PROFILE
Navi
TROPHY ROAD
II
Highest: 27,863
WINS
RANKED
SILVER III
CURRENT
1,295
GOLD II
HIGHEST
3,580
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 112 h
3v3: 517 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 816 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 726 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 83 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 8 Best: GOLD II
- Trophy pushing 15 Average of their best 20: 736 trophies · 27,863 total trophies · 0 of 7 classes mastered
Current formIn form80% wins in 25 battles
-
1,295
Season 50 · in progress
Silver III
Navi’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked6 / 80
- Trophy pushing3 / 20
Ranked
8 × 80 % = 6.4 pointsBest: GOLD II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
15 × 20 % = 3.0 pointsAverage of their best 20: 736 trophies · 27,863 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 893,615 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 61% |
| Ranked | Top 61% |
| Best ranked rank | Top 83% |
| Prestige | Top 63% |
| Fame | Top 71% |
| Experience | Top 53% |
| 3v3 victories | Top 83% |
| Showdown victories | Top 40% |
| Brawlers at power 11 | Top 74% |
| Collection | Top 83% |
| Best streak | Top 89% |
BRAWLERS
83 / 108 Collected
3 SHELLY
1,003
10
5 EL PRIMO
1,008
10
POCO
578
8
BULL
525
9
2 NITA
525
8
ROSA
500
7
2 COLT
471
8
1 BARLEY
421
8
1 BROCK
402
8
DYNAMIKE
673
10
3 DARRYL
567
9
2 CARL
525
8
1 JACKY
511
8
1 RICO
448
8
PENNY
398
8
JESSIE
394
8
8-BIT
385
9
TICK
374
7
1 GUS
237
8
7 GRIFF
1,015
11
1 EMZ
1,007
11
2 NANI
1,005
11
EDGAR
1,000
11
BO
545
11
4 BEA
526
9
BIBI
525
9
STU
506
8
FRANK
505
10
LOLA
454
8
1 COLETTE
451
9
1 PIPER
362
10
PEARL
349
8
4 SHADE
304
9
1 ASH
252
10
3 PAM
251
8
1 GROM
224
9
HANK
224
9
3 MANDY
209
8
8 TRUNK
129
7
BONNIE
109
9
7 MAISIE
106
7
7 MEEPLE
104
8
LARRY & LAWRIE
82
8
1 BERRY
64
8
1 ANGELO
29
7
2 SAM
21
3
GALE
4
8
BELLE
0
2
BOLT
0
1
BUZZ
529
10
1 FANG
525
9
MORTIS
431
10
LILY
364
11
EVE
348
8
3 LOU
347
9
MICO
247
9
1 GENE
241
8
JANET
196
8
5 JUJU
196
9
2 ALLI
95
9
DOUG
47
9
1 TARA
45
9
2 CHUCK
27
4
2 GLOWY
19
8
MINA
18
7
FINX
17
8
1 GRAY
15
7
1 BUSTER
9
8
MR. P
0
6
CHARLIE
0
3
MOE
0
6
LUMI
0
1
STARR NOVA
0
1
11 SPIKE
1,036
11
4 KIT
1,007
11
2 CHESTER
532
11
6 SURGE
528
10
CORDELIUS
406
11
1 CROW
243
10
3 PIERCE
44
6
AMBER
23
8
2 DRACO
21
6
KENJI
0
6
Account value
What everything they own would cost in gems
≈ 79,843
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS83 owned
810302410
21,458
-
Power levels113,000 power points · 239,850 coins
35,285
-
GADGETS47 owned
4,700
-
STAR POWERS29 owned
5,800
-
Hypercharges18 owned
9,000
-
GEARS9 owned
900
-
Buffies9 owned
2,700
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1173 missing
197,420
404,645
-
GADGETS119 missing
119,000
-
STAR POWERS137 missing
274,000
-
Hypercharges65 missing
325,000
-
GEARS503 missing
512,000
-
Buffies81 missing
162,000
81,000
-
Total
359,420
1,715,645
≈ 207,507
-
Brawlers to level 1198 missing
290,920
598,770
-
GADGETS169 missing
169,000
-
STAR POWERS187 missing
374,000
-
Hypercharges90 missing
450,000
-
GEARS656 missing
667,000
-
Buffies90 missing
180,000
90,000
-
Total
470,920
2,348,770
≈ 281,969
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
shade max tier
#P8CLPJ0UY
Battles together5Wins together80%Their most played brawler
PearlLast together6h 59m ago -
al
#8JQ8GGVL8
Battles together5Wins together80%Their most played brawler
AshLast together6h 59m ago -
DEPUTAT
#2J9CGUJY0L
Battles together2Wins together100%Their most played brawler
MicoLast together5h 15m ago
Who they play with most: 25 battles in this period
-
shade max tier
#P8CLPJ0UY
Battles together5Wins together80%Their most played brawler
PearlLast together6h 59m ago -
al
#8JQ8GGVL8
Battles together5Wins together80%Their most played brawler
AshLast together6h 59m ago -
DEPUTAT
#2J9CGUJY0L
Battles together2Wins together100%Their most played brawler
MicoLast together5h 15m ago
Who they play with most: 25 battles in this period
-
shade max tier
#P8CLPJ0UY
Battles together5Wins together80%Their most played brawler
PearlLast together6h 59m ago -
al
#8JQ8GGVL8
Battles together5Wins together80%Their most played brawler
AshLast together6h 59m ago -
DEPUTAT
#2J9CGUJY0L
Battles together2Wins together100%Their most played brawler
MicoLast together5h 15m ago
Who they play with most in their last 25 battles
-
shade max tier
#P8CLPJ0UY
Battles together5Wins together80%Their most played brawler
PearlLast together6h 59m ago -
al
#8JQ8GGVL8
Battles together5Wins together80%Their most played brawler
AshLast together6h 59m ago -
DEPUTAT
#2J9CGUJY0L
Battles together2Wins together100%Their most played brawler
MicoLast together5h 15m ago
BATTLE LOG
- All brawlers
Surge 6
Poco 6
Chester 5
Dynamike 2
Alli 2
Cordelius 2
Lily 1
Buzz 1
- All modes
Trio Showdown 16
Solo Showdown 5
Mega Duo Showdown 4
- All results
- Victory
- Defeat
- Draw
-
526
LVL11
Navi
359
LVL11
DEPUTAT
-
356
LVL11
DEPUTAT
524
LVL11
Navi
-
613
LVL11
BEBRIK
518
LVL10
Navi
-
509
LVL10
Navi
1702
LVL11
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