
- Trophy pushing4 / 20
Ranked
13 × 80 % = 10.4 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
19 × 20 % = 3.8 pointsAverage of their best 20: 877 trophies · 43,358 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 881,330 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 38% |
| Ranked | Top 64% |
| Best ranked rank | Top 67% |
| Prestige | Top 52% |
| Fame | Top 71% |
| Experience | Top 21% |
| 3v3 victories | Top 33% |
| Showdown victories | Top 14% |
| Brawlers at power 11 | Top 72% |
| Collection | Top 54% |
| Best streak | Top 77% |
BRAWLERS
98 / 108 Collected
7 SHELLY
1,032
11
17 BULL
1,028
9
9 BARLEY
1,026
9
7 COLT
1,022
9
3 NITA
1,010
9
3 BROCK
1,002
9
2 EL PRIMO
540
9
2 ROSA
514
9
POCO
510
9
3 DYNAMIKE
1,014
10
6 TICK
1,000
9
DARRYL
540
8
3 8-BIT
530
9
4 RICO
516
9
2 PENNY
516
9
1 JESSIE
510
9
1 JACKY
506
8
1 CARL
502
9
5 GUS
320
7
9 ANGELO
1,040
6
1 HANK
1,016
8
2 EDGAR
770
11
1 BONNIE
654
8
2 EMZ
540
10
2 GROM
536
7
2 FRANK
534
11
2 PIPER
530
9
4 BEA
530
8
2 BO
524
9
2 PEARL
514
7
1 BIBI
508
9
2 MANDY
508
11
1 GALE
506
10
3 MAISIE
506
9
PAM
500
9
2 NANI
500
7
STU
500
9
SAM
342
8
2 BELLE
320
7
2 ASH
312
6
1 GRIFF
308
7
2 LOLA
306
7
5 SHADE
306
8
2 COLETTE
304
9
5 LARRY & LAWRIE
216
8
1 BERRY
208
6
13 MEEPLE
208
6
5 TRUNK
68
7
BOLT
0
7
1 SPROUT
1,016
7
2 CLANCY
1,004
7
MICO
638
11
BUZZ
602
11
1 RUFFS
534
8
1 LOU
530
8
MORTIS
526
11
2 MAX
522
9
FANG
518
9
3 MR. P
516
7
4 BYRON
516
8
8 SQUEAK
516
9
1 TARA
512
9
1 GENE
504
8
4 BUSTER
418
11
1 GRAY
382
7
2 OTIS
320
8
1 R-T
306
8
5 DOUG
304
9
13 EVE
240
7
WILLOW
220
8
1 LILY
210
7
10 JAE-YONG
146
6
OLLIE
46
6
3 CHARLIE
42
6
3 FINX
42
6
3 CHUCK
40
7
JANET
0
6
MELODIE
0
7
LUMI
0
6
GLOWY
0
1
NAJIA
0
3
STARR NOVA
0
6
WENDY
0
1
1 CROW
552
11
4 SPIKE
546
11
1 LEON
530
11
10 SANDY
528
9
3 KIT
504
9
1 AMBER
502
9
SURGE
500
10
1 CHESTER
422
7
3 MEG
324
8
4 CORDELIUS
238
7
9 DRACO
188
8
KENJI
0
6
PIERCE
0
1
NORI
0
4
7 KAZE
102
1
Account value
What everything they own would cost in gems
≈ 110,486
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS98 owned
8103034141
28,743
-
Power levels119,600 power points · 252,830 coins
37,243
-
GADGETS129 owned
12,900
-
STAR POWERS69 owned
13,800
-
Hypercharges24 owned
12,000
-
GEARS15 owned
1,600
-
Buffies14 owned
4,200
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1187 missing
246,920
508,140
-
GADGETS67 missing
67,000
-
STAR POWERS127 missing
254,000
-
Hypercharges74 missing
370,000
-
GEARS590 missing
600,000
-
Buffies85 missing
170,000
85,000
-
Total
416,920
1,884,140
≈ 230,106
-
Brawlers to level 1197 missing
284,320
585,790
-
GADGETS87 missing
87,000
-
STAR POWERS147 missing
294,000
-
Hypercharges84 missing
420,000
-
GEARS650 missing
660,000
-
Buffies85 missing
170,000
85,000
-
Total
454,320
2,131,790
≈ 258,611
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
⛩️|AymeGx|⛩️
#JGGLYJ0YV
Battles together4Wins together100%Their most played brawler
GriffLast together7h 26m ago -
K_I_T
#2LQUCLRCUU
Battles together3Wins together100%Their most played brawler
BullLast together7h 29m ago -
imp|AsyaPro
#2RUCYCCG98
Battles together3Wins together100%Their most played brawler
MaxLast together8h 3m ago
Who they play with most: 25 battles in this period
-
⛩️|AymeGx|⛩️
#JGGLYJ0YV
Battles together4Wins together100%Their most played brawler
GriffLast together7h 26m ago -
K_I_T
#2LQUCLRCUU
Battles together3Wins together100%Their most played brawler
BullLast together7h 29m ago -
imp|AsyaPro
#2RUCYCCG98
Battles together3Wins together100%Their most played brawler
MaxLast together8h 3m ago
Who they play with most: 25 battles in this period
-
⛩️|AymeGx|⛩️
#JGGLYJ0YV
Battles together4Wins together100%Their most played brawler
GriffLast together7h 26m ago -
K_I_T
#2LQUCLRCUU
Battles together3Wins together100%Their most played brawler
BullLast together7h 29m ago -
imp|AsyaPro
#2RUCYCCG98
Battles together3Wins together100%Their most played brawler
MaxLast together8h 3m ago
Who they play with most in their last 25 battles
-
⛩️|AymeGx|⛩️
#JGGLYJ0YV
Battles together4Wins together100%Their most played brawler
GriffLast together7h 26m ago -
K_I_T
#2LQUCLRCUU
Battles together3Wins together100%Their most played brawler
BullLast together7h 29m ago -
imp|AsyaPro
#2RUCYCCG98
Battles together3Wins together100%Their most played brawler
MaxLast together8h 3m ago
BATTLE LOG
- All modes
Trio Showdown 20
Solo Showdown 5
- All results
- Victory
- Defeat
- Draw