PROFILE
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
TROPHY ROAD
I
Highest: 50,258
WINS
RANKED
MYTHIC II
CURRENT
5,266
MYTHIC III
HIGHEST
5,798
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 422 h
3v3: 6,720 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 592 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 976 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 326 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 37 Best: MYTHIC III
- Trophy pushing 25 Average of their best 20: 1,179 trophies · 50,256 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
5,271
Season 50 · in progress
Mythic II
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked29 / 80
- Trophy pushing5 / 20
Ranked
37 × 80 % = 29.6 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
25 × 20 % = 5.0 pointsAverage of their best 20: 1,179 trophies · 50,256 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 944,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 29% |
| Ranked | Top 3.3% |
| Best ranked rank | Top 15% |
| Prestige | Top 30% |
| Fame | Top 12% |
| Experience | Top 25% |
| 3v3 victories | Top 19% |
| Showdown victories | Top 38% |
| Brawlers at power 11 | Top 12% |
| Collection | Top 13% |
| Best streak | Top 18% |
BRAWLERS
108 / 108 Collected
SHELLY
1,042
11
POCO
1,262
11
7 BULL
1,016
11
NITA
691
11
1 ROSA
618
11
1 EL PRIMO
570
11
1 BROCK
330
6
2 COLT
299
6
5 BARLEY
194
5
2 RICO
1,342
11
3 DYNAMIKE
1,103
11
TICK
1,015
11
DARRYL
752
11
8-BIT
546
11
JESSIE
487
8
1 JACKY
350
7
1 GUS
341
7
1 CARL
228
2
2 PENNY
143
2
EMZ
1,336
11
EDGAR
1,222
11
BO
1,206
11
BERRY
1,139
11
BIBI
1,126
11
COLETTE
1,006
11
1 PIPER
912
11
2 STU
760
11
1 ANGELO
593
11
PEARL
506
7
NANI
490
11
LARRY & LAWRIE
427
11
MAISIE
333
11
MANDY
327
11
1 FRANK
326
7
2 BEA
308
6
1 LOLA
264
6
1 GALE
229
5
12 HANK
223
5
1 GROM
189
4
4 ASH
180
5
1 BONNIE
174
5
4 BELLE
139
1
2 PAM
138
1
8 GRIFF
122
5
SHADE
115
4
5 TRUNK
70
1
4 SAM
46
1
4 BOLT
46
4
2 MEEPLE
29
1
BYRON
1,174
11
FANG
1,147
11
3 DOUG
1,076
11
2 FINX
1,000
11
WENDY
626
11
6 MORTIS
609
11
2 GIGI
510
11
3 MINA
485
11
GLOWY
476
11
5 GRAY
465
11
2 BUZZ
463
11
6 WILLOW
463
11
4 CLANCY
461
11
1 OTIS
429
11
GENE
372
11
NAJIA
341
11
ALLI
309
11
2 MICO
292
6
1 CHARLIE
286
11
1 ZIGGY
255
11
5 CHUCK
173
4
11 STARR NOVA
165
6
2 MAX
153
1
5 SQUEAK
115
1
3 LOU
86
1
6 SPROUT
77
11
2 R-T
69
11
1 JAE-YONG
65
1
5 OLLIE
58
1
2 LUMI
42
1
3 JANET
35
1
3 MELODIE
35
1
3 TARA
33
1
2 EVE
21
1
2 BUSTER
21
1
2 COSMO
21
1
1 MR. P
12
1
1 RUFFS
12
1
2 LILY
12
1
1 MOE
12
1
1 JUJU
12
1
DAMIAN
10
1
VINCE
0
3
CROW
1,305
11
CHESTER
1,295
11
5 SURGE
1,270
11
LEON
1,086
11
CORDELIUS
1,026
11
1 KENJI
1,010
11
KIT
784
11
PIERCE
636
11
DRACO
456
11
NORI
397
11
4 AMBER
184
4
5 SPIKE
105
1
8 MEG
104
1
4 SANDY
53
1
1 SIRIUS
1,207
11
KAZE
550
11
Account value
What everything they own would cost in gems
≈ 215,081
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels219,650 power points · 454,330 coins
67,398
-
GADGETS124 owned
12,400
-
STAR POWERS114 owned
22,800
-
Hypercharges92 owned
46,000
-
GEARS120 owned
12,000
-
Buffies72 owned
21,600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1151 missing
184,270
384,290
-
GADGETS92 missing
92,000
-
STAR POWERS102 missing
204,000
-
Hypercharges16 missing
80,000
-
GEARS545 missing
556,000
-
Buffies27 missing
54,000
27,000
-
Total
238,270
1,343,290
≈ 158,156
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 10 | 50% | 30% | |
| 15 | 67% | — |
Teammates
Who they play with most: 25 battles in this period
-
𝐂|𝐀𝐥𝐨𝐢𝐬
#2RC2GY029G
Battles together15Wins together67%Their most played brawler
PiperLast together1h 56m ago
Who they play with most: 25 battles in this period
-
𝐂|𝐀𝐥𝐨𝐢𝐬
#2RC2GY029G
Battles together15Wins together67%Their most played brawler
PiperLast together1h 56m ago
Who they play with most: 25 battles in this period
-
𝐂|𝐀𝐥𝐨𝐢𝐬
#2RC2GY029G
Battles together15Wins together67%Their most played brawler
PiperLast together1h 56m ago
Who they play with most in their last 25 battles
-
𝐂|𝐀𝐥𝐨𝐢𝐬
#2RC2GY029G
Battles together15Wins together67%Their most played brawler
PiperLast together1h 56m ago
BATTLE LOG
- All brawlers
Kit 7
Mandy 7
Doug 2
Chester 2
Damian 1
Alli 1
Shade 1
Edgar 1
Mico 1
Lily 1
Berry 1
- All match types
Challenges 15
Trophies 10
- All modes
Mega Duo Showdown 15
Brawl Ball 8
Heist 2
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
602
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
602
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
-
SPECIAL CHALLENGE
603
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
603
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
-
SPECIAL CHALLENGE
602
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
602
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
-
SPECIAL CHALLENGE
603
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
603
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
-
SPECIAL CHALLENGE
602
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
602
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
-
SPECIAL CHALLENGE
502
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
502
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
-
SPECIAL CHALLENGE
402
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
402
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
-
SPECIAL CHALLENGE
403
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
403
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
-
SPECIAL CHALLENGE
402
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
402
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
-
SPECIAL CHALLENGE
302
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
302
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
-
SPECIAL CHALLENGE
202
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
202
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
-
SPECIAL CHALLENGE
201
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
201
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
-
SPECIAL CHALLENGE
101
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
101
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
-
SPECIAL CHALLENGE
100
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
100
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
-
SPECIAL CHALLENGE
0
LVL11
𝐂|𝐀𝐥𝐨𝐢𝐬
0
LVL11
𝐀|𝐂𝐥𝐚𝐮𝐝𝐞
-
VS1m 46s
-
VS1m 2s
-
VS1m 17s
-
VS2m 8s
-
VS2m 30s
-
VS37s
-
VS1m 57s
-
VS1m 31s
-
VS1m 20s
-
VS1m 14s