PROFILE
BLUNT💨🍃
TROPHY ROAD
IV
Highest: 107,673
WINS
RANKED
DIAMOND II
CURRENT
3,633
LEGENDARY III
HIGHEST
8,580
CHAMPIONSHIP CHALLENGE
✕ Not qualified
ALIEN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 1,308 h
3v3: 22,176 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,470 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 838 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 1,016 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 61 Best: LEGENDARY III
- Trophy pushing 32 Average of their best 20: 1,284 trophies · 107,673 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
3,633
Season 50 · in progress
Diamond II
BLUNT💨🍃’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked49 / 80
- Trophy pushing6 / 20
Ranked
61 × 80 % = 48.8 pointsBest: LEGENDARY III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
32 × 20 % = 6.4 pointsAverage of their best 20: 1,284 trophies · 107,673 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 944,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 2.5% |
| Ranked | Top 14% |
| Best ranked rank | Top 1.7% |
| Prestige | Top 2.0% |
| Fame | Top 0.55% |
| Experience | Top 1.9% |
| 3v3 victories | Top 1.5% |
| Showdown victories | Top 9.7% |
| Brawlers at power 11 | Top 0.81% |
| Collection | Top 0.5% |
| Best streak | Top 20% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,016
11
1 BROCK
1,387
11
2 BULL
1,300
11
NITA
1,204
11
2 COLT
1,122
11
POCO
1,063
11
EL PRIMO
1,050
11
2 BARLEY
1,012
11
ROSA
1,000
11
3 RICO
1,113
11
4 JESSIE
1,105
11
2 DYNAMIKE
1,086
11
10 8-BIT
1,075
11
1 GUS
1,047
11
12 JACKY
1,038
11
2 PENNY
1,021
11
1 DARRYL
1,011
11
1 TICK
1,010
11
6 CARL
1,005
11
GRIFF
1,537
11
1 COLETTE
1,424
11
1 BIBI
1,336
11
1 FRANK
1,197
11
1 GALE
1,109
11
STU
1,106
11
5 EDGAR
1,097
11
12 GROM
1,082
11
1 PIPER
1,080
11
4 EMZ
1,076
11
BO
1,041
11
3 ASH
1,038
11
MANDY
1,017
11
8 PEARL
1,017
11
1 BERRY
1,015
11
5 NANI
1,014
11
12 MAISIE
1,014
11
4 LOLA
1,010
11
6 LARRY & LAWRIE
1,010
11
1 MEEPLE
1,010
11
2 BEA
1,009
11
3 SAM
1,009
11
2 SHADE
1,006
11
4 ANGELO
1,004
11
6 PAM
1,000
11
3 BELLE
1,000
11
BONNIE
1,000
11
HANK
418
11
1 TRUNK
387
11
BOLT
265
11
1 CLANCY
1,203
11
2 BYRON
1,168
11
1 MORTIS
1,152
11
FANG
1,125
11
JUJU
1,092
11
3 MR. P
1,074
11
5 MINA
1,067
11
3 DOUG
1,058
11
3 RUFFS
1,055
11
LILY
1,051
11
MICO
1,049
11
1 TARA
1,048
11
LUMI
1,016
11
ALLI
1,016
11
EVE
1,011
11
6 FINX
1,011
11
3 DAMIAN
1,011
11
1 BUZZ
1,010
11
4 MAX
1,009
11
3 JANET
1,008
11
5 LOU
1,006
11
SQUEAK
1,006
11
4 GENE
1,005
11
7 R-T
1,005
11
2 GIGI
1,003
11
2 NAJIA
1,003
11
1 GRAY
1,002
11
2 WILLOW
1,002
11
5 SPROUT
1,001
11
1 OTIS
1,000
11
1 BUSTER
1,000
11
1 MELODIE
1,000
11
2 MOE
1,000
11
STARR NOVA
1,000
11
2 OLLIE
590
11
2 CHARLIE
494
11
1 WENDY
493
11
JAE-YONG
432
11
2 ZIGGY
400
11
CHUCK
217
11
1 GLOWY
159
11
7 COSMO
98
11
1 VINCE
56
11
2 SURGE
1,531
11
3 LEON
1,424
11
4 NORI
1,304
11
2 MEG
1,209
11
1 CORDELIUS
1,180
11
1 KENJI
1,170
11
6 CHESTER
1,165
11
4 PIERCE
1,126
11
1 CROW
1,121
11
3 SANDY
1,044
11
AMBER
1,043
11
SPIKE
1,010
11
DRACO
1,005
11
KIT
1,000
11
1 SIRIUS
1,094
11
1 KAZE
1,048
11
Account value
What everything they own would cost in gems
≈ 332,287
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels403,920 power points · 838,620 coins
124,254
-
GADGETS216 owned
21,600
-
STAR POWERS216 owned
43,200
-
Hypercharges106 owned
53,000
-
GEARS268 owned
27,650
-
Buffies99 owned
29,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 11All done!
-
GADGETSAll done!
-
STAR POWERSAll done!
-
Hypercharges2 missing
10,000
-
GEARS397 missing
399,500
-
BuffiesAll done!
-
Total
409,500
≈ 40,950
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 8 | 88% | 13% | |
| 17 | 53% | — |
BATTLE LOG
- All brawlers
Darryl 8
Chester 4
Rico 4
Spike 3
Alli 2
Vince 2
Lily 1
Poco 1
- All match types
Challenges 17
Trophies 8
- All modes
Mega Duo Showdown 17
Brawl Ball 8
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
503
LVL11
johnny
503
LVL11
BLUNT💨🍃
-
SPECIAL CHALLENGE
502
LVL11
BLUNT💨🍃
502
LVL11
Ragebone
-
SPECIAL CHALLENGE
403
LVL11
Cristian
402
LVL11
BLUNT💨🍃
-
SPECIAL CHALLENGE
403
LVL11
BLUNT💨🍃
402
LVL11
jair_baz14🇵🇦
-
SPECIAL CHALLENGE
403
LVL11
Juan✌
402
LVL11
BLUNT💨🍃
-
SPECIAL CHALLENGE
302
LVL11
sul
302
LVL11
BLUNT💨🍃
-
SPECIAL CHALLENGE
201
LVL11
DIEGOgt
202
LVL11
BLUNT💨🍃
-
SPECIAL CHALLENGE
102
LVL11
BLUNT💨🍃
101
LVL11
Azul
-
SPECIAL CHALLENGE
100
LVL11
Gold .Di Roger
103
LVL11
BLUNT💨🍃
-
SPECIAL CHALLENGE
101
LVL11
Стакан
102
LVL11
BLUNT💨🍃
-
SPECIAL CHALLENGE
103
LVL11
OnlyKingT
103
LVL11
BLUNT💨🍃
-
SPECIAL CHALLENGE
102
LVL11
BLUNT💨🍃
100
LVL11
WorstPlaYer
-
SPECIAL CHALLENGE
103
LVL11
BLUNT💨🍃
100
LVL11
himothy
-
SPECIAL CHALLENGE
102
LVL11
BLUNT💨🍃
102
LVL11
8 bit
-
SPECIAL CHALLENGE
101
LVL11
LIT
101
LVL11
BLUNT💨🍃
-
SPECIAL CHALLENGE
1
LVL11
BLUNT💨🍃
1
LVL11
silent
-
SPECIAL CHALLENGE
0
LVL11
avril
0
LVL11
BLUNT💨🍃
-
VS2m 44s
-
VS1m 10s
-
VS1m 36s
-
VS1m 41s
-
VS2m 19s
-
VS1m 34s
-
VS44s
-
VS2m 4s