PROFILE
OVERLORD
TROPHY ROAD
III
Highest: 79,737
WINS
RANKED
DIAMOND I
CURRENT
3,013
LEGENDARY I
HIGHEST
6,971
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 734 h
3v3: 11,037 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,161 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 918 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 565 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 48 Best: LEGENDARY I
- Trophy pushing 53 Average of their best 20: 1,930 trophies · 79,734 total trophies · 4 of 7 classes mastered
Current formNormal52% wins in 25 battles
-
3,013
Season 50 · in progress
Diamond I
OVERLORD’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked38 / 80
- Trophy pushing11 / 20
Ranked
48 × 80 % = 38.4 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
53 × 20 % = 10.6 pointsAverage of their best 20: 1,930 trophies · 79,734 total trophies · 4 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 893,615 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 8.6% |
| Ranked | Top 22% |
| Best ranked rank | Top 8.5% |
| Prestige | Top 5.6% |
| Fame | Top 25% |
| Experience | Top 7.4% |
| 3v3 victories | Top 8.6% |
| Showdown victories | Top 12% |
| Brawlers at power 11 | Top 57% |
| Collection | Top 24% |
| Best streak | Top 4.3% |
BRAWLERS
108 / 108 Collected
12 SHELLY
1,012
9
7 BULL
2,000
11
6 ROSA
1,015
9
5 BROCK
1,010
9
4 POCO
1,006
9
COLT
1,004
9
1 NITA
1,004
9
3 EL PRIMO
1,001
9
BARLEY
510
9
DYNAMIKE
1,466
11
2 JESSIE
1,008
9
6 DARRYL
1,007
9
1 RICO
1,001
9
1 CARL
1,001
9
PENNY
581
9
JACKY
567
9
8-BIT
559
9
TICK
558
9
GUS
503
10
3 BIBI
2,013
11
6 MEEPLE
2,013
11
6 COLETTE
2,011
11
4 EDGAR
2,009
11
3 GRIFF
2,009
11
3 STU
2,002
11
5 GALE
1,036
10
8 GROM
1,017
9
4 EMZ
1,010
9
1 FRANK
1,005
9
2 MANDY
1,005
9
1 NANI
1,004
9
2 BO
1,003
9
3 PIPER
1,003
9
1 BEA
1,003
9
BONNIE
639
9
1 PAM
564
9
LARRY & LAWRIE
537
9
BELLE
527
9
1 SAM
517
9
1 LOLA
512
9
1 PEARL
511
9
ASH
509
9
BERRY
502
9
HANK
344
9
1 ANGELO
235
9
5 MAISIE
119
1
SHADE
0
1
TRUNK
0
1
BOLT
0
1
1 FANG
2,226
11
35 FINX
2,022
11
11 LILY
2,013
11
4 TARA
2,001
11
OTIS
1,109
9
3 MORTIS
1,014
9
5 BUSTER
1,013
9
6 GENE
1,011
9
2 MAX
1,004
9
2 BUZZ
1,004
9
2 SQUEAK
600
9
2 BYRON
559
9
EVE
540
9
JANET
531
9
1 WILLOW
523
9
SPROUT
513
9
LOU
513
9
RUFFS
512
9
MR. P
502
9
5 GRAY
60
1
4 DAMIAN
46
1
1 NAJIA
10
1
R-T
0
1
DOUG
0
1
CHUCK
0
1
CHARLIE
0
1
MICO
0
1
MELODIE
0
1
CLANCY
0
1
MOE
0
1
JUJU
0
1
OLLIE
0
1
LUMI
0
1
JAE-YONG
0
1
ALLI
0
1
MINA
0
1
ZIGGY
0
1
GIGI
0
1
GLOWY
0
1
STARR NOVA
0
1
WENDY
0
4
COSMO
0
1
VINCE
0
1
3 KIT
2,410
11
3 CROW
2,009
11
4 CHESTER
2,009
11
3 SURGE
2,005
11
5 SPIKE
2,002
11
2 CORDELIUS
2,002
11
SANDY
1,037
9
1 LEON
1,004
9
20 AMBER
1,001
9
5 MEG
337
1
5 KENJI
60
1
DRACO
0
1
PIERCE
0
1
NORI
0
1
5 KAZE
60
1
SIRIUS
0
1
Account value
What everything they own would cost in gems
≈ 165,618
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels146,750 power points · 313,600 coins
46,035
-
GADGETS146 owned
14,600
-
STAR POWERS146 owned
29,200
-
Hypercharges59 owned
29,500
-
GEARS41 owned
4,100
-
Buffies31 owned
9,300
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1190 missing
257,170
525,020
-
GADGETS70 missing
70,000
-
STAR POWERS70 missing
140,000
-
Hypercharges49 missing
245,000
-
GEARS624 missing
635,000
-
Buffies68 missing
136,000
68,000
-
Total
393,170
1,683,020
≈ 207,619
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
munurobanue🌸
#2QCY2V9GYG
Battles together25Wins together52%Their most played brawler
GusLast together1h 18m ago
Who they play with most: 25 battles in this period
-
munurobanue🌸
#2QCY2V9GYG
Battles together25Wins together52%Their most played brawler
GusLast together1h 18m ago
Who they play with most: 25 battles in this period
-
munurobanue🌸
#2QCY2V9GYG
Battles together25Wins together52%Their most played brawler
GusLast together1h 18m ago
Who they play with most in their last 25 battles
-
munurobanue🌸
#2QCY2V9GYG
Battles together25Wins together52%Their most played brawler
GusLast together1h 18m ago
BATTLE LOG
- All results
- Victory
- Defeat
- Draw
-
820
LVL11
munurobanue🌸
2398
LVL11
OVERLORD
-
808
LVL11
munurobanue🌸
2392
LVL11
OVERLORD
-
790
LVL11
munurobanue🌸
2380
LVL11
OVERLORD
-
2468
LVL11
munurobanue🌸
2392
LVL11
OVERLORD
-
2404
LVL11
OVERLORD
2480
LVL11
munurobanue🌸
-
2485
LVL11
munurobanue🌸
2409
LVL11
OVERLORD
-
2477
LVL11
munurobanue🌸
2401
LVL11
OVERLORD
-
2413
LVL11
OVERLORD
2489
LVL11
munurobanue🌸
-
2405
LVL11
OVERLORD
2481
LVL11
munurobanue🌸
-
2483
LVL11
munurobanue🌸
2407
LVL11
OVERLORD
-
2477
LVL11
munurobanue🌸
2401
LVL11
OVERLORD
-
2410
LVL11
OVERLORD
2486
LVL11
munurobanue🌸
-
2404
LVL11
OVERLORD
2480
LVL11
munurobanue🌸
-
2472
LVL11
munurobanue🌸
2396
LVL11
OVERLORD
-
2399
LVL11
OVERLORD
2475
LVL11
munurobanue🌸
-
2406
LVL11
OVERLORD
2482
LVL11
munurobanue🌸
-
2474
LVL11
munurobanue🌸
2398
LVL11
OVERLORD
-
2401
LVL11
OVERLORD
2477
LVL11
munurobanue🌸
-
2395
LVL11
OVERLORD
2471
LVL11
munurobanue🌸
-
2391
LVL11
OVERLORD
2467
LVL11
munurobanue🌸
-
2459
LVL11
munurobanue🌸
2383
LVL11
OVERLORD
-
2471
LVL11
munurobanue🌸
2395
LVL11
OVERLORD
-
2397
LVL11
OVERLORD
2473
LVL11
munurobanue🌸
-
2391
LVL11
OVERLORD
2467
LVL11
munurobanue🌸
-
2469
LVL11
munurobanue🌸
2393
LVL11
OVERLORD