PROFILE
IShowLove
TROPHY ROAD
I
Highest: 70,002
WINS
RANKED
SILVER III
CURRENT
1,253
DIAMOND III
HIGHEST
5,299
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 729 h
3v3: 11,518 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,393 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,311 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 563 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND III
- Trophy pushing 32 Average of their best 20: 1,341 trophies · 70,002 total trophies · 0 of 7 classes mastered
Current formNormal72% wins in 25 battles
-
1,253
Season 50 · in progress
Silver III
IShowLove’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing6 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
32 × 20 % = 6.4 pointsAverage of their best 20: 1,341 trophies · 70,002 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 12% |
| Ranked | Top 60% |
| Best ranked rank | Top 44% |
| Prestige | Top 23% |
| Fame | Top 6.9% |
| Experience | Top 7.1% |
| 3v3 victories | Top 7.1% |
| Showdown victories | Top 15% |
| Brawlers at power 11 | Top 13% |
| Collection | Top 4.3% |
| Best streak | Top 75% |
BRAWLERS
108 / 108 Collected
3 SHELLY
829
11
BULL
1,646
11
COLT
1,467
11
POCO
1,092
11
6 BROCK
1,045
11
EL PRIMO
679
9
4 NITA
663
11
3 BARLEY
588
11
2 ROSA
524
9
3 RICO
2,010
11
3 DYNAMIKE
1,263
11
PENNY
1,120
11
1 JACKY
1,072
11
1 DARRYL
1,010
11
1 CARL
722
11
TICK
645
11
2 JESSIE
592
9
2 8-BIT
553
9
7 GUS
419
7
EDGAR
1,740
11
2 BIBI
1,340
11
SAM
1,189
11
STU
1,188
11
5 MANDY
1,147
11
GRIFF
1,005
11
1 EMZ
1,001
11
2 PIPER
737
11
1 GALE
694
9
3 PAM
682
9
1 FRANK
638
11
GROM
600
11
HANK
591
9
BEA
587
11
1 NANI
564
9
3 BO
540
11
SHADE
533
11
1 BELLE
523
9
5 MEEPLE
518
10
1 COLETTE
517
11
BOLT
505
11
8 ANGELO
463
9
1 LARRY & LAWRIE
392
9
1 ASH
350
7
4 BONNIE
344
8
1 LOLA
327
9
3 BERRY
321
9
1 PEARL
316
10
2 MAISIE
302
7
2 TRUNK
253
9
2 MORTIS
2,016
11
FANG
1,398
11
2 TARA
1,027
11
BYRON
1,017
11
ALLI
1,004
11
1 LOU
805
11
1 GENE
760
11
MAX
743
11
3 MELODIE
715
9
GRAY
599
11
MINA
588
11
3 SPROUT
542
11
3 DOUG
532
11
1 MR. P
523
9
10 CLANCY
496
9
1 LILY
469
9
5 JUJU
443
11
1 RUFFS
434
9
1 BUZZ
424
9
2 SQUEAK
419
9
1 CHUCK
414
9
1 R-T
399
9
1 BUSTER
373
9
2 MOE
364
9
2 MICO
360
9
CHARLIE
348
11
7 OLLIE
342
9
4 NAJIA
333
11
2 JAE-YONG
325
9
6 WILLOW
310
9
2 OTIS
282
7
GIGI
277
9
6 FINX
273
10
VINCE
273
11
JANET
265
7
DAMIAN
261
9
4 LUMI
257
10
1 EVE
246
7
3 GLOWY
141
8
1 ZIGGY
126
9
7 STARR NOVA
112
9
1 COSMO
10
3
WENDY
0
2
PIERCE
1,695
11
4 SPIKE
1,102
11
SURGE
1,056
11
SANDY
1,013
11
5 KENJI
1,008
11
3 MEG
894
11
CROW
669
11
1 CHESTER
627
9
2 LEON
586
9
6 DRACO
482
9
1 KIT
406
9
1 AMBER
385
9
1 CORDELIUS
312
9
5 NORI
65
11
2 SIRIUS
571
11
1 KAZE
240
9
Account value
What everything they own would cost in gems
≈ 259,707
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels272,470 power points · 572,765 coins
84,524
-
GADGETS212 owned
21,200
-
STAR POWERS196 owned
39,200
-
Hypercharges102 owned
51,000
-
GEARS97 owned
10,200
-
Buffies69 owned
20,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1154 missing
131,450
265,855
-
GADGETS4 missing
4,000
-
STAR POWERS20 missing
40,000
-
Hypercharges6 missing
30,000
-
GEARS568 missing
574,000
-
Buffies30 missing
60,000
30,000
-
Total
191,450
943,855
≈ 113,531
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 21 battles in this period
-
Даня777
#QJP09RRGP
Battles together3Wins together67%Their most played brawler
NitaLast together6h 5m ago -
deadbladerr🇺🇦
#GR0Y88QP0
Battles together3Wins together67%Their most played brawler
NitaLast together6h 13m ago -
keapix
#9RJ8JUY
Battles together3Wins together67%Their most played brawler
GaleLast together6h 13m ago
Who they play with most: 25 battles in this period
-
Даня777
#QJP09RRGP
Battles together3Wins together67%Their most played brawler
NitaLast together6h 5m ago -
deadbladerr🇺🇦
#GR0Y88QP0
Battles together3Wins together67%Their most played brawler
NitaLast together6h 13m ago -
keapix
#9RJ8JUY
Battles together3Wins together67%Their most played brawler
GaleLast together6h 13m ago
Who they play with most: 25 battles in this period
-
Даня777
#QJP09RRGP
Battles together3Wins together67%Their most played brawler
NitaLast together6h 5m ago -
deadbladerr🇺🇦
#GR0Y88QP0
Battles together3Wins together67%Their most played brawler
NitaLast together6h 13m ago -
keapix
#9RJ8JUY
Battles together3Wins together67%Their most played brawler
GaleLast together6h 13m ago
Who they play with most in their last 25 battles
-
Даня777
#QJP09RRGP
Battles together3Wins together67%Their most played brawler
NitaLast together6h 5m ago -
deadbladerr🇺🇦
#GR0Y88QP0
Battles together3Wins together67%Their most played brawler
NitaLast together6h 13m ago -
keapix
#9RJ8JUY
Battles together3Wins together67%Their most played brawler
GaleLast together6h 13m ago
BATTLE LOG
- All modes
Brawl Ball 24
Trio Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS2m 23s
-
VS3m 8s
-
VS42s
-
VS2m 38s
-
VS1m 24s
-
VS2m 30s
-
VS2m 30s
-
VS1m 41s
-
VS3m 16s
-
VS3m 15s
-
VS1m 20s
-
VS1m 36s
-
VS2m 28s
-
VS1m 28s
-
VS3m 4s
-
VS2m 30s
-
VS1m 47s
-
VS3m 1s
-
VS1m 14s
-
VS46s
-
VS1m 32s
-
VS1m 41s
-
VS1m 25s
-
VS1m 57s