PROFILE
васа
TROPHY ROAD
III
Highest: 56,498
WINS
RANKED
SILVER I
CURRENT
750
DIAMOND II
HIGHEST
4,630
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.7 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 447 h
3v3: 4,961 wins ÷ 64.7% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,986 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,519 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.7 % | 3,486,344 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,486,344 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,177,326 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 744,774 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,785,442 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 339 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND II
- Trophy pushing 34 Average of their best 20: 1,367 trophies · 56,498 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
васа’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing7 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
34 × 20 % = 6.8 pointsAverage of their best 20: 1,367 trophies · 56,498 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 942,050 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 21% |
| Ranked | Top 84% |
| Best ranked rank | Top 54% |
| Prestige | Top 25% |
| Fame | Top 16% |
| Experience | Top 18% |
| 3v3 victories | Top 26% |
| Showdown victories | Top 7.9% |
| Brawlers at power 11 | Top 31% |
| Collection | Top 20% |
| Best streak | Top 61% |
BRAWLERS
108 / 108 Collected
3 SHELLY
1,712
11
BROCK
748
11
POCO
698
11
2 COLT
573
11
BULL
544
7
EL PRIMO
460
8
1 ROSA
427
7
1 NITA
401
6
3 BARLEY
396
10
RICO
2,000
11
DYNAMIKE
1,134
11
JESSIE
575
9
DARRYL
552
10
TICK
501
9
1 JACKY
437
7
1 PENNY
426
9
8-BIT
380
8
1 CARL
333
7
1 GUS
278
7
MANDY
2,010
11
PIPER
1,353
11
EDGAR
1,331
11
EMZ
1,201
11
GALE
1,048
11
1 BEA
1,040
11
3 BIBI
676
9
3 NANI
659
7
BO
495
11
5 FRANK
487
11
STU
475
8
1 SAM
450
9
COLETTE
438
11
6 BOLT
424
10
BELLE
388
7
1 PAM
353
8
1 BERRY
325
11
MEEPLE
320
9
SHADE
280
8
1 MAISIE
278
6
PEARL
254
7
1 ASH
216
8
1 GRIFF
214
8
1 LOLA
213
4
2 BONNIE
210
7
1 HANK
187
4
3 GROM
172
7
4 ANGELO
166
7
1 LARRY & LAWRIE
155
9
2 TRUNK
24
1
3 FANG
2,093
11
DAMIAN
1,306
11
MORTIS
1,060
11
WILLOW
1,038
11
LILY
1,000
10
1 SQUEAK
705
7
BUZZ
527
9
1 GENE
507
7
1 RUFFS
505
6
2 DOUG
469
9
MICO
455
11
1 R-T
443
9
1 TARA
425
7
1 BYRON
389
7
2 BUSTER
329
9
1 GRAY
321
11
LOU
320
6
MAX
314
6
1 JANET
304
6
1 MR. P
302
2
1 CHARLIE
282
7
1 EVE
270
7
OTIS
261
6
2 MOE
256
11
2 SPROUT
253
6
1 GIGI
250
11
1 FINX
214
11
1 CHUCK
177
7
ALLI
172
7
COSMO
160
3
1 MELODIE
155
5
9 JAE-YONG
122
4
5 STARR NOVA
64
10
4 GLOWY
49
9
2 LUMI
31
4
1 MINA
27
1
2 NAJIA
24
1
1 WENDY
16
6
1 ZIGGY
15
1
1 JUJU
13
7
1 CLANCY
10
4
1 OLLIE
8
1
VINCE
0
1
SURGE
1,292
11
2 LEON
1,162
11
2 MEG
1,117
11
1 SPIKE
1,081
11
1 NORI
1,079
11
1 KENJI
1,062
11
CROW
1,039
11
KIT
774
9
CORDELIUS
443
8
2 AMBER
371
8
1 CHESTER
335
8
PIERCE
310
8
3 SANDY
202
7
2 DRACO
132
5
SIRIUS
2,000
11
1 KAZE
41
1
Account value
What everything they own would cost in gems
≈ 182,681
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels177,350 power points · 369,625 coins
54,698
-
GADGETS146 owned
14,600
-
STAR POWERS95 owned
19,000
-
Hypercharges67 owned
33,500
-
GEARS64 owned
6,400
-
Buffies72 owned
21,600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1175 missing
226,570
468,995
-
GADGETS70 missing
70,000
-
STAR POWERS121 missing
242,000
-
Hypercharges41 missing
205,000
-
GEARS601 missing
612,000
-
Buffies27 missing
54,000
27,000
-
Total
280,570
1,624,995
≈ 190,557
What money can’t buy
Skins seen
13
18
47
7
2
1
1
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 24 | 54% | — | |
| 1 | 0% | — |
Teammates
Who they play with most: 20 battles in this period
-
spike
#9P8CGQQ02
Battles together20Wins together55%Their most played brawler
TaraLast together2h 39m ago
Who they play with most: 25 battles in this period
-
spike
#9P8CGQQ02
Battles together25Wins together52%Their most played brawler
TaraLast together2h 39m ago
Who they play with most: 25 battles in this period
-
spike
#9P8CGQQ02
Battles together25Wins together52%Their most played brawler
TaraLast together2h 39m ago
Who they play with most in their last 25 battles
-
spike
#9P8CGQQ02
Battles together25Wins together52%Their most played brawler
TaraLast together2h 39m ago
BATTLE LOG
- All brawlers
Mandy 16
Shelly 9
- All match types
Trophies 24
Challenges 1
- All results
- Victory
- Defeat
- Draw
-
1700
LVL11
васа
1045
LVL11
spike
-
1684
LVL11
васа
1029
LVL11
spike
-
1679
LVL11
васа
1024
LVL11
spike
-
1030
LVL11
spike
1690
LVL11
васа
-
1675
LVL11
васа
1015
LVL11
spike
-
1020
LVL11
spike
1683
LVL11
васа
-
1668
LVL11
васа
1005
LVL11
spike
-
1674
LVL11
васа
1009
LVL11
spike
-
154
LVL11
spike
1658
LVL11
васа
-
1626
LVL11
spike
2015
LVL11
васа
-
2009
LVL11
васа
1608
LVL11
spike
-
689
LVL11
spike
2021
LVL11
васа
-
678
LVL11
spike
2013
LVL11
васа
-
2001
LVL11
васа
663
LVL11
spike
-
2003
LVL11
васа
661
LVL11
spike
-
2015
LVL11
васа
2015
LVL11
spike
-
2007
LVL11
васа
2007
LVL11
spike
-
2009
LVL11
spike
2009
LVL11
васа
-
2005
LVL11
spike
2005
LVL11
васа
-
2014
LVL11
spike
2014
LVL11
васа
-
1273
LVL11
spike
2024
LVL11
васа
-
2024
LVL11
васа
1273
LVL11
spike
-
1257
LVL11
spike
2012
LVL11
васа
-
1250
LVL11
spike
2000
LVL11
васа
-
SPECIAL CHALLENGE
2000
LVL11
васа
1250
LVL11
spike






































