PROFILE
❄️Pablito🐧
TROPHY ROAD
III
Highest: 46,390
WINS
RANKED
SILVER II
CURRENT
1,080
MYTHIC I
HIGHEST
6,100
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 414 h
3v3: 5,826 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,351 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 763 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 318 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 22 Best: MYTHIC I
- Trophy pushing 24 Average of their best 20: 1,076 trophies · 46,376 total trophies · 0 of 7 classes mastered
Current formNormal65% wins in 23 battles
-
1,080
Season 50 · in progress
Silver II
❄️Pablito🐧’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked17 / 80
- Trophy pushing5 / 20
Ranked
22 × 80 % = 17.6 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
24 × 20 % = 4.8 pointsAverage of their best 20: 1,076 trophies · 46,376 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 34% |
| Ranked | Top 67% |
| Best ranked rank | Top 34% |
| Prestige | Top 45% |
| Fame | Top 17% |
| Experience | Top 23% |
| 3v3 victories | Top 23% |
| Showdown victories | Top 25% |
| Brawlers at power 11 | Top 24% |
| Collection | Top 15% |
| Best streak | Top 23% |
BRAWLERS
108 / 108 Collected
4 SHELLY
728
11
3 POCO
1,002
11
NITA
809
11
COLT
689
11
BARLEY
530
11
1 BROCK
357
7
1 EL PRIMO
267
8
1 ROSA
256
7
1 BULL
210
6
2 JESSIE
1,078
11
PENNY
1,038
11
GUS
1,000
11
RICO
652
11
TICK
558
11
1 DYNAMIKE
506
9
5 CARL
450
10
1 8-BIT
316
7
DARRYL
181
6
1 JACKY
155
5
1 PIPER
2,008
11
COLETTE
1,412
11
MANDY
1,373
11
BEA
1,327
11
2 BIBI
1,123
11
BONNIE
1,032
11
LOLA
685
11
2 BELLE
630
11
3 ANGELO
532
11
NANI
461
11
EDGAR
438
11
EMZ
427
11
PAM
317
9
1 FRANK
306
8
4 MAISIE
284
7
1 PEARL
252
7
4 SHADE
214
10
BERRY
213
11
1 BO
205
8
1 HANK
185
7
11 TRUNK
166
4
4 GALE
164
8
6 SAM
161
7
4 STU
148
7
1 LARRY & LAWRIE
142
7
1 GRIFF
138
1
ASH
126
6
1 GROM
109
7
6 MEEPLE
106
1
3 BOLT
33
1
JANET
1,227
11
1 MELODIE
1,226
11
1 STARR NOVA
1,175
11
1 EVE
703
10
1 TARA
674
11
CHARLIE
629
11
WENDY
584
11
16 WILLOW
575
11
3 SPROUT
487
10
GIGI
487
11
MINA
477
11
12 MORTIS
463
11
2 BYRON
439
9
3 VINCE
423
10
2 GRAY
413
7
1 BUZZ
347
9
FANG
343
11
1 MR. P
326
7
1 MICO
325
8
6 LUMI
321
11
5 MAX
305
8
LOU
301
7
1 NAJIA
257
8
11 ALLI
231
9
12 ZIGGY
210
7
1 OTIS
183
5
5 GLOWY
178
7
2 LILY
176
7
1 R-T
172
7
1 JUJU
170
7
3 SQUEAK
165
7
2 DOUG
152
8
3 RUFFS
147
1
10 JAE-YONG
136
6
9 CLANCY
134
5
1 CHUCK
127
3
FINX
120
1
7 DAMIAN
118
5
7 BUSTER
87
7
6 OLLIE
87
5
3 GENE
85
5
3 MOE
85
7
3 COSMO
75
6
SANDY
1,022
11
1 CROW
580
11
1 AMBER
535
11
1 SPIKE
507
11
1 SURGE
412
8
2 CHESTER
354
7
2 LEON
234
7
6 KENJI
213
11
6 CORDELIUS
207
8
1 MEG
126
6
9 KIT
126
7
4 PIERCE
116
5
6 DRACO
97
1
6 NORI
81
4
KAZE
538
11
SIRIUS
384
8
Account value
What everything they own would cost in gems
≈ 202,094
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels197,200 power points · 409,405 coins
60,661
-
GADGETS172 owned
17,200
-
STAR POWERS101 owned
20,200
-
Hypercharges88 owned
44,000
-
GEARS81 owned
8,250
-
Buffies63 owned
18,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1167 missing
206,720
429,215
-
GADGETS44 missing
44,000
-
STAR POWERS115 missing
230,000
-
Hypercharges20 missing
100,000
-
GEARS584 missing
593,500
-
Buffies36 missing
72,000
36,000
-
Total
278,720
1,432,715
≈ 171,144
What money can’t buy
Progress
ExampleStatistics
Last 23 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 17 | 65% | 38% | |
| 3 | 100% | 100% | |
| 3 | 33% | — |
Teammates
Who they play with most: 13 battles in this period
-
2KNOWN.
#J8Q2YYYUC
Battles together6Wins together50%Their most played brawler
ByronLast together1h 25m ago -
Leon
#VRJ8Q982
Battles together4Wins together25%Their most played brawler
ChesterLast together9m 4s ago
Who they play with most: 25 battles in this period
-
2KNOWN.
#J8Q2YYYUC
Battles together6Wins together50%Their most played brawler
ByronLast together1h 25m ago -
Leon
#VRJ8Q982
Battles together4Wins together25%Their most played brawler
ChesterLast together9m 4s ago
Who they play with most: 25 battles in this period
-
2KNOWN.
#J8Q2YYYUC
Battles together6Wins together50%Their most played brawler
ByronLast together1h 25m ago -
Leon
#VRJ8Q982
Battles together4Wins together25%Their most played brawler
ChesterLast together9m 4s ago
Who they play with most in their last 25 battles
-
2KNOWN.
#J8Q2YYYUC
Battles together6Wins together50%Their most played brawler
ByronLast together1h 25m ago -
Leon
#VRJ8Q982
Battles together4Wins together25%Their most played brawler
ChesterLast together9m 4s ago
BATTLE LOG
- All brawlers
Barley 12
Colette 4
Mandy 4
Janet 2
Piper 2
Melodie 1
- All match types
Trophies 17
Challenges 3
Ranked 3- Friendly 2
- All modes
Mega Duo Showdown 12
Brawl Ball 8
Knockout 4
Bounty 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
2
LVL11
❄️Pablito🐧
2
LVL11
Leon
-
SPECIAL CHALLENGE
1
LVL11
❄️Pablito🐧
1
LVL11
Leon
-
SPECIAL CHALLENGE
0
LVL11
❄️Pablito🐧
0
LVL11
Leon
-
1233
LVL11
❄️Pablito🐧
1066
LVL11
Leon
-
2322
LVL11
2KNOWN.
1377
LVL11
❄️Pablito🐧
-
2316
LVL11
2KNOWN.
1369
LVL11
❄️Pablito🐧
-
1371
LVL11
❄️Pablito🐧
2319
LVL11
2KNOWN.
-
2331
LVL11
2KNOWN.
1422
LVL11
❄️Pablito🐧
-
2333
LVL11
2KNOWN.
1421
LVL11
❄️Pablito🐧
-
1411
LVL11
❄️Pablito🐧
2327
LVL11
2KNOWN.
- FRIENDLY
- FRIENDLY
-
VS1m 51s
-
RANKED
VS1m 23s
-
RANKED
VS1m 2s
-
RANKED
VS2m 12s
-
517
LVL11
❄️Pablito🐧
974
LVL10
delianoisy127
-
520
LVL11
❄️Pablito🐧
1850
LVL11
Tisuni
-
VS1m 12s
-
VS1m 33s
-
VS1m 35s
-
VS57s
-
VS1m 7s
-
VS33s
-
VS1m 16s