PROFILE
Hayo
TROPHY ROAD
I
Highest: 70,070
WINS
RANKED
SILVER I
CURRENT
750
MYTHIC III
HIGHEST
6,638
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 660 h
3v3: 11,896 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 535 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 618 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 515 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 37 Best: MYTHIC III
- Trophy pushing 27 Average of their best 20: 1,195 trophies · 70,060 total trophies · 0 of 7 classes mastered
Current formNormal50% wins in 24 battles
Hayo’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked30 / 80
- Trophy pushing5 / 20
Ranked
37 × 80 % = 29.6 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
27 × 20 % = 5.4 pointsAverage of their best 20: 1,195 trophies · 70,060 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 12% |
| Ranked | Top 84% |
| Best ranked rank | Top 14% |
| Prestige | Top 12% |
| Fame | Top 4.9% |
| Experience | Top 14% |
| 3v3 victories | Top 7.0% |
| Showdown victories | Top 50% |
| Brawlers at power 11 | Top 11% |
| Collection | Top 9.1% |
| Best streak | Top 55% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,030
11
3 NITA
1,107
11
POCO
1,053
11
4 ROSA
1,038
11
2 BROCK
871
11
BARLEY
817
11
1 EL PRIMO
361
6
1 COLT
323
7
1 BULL
258
6
1 PENNY
1,235
11
1 8-BIT
1,215
11
2 JESSIE
1,174
11
4 GUS
1,121
11
1 JACKY
1,018
11
CARL
1,005
11
2 DYNAMIKE
872
11
1 RICO
794
11
1 TICK
321
6
1 DARRYL
314
6
GRIFF
1,596
11
BIBI
1,219
11
5 EDGAR
1,210
11
COLETTE
1,173
11
1 MAISIE
1,141
11
3 EMZ
1,136
11
TRUNK
1,085
11
1 BELLE
1,050
11
1 LOLA
1,044
11
2 PIPER
1,040
11
FRANK
1,028
11
PAM
1,021
11
1 ASH
1,021
11
LARRY & LAWRIE
1,019
11
3 ANGELO
1,017
11
SAM
1,016
11
PEARL
1,002
11
1 STU
852
11
6 NANI
773
11
1 BO
318
6
1 HANK
284
7
1 MANDY
258
6
2 BONNIE
240
6
1 SHADE
234
6
GROM
230
6
1 BEA
224
6
1 GALE
222
6
1 BERRY
199
6
2 MEEPLE
146
6
10 BOLT
145
6
ZIGGY
1,095
11
LUMI
1,076
11
MELODIE
1,022
11
1 BUZZ
1,013
11
1 WILLOW
1,013
11
1 JUJU
1,004
11
BUSTER
1,000
11
3 GRAY
954
11
2 JANET
910
11
1 R-T
833
11
DOUG
819
11
DAMIAN
682
11
1 ALLI
671
11
2 MAX
470
11
1 LOU
326
7
2 TARA
316
7
1 SQUEAK
285
6
1 BYRON
279
7
1 MICO
276
6
1 FANG
275
7
1 CHUCK
256
6
1 MOE
246
6
1 CHARLIE
240
6
4 MR. P
230
6
4 MINA
216
6
14 CLANCY
210
6
2 EVE
209
6
3 GENE
205
6
2 MORTIS
201
6
6 SPROUT
199
6
1 JAE-YONG
186
6
1 WENDY
185
11
10 VINCE
180
6
10 OTIS
157
6
1 RUFFS
153
6
3 FINX
146
6
10 LILY
145
6
10 GIGI
144
6
9 NAJIA
142
6
9 STARR NOVA
139
6
10 OLLIE
129
6
3 COSMO
92
6
7 GLOWY
91
6
2 MEG
1,245
11
DRACO
1,241
11
2 AMBER
1,096
11
1 CORDELIUS
1,044
11
SURGE
1,042
11
1 KENJI
1,020
11
1 PIERCE
1,013
11
1 NORI
768
11
2 KIT
763
11
1 LEON
369
6
SPIKE
268
6
1 CHESTER
218
6
SANDY
205
6
3 CROW
163
6
1 SIRIUS
1,452
11
KAZE
863
11
Account value
What everything they own would cost in gems
≈ 233,440
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels237,110 power points · 488,455 coins
72,557
-
GADGETS130 owned
13,000
-
STAR POWERS118 owned
23,600
-
Hypercharges107 owned
53,500
-
GEARS129 owned
13,300
-
Buffies82 owned
24,600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1149 missing
166,810
350,165
-
GADGETS86 missing
86,000
-
STAR POWERS98 missing
196,000
-
Hypercharges1 missing
5,000
-
GEARS536 missing
543,000
-
Buffies17 missing
34,000
17,000
-
Total
200,810
1,197,165
≈ 139,798
What money can’t buy
Skins seen
4
13
50
12
11
7
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 17 | 41% | 0% | |
| 8 | 63% | 0% |
Teammates
Who they play with most: 25 battles in this period
-
Ivan🍉🍉
#YQGGRL0U8
Battles together2Wins together50%Their most played brawler
EmzLast together23h 45m ago
Who they play with most: 25 battles in this period
-
Ivan🍉🍉
#YQGGRL0U8
Battles together2Wins together50%Their most played brawler
EmzLast together23h 45m ago
Who they play with most: 25 battles in this period
-
Ivan🍉🍉
#YQGGRL0U8
Battles together2Wins together50%Their most played brawler
EmzLast together23h 45m ago
Who they play with most in their last 25 battles
-
Ivan🍉🍉
#YQGGRL0U8
Battles together2Wins together50%Their most played brawler
EmzLast together23h 45m ago
BATTLE LOG
- All brawlers
Ziggy 6
Ash 5
Melodie 5
Brock 3
Emz 2
Gray 1
Larry & Lawrie 1
Penny 1
Carl 1
- All match types
Trophies 17
Challenges 8
- All modes
Mega Duo Showdown 12
Hot Zone 3
Gem Grab 2
Safe Blast 2
Brawl Arena 1
Loaded Showdown 1
Mega Showdown 1
Treasure Hunt 1
Soul Collector 1
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
VS4m 50s
-
1105
LVL11
Hayo
1070
LVL11
Ollie
-
1090
LVL11
Hayo
935
LVL11
HP.Ghozt
-
1093
LVL11
Hayo
886
LVL11
Zaire
-
VS1m 54s
-
1016
LVL11
Hayo
722
LVL11
killer
-
1019
LVL11
Hayo
622
LVL11
warys
-
569
LVL11
Bot 1
1011
LVL11
Hayo
-
1024
LVL11
Hayo
2646
LVL11
RelloTrap💮
-
1029
LVL11
Hayo
1385
LVL11
HolaQueHaces☠️
-
1020
LVL11
Hayo
2078
LVL11
moocow25
-
2499
LVL11
ᴵ ᴬᴹ⚡PᎮikachu⚡™
1005
LVL11
Hayo
-
2261
LVL11
Tykuda
1272
LVL11
Zafran
1381
LVL11
Checo96
2179
LVL11
macloser
1406
LVL11
?Masterloser?
1015
LVL11
やiͥᴢzͣaͫᴳᵒᵈ
2533
LVL11
gc|breadddddddd
2380
LVL11
GODISGUD
1431
LVL11
Momo
1070
LVL11
Falcon
1197
LVL11
FDD|Squash
1354
LVL11
YourDead
1101
LVL11
king_x
1591
LVL11
Alex
1437
LVL11
Timmy
1882
LVL11
Rosta💚bs.
1656
LVL11
Mileena
1012
LVL11
Hayo
1129
LVL11
ice 🥺cream
2019
LVL11
malvados😈
-
VS1m 53s
-
VS1m 58s
-
VS1m 41s
- SPECIAL CHALLENGE
-
SPECIAL CHALLENGE
VS2m 30s
- SPECIAL CHALLENGE
- SPECIAL CHALLENGE
-
SPECIAL CHALLENGE
VS1m 45s
-
SPECIAL CHALLENGE
VS1m 47s
-
SPECIAL CHALLENGE
201
LVL11
Ivan🍉🍉
201
LVL11
Hayo
-
SPECIAL CHALLENGE
101
LVL11
Hayo
101
LVL11
Ivan🍉🍉






































