PROFILE
samy
TROPHY ROAD
II
Highest: 84,550
WINS
RANKED
GOLD III
CURRENT
2,503
LEGENDARY I
HIGHEST
6,171
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 558 h
3v3: 7,571 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,140 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 899 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 427 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 46 Best: LEGENDARY I
- Trophy pushing 37 Average of their best 20: 1,391 trophies · 84,550 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
2,503
Season 50 · in progress
Gold III
samy’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked37 / 80
- Trophy pushing7 / 20
Ranked
46 × 80 % = 36.8 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
37 × 20 % = 7.4 pointsAverage of their best 20: 1,391 trophies · 84,550 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 6.3% |
| Ranked | Top 26% |
| Best ranked rank | Top 7.8% |
| Prestige | Top 5.5% |
| Fame | Top 12% |
| Experience | Top 16% |
| 3v3 victories | Top 15% |
| Showdown victories | Top 12% |
| Brawlers at power 11 | Top 19% |
| Collection | Top 16% |
| Best streak | Top 14% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,006
7
2 NITA
1,088
11
BULL
1,079
11
2 BROCK
1,036
11
2 COLT
1,013
11
POCO
1,001
11
4 ROSA
410
9
3 BARLEY
312
9
4 EL PRIMO
305
9
1 TICK
2,014
11
PENNY
1,099
11
1 DYNAMIKE
1,046
11
1 JESSIE
1,039
11
GUS
1,007
11
DARRYL
547
9
CARL
331
9
4 8-BIT
329
9
1 JACKY
302
9
4 RICO
301
9
MANDY
2,068
11
2 BIBI
2,005
11
2 COLETTE
1,359
11
1 PIPER
1,297
11
GRIFF
1,205
11
1 GALE
1,171
11
1 LARRY & LAWRIE
1,102
11
2 NANI
1,100
11
3 BO
1,044
11
1 MEEPLE
1,012
11
4 PAM
1,003
9
3 BEA
1,003
11
EMZ
1,000
11
5 EDGAR
1,000
9
ASH
1,000
11
4 MAISIE
1,000
10
1 HANK
1,000
10
8 PEARL
1,000
8
10 ANGELO
1,000
9
1 GROM
747
9
2 FRANK
551
9
BELLE
532
11
3 SHADE
513
9
1 BONNIE
506
9
1 STU
347
9
1 BERRY
337
9
1 SAM
312
6
2 LOLA
305
9
4 TRUNK
205
1
6 BOLT
93
9
1 MR. P
1,561
11
2 MICO
1,352
11
2 LOU
1,228
11
TARA
1,181
11
3 BYRON
1,156
9
LILY
1,122
11
2 MELODIE
1,120
9
1 MINA
1,100
11
2 STARR NOVA
1,062
11
1 R-T
1,008
11
2 RUFFS
1,003
9
11 ALLI
1,002
9
4 MAX
1,000
9
11 DOUG
1,000
10
JUJU
670
9
NAJIA
633
11
SQUEAK
611
9
GENE
541
11
1 CHARLIE
522
9
5 WILLOW
517
9
1 BUZZ
509
9
BUSTER
395
9
GRAY
379
9
6 DAMIAN
317
9
JANET
315
9
5 EVE
313
9
2 FINX
313
9
3 CHUCK
312
9
MORTIS
311
9
4 GIGI
309
9
6 FANG
308
9
5 WENDY
308
9
1 OTIS
307
9
3 COSMO
307
9
1 SPROUT
301
6
1 CLANCY
257
9
MOE
250
9
10 GLOWY
200
4
1 JAE-YONG
150
1
3 LUMI
148
1
ZIGGY
146
1
6 OLLIE
141
1
1 VINCE
13
7
3 CHESTER
1,185
11
1 KENJI
1,076
11
1 CROW
1,068
11
1 SPIKE
1,040
11
7 SANDY
1,016
11
6 DRACO
1,015
11
1 NORI
1,003
11
7 LEON
1,000
9
2 SURGE
1,000
9
2 CORDELIUS
1,000
9
2 KIT
1,000
9
PIERCE
1,000
11
4 MEG
681
9
AMBER
556
9
1 SIRIUS
2,115
11
4 KAZE
1,015
11
Account value
What everything they own would cost in gems
≈ 216,264
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels244,580 power points · 516,225 coins
76,081
-
GADGETS144 owned
14,400
-
STAR POWERS129 owned
25,800
-
Hypercharges94 owned
47,000
-
GEARS63 owned
6,600
-
Buffies45 owned
13,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1164 missing
159,340
322,395
-
GADGETS72 missing
72,000
-
STAR POWERS87 missing
174,000
-
Hypercharges14 missing
70,000
-
GEARS602 missing
610,000
-
Buffies54 missing
108,000
54,000
-
Total
267,340
1,302,395
≈ 156,974
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 17 | 76% | 0% | |
| 8 | 50% | — |
Teammates
Who they play with most: 15 battles in this period
-
Platano2
#R9JGP0LP2
Battles together2Wins together50%Their most played brawler
ShellyLast together9h 16m ago
Who they play with most: 25 battles in this period
-
Platano2
#R9JGP0LP2
Battles together2Wins together50%Their most played brawler
ShellyLast together9h 16m ago
Who they play with most: 25 battles in this period
-
Platano2
#R9JGP0LP2
Battles together2Wins together50%Their most played brawler
ShellyLast together9h 16m ago
Who they play with most in their last 25 battles
-
Platano2
#R9JGP0LP2
Battles together2Wins together50%Their most played brawler
ShellyLast together9h 16m ago
BATTLE LOG
- All brawlers
Janet 8
Rosa 6
Gale 5
Shade 3
Colette 2
Lou 1
- All match types
Trophies 17
Challenges 8
- All modes
Solo Showdown 12
Mega Duo Showdown 8
Brawl Ball 4
Brawl Ball 5v5 1
- All results
- Victory
- Defeat
- Draw
-
VS2m 54s
-
VS2m 31s
-
SPECIAL CHALLENGE
403
LVL11
samy
403
LVL11
DANIELON🇲🇽
-
SPECIAL CHALLENGE
402
LVL11
samy
402
LVL11
Elwinor
-
SPECIAL CHALLENGE
402
LVL11
TDE|×~×MENA
401
LVL11
samy
-
SPECIAL CHALLENGE
303
LVL11
LittleKind098
301
LVL11
samy
-
SPECIAL CHALLENGE
403
LVL11
NAGI_SEISHIRO
300
LVL11
samy
-
SPECIAL CHALLENGE
200
LVL11
samy
203
LVL11
☆○o。€ģØŋ。o○☆
-
SPECIAL CHALLENGE
100
LVL11
samy
102
LVL11
JL/M€πD€Z🪿
-
SPECIAL CHALLENGE
0
LVL11
꧁Nagi꧂
0
LVL11
samy