PROFILE
Evil | Panda 🔥
TROPHY ROAD
IV
Highest: 135,107
WINS
RANKED
GOLD II
CURRENT
2,062
LEGENDARY II
HIGHEST
7,103
CHAMPIONSHIP CHALLENGE
✕ Not qualified
ALIEN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 1,566 h
3v3: 14,897 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 8,605 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 5,725 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 1,179 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 53 Best: LEGENDARY II
- Trophy pushing 63 Average of their best 20: 2,008 trophies · 135,107 total trophies · 5 of 7 classes mastered
Current formIn form80% wins in 25 battles
-
2,062
Season 50 · in progress
Gold II
Evil | Panda 🔥’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked42 / 80
- Trophy pushing13 / 20
Ranked
53 × 80 % = 42.4 pointsBest: LEGENDARY II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
63 × 20 % = 12.6 pointsAverage of their best 20: 2,008 trophies · 135,107 total trophies · 5 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 0.38% |
| Ranked | Top 35% |
| Best ranked rank | Top 3.5% |
| Prestige | Top 0.18% |
| Fame | Top 0.9% |
| Experience | Top 0.49% |
| 3v3 victories | Top 4.4% |
| Showdown victories | Top 0.062% |
| Brawlers at power 11 | Top 0.8% |
| Collection | Top 0.64% |
| Best streak | Top 5.5% |
BRAWLERS
108 / 108 Collected
1 SHELLY
2,001
11
1 BULL
2,004
11
6 BROCK
2,004
11
1 COLT
2,001
11
1 POCO
1,164
11
6 ROSA
1,054
11
2 EL PRIMO
1,049
11
2 NITA
1,014
11
6 BARLEY
1,000
11
3 RICO
2,011
11
2 JACKY
1,273
11
3 DARRYL
1,195
11
1 CARL
1,044
11
3 PENNY
1,040
11
3 8-BIT
1,025
11
12 DYNAMIKE
1,015
11
1 JESSIE
1,013
11
TICK
1,006
11
4 GUS
1,000
11
5 BO
2,014
11
5 BIBI
2,013
11
2 EDGAR
2,007
11
1 GRIFF
2,003
11
4 SHADE
2,002
11
12 MEEPLE
1,280
11
1 NANI
1,209
11
1 STU
1,176
11
1 PAM
1,107
11
1 PIPER
1,085
11
2 COLETTE
1,072
11
4 BELLE
1,060
11
2 EMZ
1,049
11
3 BEA
1,042
11
1 ASH
1,030
11
2 MANDY
1,027
11
5 PEARL
1,017
11
4 LOLA
1,016
11
6 FRANK
1,015
11
4 BONNIE
1,011
11
1 BOLT
1,002
11
2 GALE
1,000
11
4 GROM
1,000
11
7 SAM
1,000
11
9 MAISIE
1,000
11
3 HANK
1,000
11
6 LARRY & LAWRIE
1,000
11
8 ANGELO
1,000
11
5 BERRY
1,000
11
TRUNK
1,000
11
15 BUZZ
2,021
11
1 DAMIAN
2,020
11
5 ALLI
2,013
11
6 MORTIS
2,008
11
4 GLOWY
2,008
11
2 FANG
2,004
11
2 LILY
2,003
11
4 GENE
2,001
11
4 MICO
2,001
11
1 WILLOW
1,300
11
2 LUMI
1,180
11
1 CHUCK
1,108
11
2 EVE
1,106
11
3 MAX
1,087
11
1 R-T
1,075
11
2 BYRON
1,073
11
1 GRAY
1,065
11
1 MR. P
1,038
11
2 BUSTER
1,021
11
4 JAE-YONG
1,020
11
7 GIGI
1,020
11
7 STARR NOVA
1,018
11
7 MINA
1,017
11
4 CHARLIE
1,016
11
3 JUJU
1,015
11
1 JANET
1,013
11
1 MELODIE
1,013
11
2 NAJIA
1,006
11
1 TARA
1,005
11
2 SPROUT
1,000
11
16 LOU
1,000
11
2 RUFFS
1,000
11
2 SQUEAK
1,000
11
1 OTIS
1,000
11
5 DOUG
1,000
11
2 CLANCY
1,000
11
6 MOE
1,000
11
OLLIE
1,000
11
5 FINX
1,000
11
4 ZIGGY
1,000
11
20 WENDY
976
11
1 VINCE
347
11
4 COSMO
63
11
5 MEG
2,008
11
4 SURGE
2,006
11
5 AMBER
2,002
11
2 CORDELIUS
2,002
11
3 LEON
2,001
11
3 KIT
2,001
11
7 SPIKE
1,264
11
4 CROW
1,073
11
4 KENJI
1,052
11
2 SANDY
1,000
11
2 CHESTER
1,000
11
2 DRACO
1,000
11
5 PIERCE
1,000
11
1 NORI
845
11
13 SIRIUS
1,033
11
2 KAZE
1,009
11
Account value
What everything they own would cost in gems
≈ 321,837
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels403,920 power points · 838,620 coins
124,254
-
GADGETS216 owned
21,600
-
STAR POWERS216 owned
43,200
-
Hypercharges87 owned
43,500
-
GEARS267 owned
27,300
-
Buffies97 owned
29,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 11All done!
-
GADGETSAll done!
-
STAR POWERSAll done!
-
Hypercharges21 missing
105,000
-
GEARS398 missing
403,000
-
Buffies2 missing
4,000
2,000
-
Total
4,000
510,000
≈ 51,400
What money can’t buy
Skins seen
4
11
47
20
5
1
1
6
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 5 | 80% | — | |
| 20 | 80% | 17% |
Teammates
Who they play with most: 25 battles in this period
-
Ilbuobz
#20RG9LQY
Battles together4Wins together75%Their most played brawler
CarlLast together1h 59m ago
Who they play with most: 25 battles in this period
-
Ilbuobz
#20RG9LQY
Battles together4Wins together75%Their most played brawler
CarlLast together1h 59m ago
Who they play with most: 25 battles in this period
-
Ilbuobz
#20RG9LQY
Battles together4Wins together75%Their most played brawler
CarlLast together1h 59m ago
Who they play with most in their last 25 battles
-
Ilbuobz
#20RG9LQY
Battles together4Wins together75%Their most played brawler
CarlLast together1h 59m ago
BATTLE LOG
- All brawlers
Darryl 19
Lumi 2
Sandy 1
Damian 1
Bibi 1
Cosmo 1
- All match types
Challenges 20
Trophies 5
- All modes
Mega Duo Showdown 19
Treasure Hunt 3
Soul Collector 2
Gem Grab 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
802
LVL11
♠️DENZEL♠️
803
LVL11
Evil | Panda 🔥
-
SPECIAL CHALLENGE
802
LVL11
Evil | Panda 🔥
802
LVL11
CAO|Ĝäbŕï
-
SPECIAL CHALLENGE
702
LVL11
Evil | Panda 🔥
703
LVL11
koran
-
SPECIAL CHALLENGE
702
LVL11
suprem_adam
703
LVL11
Evil | Panda 🔥
-
SPECIAL CHALLENGE
602
LVL11
БУКА КИТ
603
LVL11
Evil | Panda 🔥
-
SPECIAL CHALLENGE
603
LVL11
metafoza
602
LVL11
Evil | Panda 🔥
-
SPECIAL CHALLENGE
502
LVL11
Evil | Panda 🔥
502
LVL11
Liuthenal
-
SPECIAL CHALLENGE
501
LVL11
Evil | Panda 🔥
502
LVL11
hQd |visi-2
-
SPECIAL CHALLENGE
400
LVL11
jazbc_is
401
LVL11
Evil | Panda 🔥
-
SPECIAL CHALLENGE
301
LVL11
Evil | Panda 🔥
302
LVL11
Franco
-
SPECIAL CHALLENGE
202
LVL11
MAVERICK
201
LVL11
Evil | Panda 🔥
-
SPECIAL CHALLENGE
101
LVL11
Aleksej
101
LVL11
Evil | Panda 🔥
-
SPECIAL CHALLENGE
1
LVL11
DeLOn1
1
LVL11
Evil | Panda 🔥
-
SPECIAL CHALLENGE
0
LVL11
Evil | Panda 🔥
0
LVL11
MMA|TOM
-
1569
LVL11
Sinus
1185
LVL11
Evil | Panda 🔥
-
1189
LVL11
Evil | Panda 🔥
1782
LVL11
Ilbuobz
-
1770
LVL11
Ilbuobz
1176
LVL11
Evil | Panda 🔥
-
1754
LVL11
Ilbuobz
1159
LVL11
Evil | Panda 🔥
-
1746
LVL11
Ilbuobz
1150
LVL11
Evil | Panda 🔥
-
SPECIAL CHALLENGE
VS58s
-
SPECIAL CHALLENGE
VS1m 1s
-
SPECIAL CHALLENGE
VS1m 3s
-
SPECIAL CHALLENGE
VS1m 30s
-
SPECIAL CHALLENGE
VS1m 13s
-
SPECIAL CHALLENGE
VS57s






































