PROFILE
малина
TROPHY ROAD
I
Highest: 31,139
WINS
RANKED
GOLD II
CURRENT
2,272
DIAMOND II
HIGHEST
4,507
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 173 h
3v3: 1,852 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 820 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 599 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 131 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 16 Best: DIAMOND II
- Trophy pushing 19 Average of their best 20: 868 trophies · 31,139 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
2,273
Season 50 · in progress
Gold II
малина’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked13 / 80
- Trophy pushing4 / 20
Ranked
16 × 80 % = 12.8 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
19 × 20 % = 3.8 pointsAverage of their best 20: 868 trophies · 31,139 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 881,330 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 56% |
| Ranked | Top 31% |
| Best ranked rank | Top 56% |
| Prestige | Top 52% |
| Fame | Top 71% |
| Experience | Top 49% |
| 3v3 victories | Top 58% |
| Showdown victories | Top 43% |
| Brawlers at power 11 | Top 51% |
| Collection | Top 61% |
| Best streak | Top 13% |
BRAWLERS
95 / 108 Collected
SHELLY
476
11
COLT
1,016
11
EL PRIMO
393
10
BULL
355
7
NITA
336
5
BROCK
311
7
POCO
282
6
ROSA
277
4
BARLEY
225
4
DYNAMIKE
1,007
11
JACKY
478
11
1 DARRYL
399
11
JESSIE
380
10
1 RICO
369
10
8-BIT
352
7
PENNY
325
9
1 CARL
287
6
1 GUS
136
5
TICK
129
6
1 PIPER
2,006
11
1 EDGAR
1,493
11
NANI
1,000
11
SHADE
767
11
2 BEA
424
11
EMZ
398
9
FRANK
350
8
LARRY & LAWRIE
327
9
GRIFF
302
5
2 BO
291
8
3 BIBI
257
8
MANDY
238
10
2 MAISIE
237
6
ANGELO
229
7
COLETTE
217
9
STU
212
8
1 LOLA
207
5
PEARL
197
7
PAM
193
5
SAM
186
5
GROM
185
6
BERRY
154
6
8 TRUNK
122
9
BONNIE
116
7
4 GALE
108
6
BELLE
80
5
3 MEEPLE
43
8
ASH
0
1
HANK
0
4
BOLT
0
1
MORTIS
1,120
11
4 BUZZ
1,008
11
STARR NOVA
567
11
MICO
500
11
FANG
461
10
1 TARA
412
11
MAX
312
7
MELODIE
264
6
MR. P
223
5
FINX
221
11
1 SQUEAK
207
6
RUFFS
203
5
MOE
186
8
2 LILY
185
8
5 JANET
175
6
3 WILLOW
167
9
BYRON
162
8
3 LOU
145
5
5 GENE
121
8
2 NAJIA
119
10
OTIS
77
7
2 CLANCY
49
8
JAE-YONG
46
8
1 ZIGGY
45
6
2 OLLIE
25
9
1 GRAY
23
7
2 CHARLIE
23
7
1 EVE
10
8
DOUG
10
5
1 JUJU
10
5
1 ALLI
5
4
CHUCK
0
1
GLOWY
0
1
LEON
1,087
11
SURGE
1,036
11
1 KIT
1,004
11
SPIKE
1,000
11
PIERCE
370
11
1 CROW
298
10
MEG
267
8
1 KENJI
240
9
CHESTER
217
10
AMBER
200
8
2 DRACO
32
6
4 KAZE
293
10
SIRIUS
142
9
Account value
What everything they own would cost in gems
≈ 117,061
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS95 owned
8103033112
27,296
-
Power levels135,450 power points · 282,200 coins
41,765
-
GADGETS77 owned
7,700
-
STAR POWERS61 owned
12,200
-
Hypercharges41 owned
20,500
-
GEARS19 owned
1,900
-
Buffies19 owned
5,700
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1174 missing
219,850
455,475
-
GADGETS113 missing
113,000
-
STAR POWERS129 missing
258,000
-
Hypercharges54 missing
270,000
-
GEARS566 missing
575,500
-
Buffies80 missing
160,000
80,000
-
Total
379,850
1,751,975
≈ 213,183
-
Brawlers to level 1187 missing
268,470
556,420
-
GADGETS139 missing
139,000
-
STAR POWERS155 missing
310,000
-
Hypercharges67 missing
335,000
-
GEARS646 missing
657,000
-
Buffies80 missing
160,000
80,000
-
Total
428,470
2,077,420
≈ 250,589
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 7 battles in this period
-
Mer300cttt
#9YCLYJ0Y
Battles together7Wins together71%Their most played brawler
HankLast together5h 37m ago
Who they play with most: 25 battles in this period
-
Mer300cttt
#9YCLYJ0Y
Battles together13Wins together77%Their most played brawler
PierceLast together5h 37m ago -
RT|СВЕЧА
#820CPV09VP
Battles together12Wins together50%Their most played brawler
PocoLast together1d 12h ago -
isterika🫷
#2UY2JG2RQP
Battles together2Wins together100%Their most played brawler
StuLast together1d 12h ago
Who they play with most: 25 battles in this period
-
Mer300cttt
#9YCLYJ0Y
Battles together13Wins together77%Their most played brawler
PierceLast together5h 37m ago -
RT|СВЕЧА
#820CPV09VP
Battles together12Wins together50%Their most played brawler
PocoLast together1d 12h ago -
isterika🫷
#2UY2JG2RQP
Battles together2Wins together100%Their most played brawler
StuLast together1d 12h ago
Who they play with most in their last 25 battles
-
Mer300cttt
#9YCLYJ0Y
Battles together13Wins together77%Their most played brawler
PierceLast together5h 37m ago -
RT|СВЕЧА
#820CPV09VP
Battles together12Wins together50%Their most played brawler
PocoLast together1d 12h ago -
isterika🫷
#2UY2JG2RQP
Battles together2Wins together100%Their most played brawler
StuLast together1d 12h ago
BATTLE LOG
- All brawlers
Surge 6
Maisie 6
Pierce 4
Trunk 3
Meg 2
Mandy 2
Melodie 1
Fang 1
- All modes
Mega Duo Showdown 19
Duo Showdown 4
Trio Showdown 2
- All results
- Victory
- Defeat
- Draw
-
86
LVL4
Mer300cttt
105
LVL9
малина
-
70
LVL4
Mer300cttt
84
LVL9
малина
-
55
LVL4
Mer300cttt
64
LVL9
малина
-
56
LVL4
Mer300cttt
267
LVL6
малина
-
181
LVL1
Mer300cttt
268
LVL8
малина
-
164
LVL1
Mer300cttt
253
LVL8
малина
-
1113
LVL11
Mer300cttt
1035
LVL11
малина
-
239
LVL10
малина
451
LVL11
RT|СВЕЧА
-
441
LVL11
RT|СВЕЧА
229
LVL10
малина
-
442
LVL11
RT|СВЕЧА
371
LVL11
малина
-
444
LVL11
RT|СВЕЧА
373
LVL11
малина
-
429
LVL11
RT|СВЕЧА
358
LVL11
малина
-
428
LVL11
RT|СВЕЧА
357
LVL11
малина
-
226
LVL6
малина
249
LVL7
Mer300cttt
-
241
LVL7
Mer300cttt
218
LVL6
малина
-
240
LVL7
Mer300cttt
217
LVL6
малина
-
225
LVL7
Mer300cttt
202
LVL6
малина
-
228
LVL7
Mer300cttt
205
LVL6
малина
-
207
LVL7
Mer300cttt
184
LVL6
малина