PROFILE
Euder's
TROPHY ROAD
II
Highest: 34,433
WINS
RANKED
DIAMOND II
CURRENT
3,934
MYTHIC III
HIGHEST
6,448
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 310 h
3v3: 5,130 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 328 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 666 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 241 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 34 Best: MYTHIC III
- Trophy pushing 17 Average of their best 20: 788 trophies · 34,425 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
4,135
Season 50 · in progress
Diamond III
Euder's’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked28 / 80
- Trophy pushing3 / 20
Ranked
34 × 80 % = 27.2 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
17 × 20 % = 3.4 pointsAverage of their best 20: 788 trophies · 34,425 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,904 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 50% |
| Ranked | Top 12% |
| Best ranked rank | Top 15% |
| Prestige | Top 83% |
| Fame | Top 71% |
| Experience | Top 37% |
| 3v3 victories | Top 26% |
| Showdown victories | Top 58% |
| Brawlers at power 11 | Top 23% |
| Collection | Top 36% |
| Best streak | Top 4.6% |
BRAWLERS
102 / 108 Collected
5 SHELLY
591
11
COLT
798
11
1 NITA
704
11
BARLEY
550
11
1 BULL
301
6
BROCK
298
7
3 EL PRIMO
241
6
1 ROSA
186
5
POCO
115
6
2 DYNAMIKE
939
11
1 RICO
886
11
3 DARRYL
640
11
TICK
632
11
2 JESSIE
427
11
GUS
386
11
1 PENNY
321
11
1 CARL
209
4
1 JACKY
180
7
1 8-BIT
178
5
3 EDGAR
1,067
11
PIPER
854
11
9 COLETTE
742
11
4 STU
731
11
3 EMZ
672
11
2 LARRY & LAWRIE
672
11
BIBI
633
11
GRIFF
613
11
1 FRANK
545
11
3 BEA
509
11
ANGELO
474
11
5 NANI
437
11
1 MAISIE
371
8
MANDY
354
9
SHADE
340
8
BERRY
314
8
2 BELLE
276
6
2 HANK
258
7
BO
239
5
GALE
229
8
GROM
225
5
2 MEEPLE
202
7
2 PAM
168
7
2 SAM
166
10
11 ASH
132
7
2 TRUNK
123
6
BONNIE
109
4
6 PEARL
63
3
3 LOLA
27
4
BOLT
0
4
1 LILY
863
11
MORTIS
792
11
1 BUZZ
684
11
TARA
564
11
GRAY
550
10
2 CLANCY
401
8
4 SQUEAK
395
10
LOU
393
11
1 MAX
378
8
1 JUJU
374
8
1 MELODIE
367
11
2 LUMI
282
11
FANG
267
6
SPROUT
266
7
ALLI
266
8
16 BYRON
252
11
WILLOW
240
8
GENE
227
8
BUSTER
221
6
3 MICO
207
11
10 STARR NOVA
167
8
4 R-T
166
7
OTIS
163
10
9 FINX
103
4
1 GIGI
56
1
MR. P
55
7
2 COSMO
36
4
3 CHUCK
29
6
3 JANET
28
1
2 EVE
21
4
2 MINA
17
1
1 ZIGGY
8
1
RUFFS
0
4
DOUG
0
1
CHARLIE
0
1
GLOWY
0
1
NAJIA
0
1
CROW
1,005
11
LEON
920
11
SURGE
815
11
3 CHESTER
536
11
1 KENJI
507
11
SPIKE
390
11
3 DRACO
329
8
3 AMBER
283
8
8 KIT
148
8
10 SANDY
121
11
7 CORDELIUS
91
11
2 NORI
80
11
MEG
0
6
PIERCE
0
5
1 KAZE
235
8
SIRIUS
0
6
Account value
What everything they own would cost in gems
≈ 160,409
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS102 owned
8103037142
30,789
-
Power levels186,380 power points · 386,320 coins
57,270
-
GADGETS105 owned
10,500
-
STAR POWERS83 owned
16,600
-
Hypercharges67 owned
33,500
-
GEARS73 owned
7,550
-
Buffies14 owned
4,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1161 missing
195,100
405,710
-
GADGETS99 missing
99,000
-
STAR POWERS121 missing
242,000
-
Hypercharges35 missing
175,000
-
GEARS556 missing
564,500
-
Buffies85 missing
170,000
85,000
-
Total
365,100
1,571,210
≈ 193,631
-
Brawlers to level 1167 missing
217,540
452,300
-
GADGETS111 missing
111,000
-
STAR POWERS133 missing
266,000
-
Hypercharges41 missing
205,000
-
GEARS592 missing
600,500
-
Buffies85 missing
170,000
85,000
-
Total
387,540
1,719,800
≈ 210,734
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 18 | 72% | 33% | |
| 7 | 43% | 14% |
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
Sun Wukong
#2L90P8YGP0
Battles together8Wins together50%Their most played brawler
BelleLast together1d 1h ago -
edertoons
#8VCGL0RJC
Battles together3Wins together100%Their most played brawler
VinceLast together1d 3h ago -
Murillo
#9PJGP9RPY
Battles together2Wins together100%Their most played brawler
MandyLast together1d 1h ago
Who they play with most: 25 battles in this period
-
Sun Wukong
#2L90P8YGP0
Battles together8Wins together50%Their most played brawler
BelleLast together1d 1h ago -
edertoons
#8VCGL0RJC
Battles together3Wins together100%Their most played brawler
VinceLast together1d 3h ago -
Murillo
#9PJGP9RPY
Battles together2Wins together100%Their most played brawler
MandyLast together1d 1h ago
Who they play with most in their last 25 battles
-
Sun Wukong
#2L90P8YGP0
Battles together8Wins together50%Their most played brawler
BelleLast together1d 1h ago -
edertoons
#8VCGL0RJC
Battles together3Wins together100%Their most played brawler
VinceLast together1d 3h ago -
Murillo
#9PJGP9RPY
Battles together2Wins together100%Their most played brawler
MandyLast together1d 1h ago
BATTLE LOG
- All brawlers
Nori 7
Piper 3
Bea 3
Nani 2
Lou 1
Angelo 1
Mandy 1
Chuck 1
Tara 1
Tick 1
Spike 1
Colt 1
Lily 1
Dynamike 1
- All match types
Trophies 18
Ranked 7
- All modes
Bounty 9
Knockout 5
Gem Grab 5
Mega Duo Showdown 3
Hot Zone 1
Heist 1
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 16s
-
VS1m 58s
-
VS2m
-
VS58s
-
VS40s
-
VS1m 4s
-
VS1m 27s
-
VS2m 4s
-
VS1m 29s
-
54
LVL11
Euder's
27
LVL11
tg @BL4D3_BR34D
-
99
LVL10
ElMocha2
51
LVL11
Euder's
-
59
LVL9
jugador 333
33
LVL11
Euder's
-
VS1m 23s
-
VS2m 15s
-
VS1m 19s
-
VS1m 26s
-
RANKED
VS1m 38s
-
RANKED
VS2m 26s
-
RANKED
VS1m 48s
-
RANKED
VS2m
-
RANKED
VS1m 11s
-
RANKED
VS1m 30s
-
RANKED
VS1m 37s