PROFILE
¡αℳ℘ų₷₷ƴท¡ջջα
TROPHY ROAD
III
Highest: 36,119
WINS
RANKED
GOLD I
CURRENT
1,797
DIAMOND III
HIGHEST
5,851
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 282 h
3v3: 3,449 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 880 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 1,239 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 213 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 18 Best: DIAMOND III
- Trophy pushing 21 Average of their best 20: 947 trophies · 36,098 total trophies · 0 of 7 classes mastered
Current formOut of form36% wins in 25 battles
-
1,841
Season 50 · in progress
Gold I
¡αℳ℘ų₷₷ƴท¡ջջα’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing4 / 20
Ranked
18 × 80 % = 14.4 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 947 trophies · 36,098 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 904,131 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 48% |
| Ranked | Top 43% |
| Best ranked rank | Top 46% |
| Prestige | Top 54% |
| Fame | Top 71% |
| Experience | Top 31% |
| 3v3 victories | Top 39% |
| Showdown victories | Top 25% |
| Brawlers at power 11 | Top 51% |
| Collection | Top 52% |
| Best streak | Top 23% |
BRAWLERS
95 / 108 Collected
SHELLY
1,000
11
COLT
918
11
BROCK
603
9
5 EL PRIMO
563
7
2 ROSA
560
8
BULL
523
7
POCO
406
8
NITA
397
7
BARLEY
343
7
JACKY
948
11
DYNAMIKE
634
10
RICO
541
7
1 JESSIE
530
7
DARRYL
497
7
TICK
470
7
8-BIT
360
6
CARL
330
7
PENNY
324
6
3 GUS
225
8
2 PIPER
1,163
11
BO
1,101
11
1 EMZ
1,046
11
3 EDGAR
1,003
11
LARRY & LAWRIE
1,000
11
5 FRANK
574
11
1 BEA
532
7
STU
506
7
1 BIBI
501
7
1 ANGELO
477
9
NANI
419
8
PAM
399
6
GALE
365
10
1 MAISIE
319
9
PEARL
305
7
HANK
304
10
6 GRIFF
275
7
3 BONNIE
239
7
GROM
196
7
COLETTE
145
5
BELLE
141
7
MANDY
141
7
ASH
71
5
1 SAM
8
4
BOLT
6
1
LOLA
0
4
BERRY
0
7
SHADE
0
7
MEEPLE
0
7
TRUNK
0
1
SQUEAK
2,000
11
FANG
784
9
JANET
727
11
4 MORTIS
559
9
GENE
430
6
STARR NOVA
419
11
GRAY
417
9
1 BUZZ
414
7
MR. P
357
11
SPROUT
305
8
1 GIGI
300
11
MAX
285
7
2 DOUG
271
7
3 LOU
258
8
TARA
251
7
MELODIE
215
8
2 MICO
129
7
2 RUFFS
19
1
1 MOE
19
1
1 OTIS
8
7
CHUCK
6
1
BYRON
0
1
EVE
0
1
BUSTER
0
5
WILLOW
0
1
CHARLIE
0
1
CLANCY
0
1
OLLIE
0
1
JAE-YONG
0
1
MINA
0
1
ZIGGY
0
1
WENDY
0
1
MEG
1,114
11
CROW
1,050
11
1 KIT
1,001
11
1 SURGE
686
9
3 SPIKE
677
9
1 SANDY
561
9
LEON
338
11
AMBER
321
11
1 PIERCE
10
7
CORDELIUS
0
7
DRACO
0
8
KENJI
0
7
KAZE
620
11
3 SIRIUS
139
11
Account value
What everything they own would cost in gems
≈ 115,655
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS95 owned
8103032122
27,646
-
Power levels122,590 power points · 255,000 coins
37,759
-
GADGETS98 owned
9,800
-
STAR POWERS65 owned
13,000
-
Hypercharges32 owned
16,000
-
GEARS39 owned
3,950
-
Buffies25 owned
7,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1174 missing
232,710
482,675
-
GADGETS92 missing
92,000
-
STAR POWERS125 missing
250,000
-
Hypercharges63 missing
315,000
-
GEARS548 missing
558,500
-
Buffies71 missing
142,000
71,000
-
Total
374,710
1,769,175
≈ 214,389
-
Brawlers to level 1187 missing
281,330
583,620
-
GADGETS118 missing
118,000
-
STAR POWERS151 missing
302,000
-
Hypercharges76 missing
380,000
-
GEARS626 missing
636,500
-
Buffies74 missing
148,000
74,000
-
Total
429,330
2,094,120
≈ 252,345
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 19 | 32% | — | |
| 6 | 50% | 0% |
Teammates
Who they play with most: 25 battles in this period
-
Love Erkebulana
#9Y8QGY20L
Battles together4Wins together75%Their most played brawler
SqueakLast together1h 1m ago -
it's Cubs🦋
#RLGCYGG9R
Battles together4Wins together75%Their most played brawler
SiriusLast together1h 1m ago
Who they play with most: 25 battles in this period
-
Love Erkebulana
#9Y8QGY20L
Battles together4Wins together75%Their most played brawler
SqueakLast together1h 1m ago -
it's Cubs🦋
#RLGCYGG9R
Battles together4Wins together75%Their most played brawler
SiriusLast together1h 1m ago
Who they play with most: 25 battles in this period
-
Love Erkebulana
#9Y8QGY20L
Battles together4Wins together75%Their most played brawler
SqueakLast together1h 1m ago -
it's Cubs🦋
#RLGCYGG9R
Battles together4Wins together75%Their most played brawler
SiriusLast together1h 1m ago
Who they play with most in their last 25 battles
-
Love Erkebulana
#9Y8QGY20L
Battles together4Wins together75%Their most played brawler
SqueakLast together1h 1m ago -
it's Cubs🦋
#RLGCYGG9R
Battles together4Wins together75%Their most played brawler
SiriusLast together1h 1m ago
BATTLE LOG
- All brawlers
Squeak 20
Kaze 1
Sirius 1
Edgar 1
Starr Nova 1
Melodie 1
- All match types
Trophies 19
Ranked 6
- All modes
Solo Showdown 15
Mega Showdown 4
Knockout 2
Hot Zone 1
Bounty 1
Brawl Ball 1
Gem Grab 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 38s
-
RANKED
VS52s
-
RANKED
VS39s
-
RANKED
VS1m 11s
-
RANKED
VS3m 4s
-
RANKED
VS1m 38s
-
1846
LVL11
Ng|╭∩╮︶︿︶╭∩╮
1627
LVL11
💖moonlight💖
509
LVL11
Rexsovit
227
LVL10
Vino_19
522
LVL7
TheRealMarzons
468
LVL8
Axel
387
LVL11
marnir
400
LVL10
sput
1283
LVL10
paradoxe
462
LVL11
Eda
1135
LVL11
FUT|Natoxtag
1416
LVL11
Rapolotle13
2019
LVL11
xx
1731
LVL11
Vincent
1537
LVL11
SALAH
2000
LVL11
¡αℳ℘ų₷₷ƴท¡ջջα
253
LVL7
ADHD#FTILLIDIE
258
LVL7
super_cobra😋
335
LVL11
divin
242
LVL11
пикми 💕
-
1085
LVL11
chupeta
2000
LVL11
HEVESLİ ZIGGY
1869
LVL11
code :olan
913
LVL7
Obito uchiha
2128
LVL11
le nageur
327
LVL8
⋆⭒˚。⋆☁︎⋆˚☽˚.⋆☁︎
1052
LVL11
banana_24
365
LVL9
bbilkei
836
LVL10
Kollár Bendő
1112
LVL11
Noob_Opa
922
LVL11
002
345
LVL9
Jar Jar Binks
893
LVL7
◆|Уго{}¤-¤|◆
485
LVL9
🧨Dino🧨
734
LVL11
ichzweivier
263
LVL1
steina
1475
LVL11
Savage
829
LVL11
anthonycrl
812
LVL11
Stoned
2000
LVL11
¡αℳ℘ų₷₷ƴท¡ջջα
-
789
LVL11
EZIO
611
LVL11
N3XO_PLASMA_YT
709
LVL11
𝓔ㅤ𝓜ㅤ𝓘ㅤ𝓡
1855
LVL10
Amir_Fct
952
LVL9
TEAM—AZE🇦🇿
1204
LVL11
TOUGH LILY
1954
LVL11
4ATSY
882
LVL11
Arena Breakout
1289
LVL11
IMP|ASEL
292
LVL9
СКАЛЛИ МИЛАНО
473
LVL11
Agamennonis
2000
LVL11
¡αℳ℘ų₷₷ƴท¡ջջα
658
LVL8
Tom_fy
405
LVL11
kiro mekicta
1344
LVL11
➪BS|STUʷᶻ
487
LVL11
SHDSKI
1055
LVL11
sano manjiro
308
LVL8
Rickyfabbr1
556
LVL11
BOSS_95
753
LVL11
Luki1SGE
-
678
LVL11
noe.47🫰
511
LVL11
HotBoy505
271
LVL11
愛 | KYAMIッ
848
LVL9
s1rota
986
LVL11
nizdaa
213
LVL8
tema
273
LVL7
UA|Nikita
1409
LVL11
top titans lol
848
LVL11
⛩️|ᴰˢLeͥgeͣnͫd
1134
LVL11
-_-KOCMOC-_-
2000
LVL11
¡αℳ℘ų₷₷ƴท¡ջջα
476
LVL4
🇵🇱|SEBQ777
1091
LVL11
Alperen
988
LVL11
SK|SCP☠️🔥🔥
330
LVL11
jhgf
335
LVL8
🇱🇻Latvietis
367
LVL10
oreokox
727
LVL9
BAX|Doudounne78
1475
LVL11
boss52
244
LVL7
саша