PROFILE
CXP|Da goat
TROPHY ROAD
II
Highest: 54,744
WINS
RANKED
GOLD II
CURRENT
2,403
MYTHIC III
HIGHEST
6,090
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 382 h
3v3: 4,934 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,773 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 486 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 292 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 32 Best: MYTHIC III
- Trophy pushing 25 Average of their best 20: 1,076 trophies · 54,728 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
2,403
Season 50 · in progress
Gold II
CXP|Da goat’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked30 / 92
- Trophy pushing2 / 8
Ranked
32 × 92 % = 29.4 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
25 × 8 % = 2.0 pointsAverage of their best 20: 1,076 trophies · 54,728 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 82% of their last 11 games are Ranked or tournaments, so it weighs 92 / 8.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 23% |
| Ranked | Top 28% |
| Best ranked rank | Top 14% |
| Prestige | Top 41% |
| Fame | Top 31% |
| Experience | Top 21% |
| 3v3 victories | Top 27% |
| Showdown victories | Top 21% |
| Brawlers at power 11 | Top 16% |
| Collection | Top 29% |
| Best streak | Top 69% |
BRAWLERS
107 / 108 Collected
SHELLY
353
7
1 POCO
1,088
11
2 COLT
1,076
11
1 BULL
1,000
11
BROCK
1,000
11
3 BARLEY
768
11
NITA
515
8
1 EL PRIMO
402
8
ROSA
324
6
GUS
1,273
11
1 RICO
1,079
11
1 8-BIT
1,009
11
JESSIE
812
11
1 DYNAMIKE
702
11
1 PENNY
607
11
TICK
582
11
DARRYL
443
7
JACKY
386
6
1 CARL
251
4
1 BIBI
1,366
11
1 GALE
1,010
11
EDGAR
876
11
STU
855
11
1 BO
824
11
MANDY
819
11
1 SAM
805
11
COLETTE
783
11
BELLE
778
11
PIPER
770
9
ANGELO
742
11
FRANK
736
11
NANI
736
11
HANK
710
11
GRIFF
620
7
1 GROM
619
11
MAISIE
524
9
LARRY & LAWRIE
513
9
1 ASH
466
7
1 BEA
452
10
EMZ
412
6
SHADE
389
8
LOLA
351
6
PAM
311
5
1 MEEPLE
310
8
1 PEARL
308
6
1 BONNIE
303
4
BERRY
262
6
BOLT
219
10
TRUNK
205
1
GRAY
2,011
11
BUZZ
1,000
11
3 DOUG
1,000
11
MORTIS
762
11
3 GIGI
753
11
1 SQUEAK
641
11
MAX
606
11
1 MINA
603
11
SPROUT
558
11
1 TARA
550
11
GENE
543
11
1 FINX
517
11
OLLIE
509
9
1 CHUCK
495
11
1 EVE
438
11
RUFFS
395
11
LILY
393
8
LUMI
331
7
MELODIE
314
7
1 CHARLIE
301
9
MOE
269
8
MICO
260
5
ZIGGY
214
9
FANG
201
6
LOU
170
9
1 VINCE
144
11
1 BYRON
117
6
CLANCY
117
9
7 STARR NOVA
90
8
1 GLOWY
43
1
2 WILLOW
27
1
R-T
22
1
1 JANET
19
5
1 OTIS
10
1
NAJIA
10
1
1 ALLI
8
1
JAE-YONG
5
1
MR. P
0
1
BUSTER
0
1
JUJU
0
1
DAMIAN
0
1
WENDY
0
1
SURGE
1,124
11
SPIKE
1,033
11
1 CROW
1,017
11
1 PIERCE
751
11
2 MEG
687
11
CHESTER
640
11
AMBER
605
11
KIT
439
7
LEON
424
8
KENJI
414
7
CORDELIUS
391
8
SANDY
346
5
2 DRACO
288
7
NORI
0
1
KAZE
364
11
1 SIRIUS
15
1
Account value
What everything they own would cost in gems
≈ 185,968
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels218,700 power points · 454,640 coins
67,334
-
GADGETS116 owned
11,600
-
STAR POWERS110 owned
22,000
-
Hypercharges81 owned
40,500
-
GEARS49 owned
5,100
-
Buffies23 owned
6,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1157 missing
181,480
376,215
-
GADGETS98 missing
98,000
-
STAR POWERS104 missing
208,000
-
Hypercharges26 missing
130,000
-
GEARS610 missing
619,000
-
Buffies76 missing
152,000
76,000
-
Total
333,480
1,507,215
≈ 184,070
-
Brawlers to level 1158 missing
185,220
383,980
-
GADGETS100 missing
100,000
-
STAR POWERS106 missing
212,000
-
Hypercharges27 missing
135,000
-
GEARS616 missing
625,000
-
Buffies76 missing
152,000
76,000
-
Total
337,220
1,531,980
≈ 186,920
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 2 | 50% | 0% | |
| 9 | 67% | 22% | |
| 14 | 64% | — |
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
Kay
#2Q2QP980CR
Battles together25Wins together64%Their most played brawler
KitLast together1d 22h ago -
Parker
#2CQLY8RV2G
Battles together6Wins together50%Their most played brawler
KazeLast together1d 22h ago
Who they play with most: 25 battles in this period
-
Kay
#2Q2QP980CR
Battles together25Wins together64%Their most played brawler
KitLast together1d 22h ago -
Parker
#2CQLY8RV2G
Battles together6Wins together50%Their most played brawler
KazeLast together1d 22h ago
Who they play with most in their last 25 battles
-
Kay
#2Q2QP980CR
Battles together25Wins together64%Their most played brawler
KitLast together1d 22h ago -
Parker
#2CQLY8RV2G
Battles together6Wins together50%Their most played brawler
KazeLast together1d 22h ago
BATTLE LOG
- All brawlers
Colt 8
Eve 3
Bibi 3
Surge 2
Vince 2
Gigi 2
Amber 2
Rico 1
Poco 1
Gray 1
- All match types
Challenges 14
Ranked 9
Trophies 2
- All modes
Mega Duo Showdown 14
Brawl Ball 5
Heist 3
Bounty 2
Gem Grab 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 22s
-
RANKED
VS1m 29s
-
RANKED
VS1m 26s
-
RANKED
VS2m 8s
-
RANKED
VS1m 54s
-
RANKED
VS2m 30s
-
RANKED
VS2m 37s
-
RANKED
VS1m 40s
-
RANKED
VS1m 15s
-
SPECIAL CHALLENGE
803
LVL11
Kay
803
LVL11
CXP|Da goat
-
SPECIAL CHALLENGE
703
LVL11
Kay
703
LVL11
CXP|Da goat
-
SPECIAL CHALLENGE
702
LVL11
Kay
702
LVL11
CXP|Da goat
-
SPECIAL CHALLENGE
602
LVL11
Kay
602
LVL11
CXP|Da goat
-
SPECIAL CHALLENGE
502
LVL11
Kay
502
LVL11
CXP|Da goat
-
SPECIAL CHALLENGE
503
LVL11
Kay
503
LVL11
CXP|Da goat
-
SPECIAL CHALLENGE
403
LVL11
Kay
403
LVL11
CXP|Da goat
-
SPECIAL CHALLENGE
303
LVL11
Kay
303
LVL11
CXP|Da goat
-
SPECIAL CHALLENGE
203
LVL11
Kay
203
LVL11
CXP|Da goat
-
SPECIAL CHALLENGE
103
LVL11
CXP|Da goat
103
LVL11
Kay
-
SPECIAL CHALLENGE
102
LVL11
Kay
102
LVL11
CXP|Da goat
-
SPECIAL CHALLENGE
101
LVL11
Kay
101
LVL11
CXP|Da goat
-
SPECIAL CHALLENGE
1
LVL11
Kay
1
LVL11
CXP|Da goat
-
SPECIAL CHALLENGE
0
LVL11
Kay
0
LVL11
CXP|Da goat
-
VS2m 30s
-
VS27s