PROFILE
d 1Ngo
TROPHY ROAD
I
Highest: 25,763
WINS
RANKED
MYTHIC I
CURRENT
4,682
MYTHIC II
HIGHEST
6,368
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 281 h
3v3: 4,298 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 357 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 886 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 217 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 32 Best: MYTHIC II
- Trophy pushing 17 Average of their best 20: 840 trophies · 25,758 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
5,056
Season 50 · in progress
Mythic II
d 1Ngo’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked25 / 80
- Trophy pushing3 / 20
Ranked
32 × 80 % = 25.6 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
17 × 20 % = 3.4 pointsAverage of their best 20: 840 trophies · 25,758 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 936,967 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 62% |
| Ranked | Top 6.4% |
| Best ranked rank | Top 21% |
| Prestige | Top 58% |
| Fame | Top 70% |
| Experience | Top 37% |
| 3v3 victories | Top 31% |
| Showdown victories | Top 48% |
| Brawlers at power 11 | Top 52% |
| Collection | Top 76% |
| Best streak | Top 55% |
BRAWLERS
67 / 108 Collected
3 SHELLY
1,010
11
12 BROCK
1,006
11
3 COLT
1,002
11
EL PRIMO
872
11
BARLEY
666
11
1 BULL
474
6
POCO
348
11
NITA
299
5
ROSA
104
4
2 DYNAMIKE
1,002
11
RICO
606
11
PENNY
596
9
JESSIE
583
11
8-BIT
480
7
3 GUS
394
7
1 TICK
344
7
DARRYL
301
5
JACKY
293
6
CARL
237
6
FRANK
1,086
11
5 GROM
1,014
11
1 MANDY
1,000
11
BIBI
932
11
PIPER
633
9
EMZ
453
11
COLETTE
413
11
LARRY & LAWRIE
398
9
GRIFF
372
5
2 STU
335
5
1 HANK
281
8
BO
280
6
1 SHADE
268
5
BONNIE
256
6
ANGELO
163
1
5 BELLE
154
6
9 PAM
153
5
GALE
145
4
BEA
66
4
SAM
61
4
2 PEARL
27
1
2 BOLT
22
6
1 BERRY
10
1
NANI
0
1
4 EDGAR
0
1
ASH
0
4
LOLA
0
4
MAISIE
0
1
MEEPLE
0
1
TRUNK
0
1
1 MORTIS
1,024
11
WILLOW
753
9
BUZZ
511
9
2 BYRON
421
8
1 MAX
406
6
5 TARA
312
11
10 SPROUT
120
7
MELODIE
8
5
SQUEAK
0
1
COSMO
0
1
6 SPIKE
1,005
11
LEON
706
11
CROW
574
11
CHESTER
552
9
MEG
154
1
1 SANDY
73
1
AMBER
0
2
NORI
0
1
Account value
What everything they own would cost in gems
≈ 72,351
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS67 owned
81030108
15,174
-
Power levels91,420 power points · 188,850 coins
28,027
-
GADGETS44 owned
4,400
-
STAR POWERS41 owned
8,200
-
Hypercharges26 owned
13,000
-
GEARS26 owned
2,650
-
Buffies3 owned
900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1147 missing
159,160
331,405
-
GADGETS90 missing
90,000
-
STAR POWERS93 missing
186,000
-
Hypercharges41 missing
205,000
-
GEARS389 missing
396,500
-
Buffies84 missing
168,000
84,000
-
Total
327,160
1,292,905
≈ 162,007
-
Brawlers to level 1188 missing
312,500
649,770
-
GADGETS172 missing
172,000
-
STAR POWERS175 missing
350,000
-
Hypercharges82 missing
410,000
-
GEARS639 missing
649,500
-
Buffies96 missing
192,000
96,000
-
Total
504,500
2,327,270
≈ 283,177
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 19 | 53% | 13% | |
| 6 | 67% | 17% |
Teammates
Who they play with most: 25 battles in this period
-
bobs22
#8JL0C0JPC
Battles together4Wins together50%Their most played brawler
GromLast together9h 55m ago -
Gin
#GGCCRG988
Battles together4Wins together50%Their most played brawler
BibiLast together9h 55m ago -
DARK SHARK|🦈
#PJ0P2J2JG
Battles together2Wins together50%Their most played brawler
MandyLast together5h 49m ago
Who they play with most: 25 battles in this period
-
bobs22
#8JL0C0JPC
Battles together4Wins together50%Their most played brawler
GromLast together9h 55m ago -
Gin
#GGCCRG988
Battles together4Wins together50%Their most played brawler
BibiLast together9h 55m ago -
DARK SHARK|🦈
#PJ0P2J2JG
Battles together2Wins together50%Their most played brawler
MandyLast together5h 49m ago
Who they play with most: 25 battles in this period
-
bobs22
#8JL0C0JPC
Battles together4Wins together50%Their most played brawler
GromLast together9h 55m ago -
Gin
#GGCCRG988
Battles together4Wins together50%Their most played brawler
BibiLast together9h 55m ago -
DARK SHARK|🦈
#PJ0P2J2JG
Battles together2Wins together50%Their most played brawler
MandyLast together5h 49m ago
Who they play with most in their last 25 battles
-
bobs22
#8JL0C0JPC
Battles together4Wins together50%Their most played brawler
GromLast together9h 55m ago -
Gin
#GGCCRG988
Battles together4Wins together50%Their most played brawler
BibiLast together9h 55m ago -
DARK SHARK|🦈
#PJ0P2J2JG
Battles together2Wins together50%Their most played brawler
MandyLast together5h 49m ago
BATTLE LOG
- All brawlers
Buzz 7
Willow 5
Frank 4
El Primo 3
Mortis 2
Colette 1
Emz 1
Spike 1
Tick 1
- All match types
Trophies 19
Challenges 6
- All modes
Brawl Ball 8
Loaded Showdown 7
Trio Showdown 4
Safe Blast 3
Treasure Hunt 2
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
VS2m 42s
-
VS1m 12s
-
VS1m 43s
-
VS1m 57s
-
SPECIAL CHALLENGE
VS2m 30s
-
SPECIAL CHALLENGE
VS1m 22s
-
SPECIAL CHALLENGE
VS2m 12s
-
SPECIAL CHALLENGE
VS1m 33s
-
SPECIAL CHALLENGE
VS1m 54s
-
SPECIAL CHALLENGE
VS52s
-
VS43s