PROFILE
DarvinMc.
TROPHY ROAD
II
Highest: 35,001
WINS
RANKED
GOLD II
CURRENT
2,459
MYTHIC I
HIGHEST
4,525
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 317 h
3v3: 5,350 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 297 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 609 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 246 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 22 Best: MYTHIC I
- Trophy pushing 17 Average of their best 20: 830 trophies · 35,001 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
2,504
Season 50 · in progress
Gold III
DarvinMc.’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked18 / 80
- Trophy pushing3 / 20
Ranked
22 × 80 % = 17.6 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
17 × 20 % = 3.4 pointsAverage of their best 20: 830 trophies · 35,001 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 936,967 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 48% |
| Ranked | Top 27% |
| Best ranked rank | Top 33% |
| Prestige | Top 55% |
| Fame | Top 70% |
| Experience | Top 36% |
| 3v3 victories | Top 25% |
| Showdown victories | Top 59% |
| Brawlers at power 11 | Top 45% |
| Collection | Top 46% |
| Best streak | Top 43% |
BRAWLERS
102 / 108 Collected
SHELLY
1,092
11
COLT
1,005
11
POCO
787
11
BROCK
556
11
EL PRIMO
550
9
1 BULL
505
8
BARLEY
490
8
3 NITA
418
11
ROSA
362
8
8 JESSIE
604
9
RICO
597
11
2 DYNAMIKE
571
11
8-BIT
505
8
DARRYL
440
8
4 CARL
438
9
PENNY
430
7
5 TICK
388
11
JACKY
372
7
5 GUS
218
6
STU
1,097
11
1 EMZ
1,005
11
6 EDGAR
1,003
11
5 FRANK
1,000
11
2 PIPER
671
11
BIBI
612
9
1 COLETTE
524
11
2 BO
454
8
3 PAM
445
6
5 SHADE
433
11
GROM
304
9
2 BERRY
265
9
GALE
263
7
1 ANGELO
251
8
5 ASH
208
8
1 MEEPLE
205
7
SAM
192
8
LOLA
191
8
4 LARRY & LAWRIE
181
8
TRUNK
169
7
2 GRIFF
163
7
11 MANDY
146
8
9 PEARL
136
1
9 BELLE
129
5
4 MAISIE
122
7
7 NANI
109
1
7 BONNIE
100
7
2 HANK
47
1
3 BEA
29
3
BOLT
0
1
3 MAX
1,061
11
9 TARA
1,004
11
2 MORTIS
1,001
11
5 BYRON
685
11
5 BUZZ
582
9
SQUEAK
374
7
1 GENE
343
9
1 LILY
340
8
8 DOUG
338
11
FANG
335
9
OLLIE
330
8
ALLI
289
9
MINA
265
8
1 MICO
254
8
3 GIGI
252
7
RUFFS
217
7
1 JUJU
203
6
MR. P
193
8
4 FINX
172
7
1 BUSTER
169
8
SPROUT
168
6
1 MELODIE
166
7
11 DAMIAN
166
6
9 WILLOW
130
1
9 JAE-YONG
126
7
7 EVE
116
5
4 LUMI
115
7
8 R-T
108
6
8 ZIGGY
103
3
5 CLANCY
60
2
3 LOU
33
4
3 CHUCK
33
1
1 CHARLIE
10
1
1 COSMO
10
6
MOE
0
1
GLOWY
0
1
NAJIA
0
1
1 SURGE
1,011
11
2 SPIKE
512
11
1 KIT
382
9
LEON
364
11
1 CROW
337
9
3 CORDELIUS
333
10
5 DRACO
265
9
1 NORI
229
9
3 AMBER
173
9
5 PIERCE
167
7
9 MEG
131
7
5 CHESTER
110
7
5 KENJI
72
11
SANDY
0
2
1 KAZE
274
9
8 SIRIUS
108
7
Account value
What everything they own would cost in gems
≈ 137,503
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS102 owned
8103037142
30,789
-
Power levels142,750 power points · 298,385 coins
44,114
-
GADGETS111 owned
11,100
-
STAR POWERS79 owned
15,800
-
Hypercharges53 owned
26,500
-
GEARS11 owned
1,100
-
Buffies27 owned
8,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1178 missing
238,730
493,645
-
GADGETS93 missing
93,000
-
STAR POWERS125 missing
250,000
-
Hypercharges49 missing
245,000
-
GEARS617 missing
627,500
-
Buffies72 missing
144,000
72,000
-
Total
382,730
1,781,145
≈ 216,388
-
Brawlers to level 1184 missing
261,170
540,235
-
GADGETS105 missing
105,000
-
STAR POWERS137 missing
274,000
-
Hypercharges55 missing
275,000
-
GEARS654 missing
665,000
-
Buffies72 missing
144,000
72,000
-
Total
405,170
1,931,235
≈ 233,641
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 16 | 63% | 13% | |
| 9 | 67% | 0% |
Teammates
Who they play with most: 25 battles in this period
-
Korencekk
#2UVLRLPY2Q
Battles together15Wins together60%Their most played brawler
KitLast together15h 2m ago -
Hester Gaming
#82GVVGJP
Battles together15Wins together60%Their most played brawler
BullLast together15h 2m ago
Who they play with most: 25 battles in this period
-
Korencekk
#2UVLRLPY2Q
Battles together15Wins together60%Their most played brawler
KitLast together15h 2m ago -
Hester Gaming
#82GVVGJP
Battles together15Wins together60%Their most played brawler
BullLast together15h 2m ago
Who they play with most: 25 battles in this period
-
Korencekk
#2UVLRLPY2Q
Battles together15Wins together60%Their most played brawler
KitLast together15h 2m ago -
Hester Gaming
#82GVVGJP
Battles together15Wins together60%Their most played brawler
BullLast together15h 2m ago
Who they play with most in their last 25 battles
-
Korencekk
#2UVLRLPY2Q
Battles together15Wins together60%Their most played brawler
KitLast together15h 2m ago -
Hester Gaming
#82GVVGJP
Battles together15Wins together60%Their most played brawler
BullLast together15h 2m ago
BATTLE LOG
- All brawlers
Doug 5
Grom 3
Rico 2
Leon 2
Shelly 2
Lou 2
Edgar 1
Mortis 1
Maisie 1
Nori 1
Rosa 1
Brock 1
Tick 1
Carl 1
Lily 1
- All match types
Trophies 16
Challenges 9
- All modes
Knockout 8
Trio Showdown 8
Mega Duo Showdown 6
Safe Blast 2
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
VS2m 45s
-
SPECIAL CHALLENGE
VS2m 30s
-
SPECIAL CHALLENGE
VS2m 30s
-
SPECIAL CHALLENGE
303
LVL11
Dan82
302
LVL11
DarvinMc.
-
SPECIAL CHALLENGE
302
LVL11
FUT|𝓑𝓮𝓻𝓼✧
301
LVL11
DarvinMc.
-
SPECIAL CHALLENGE
201
LVL11
Y10
201
LVL11
DarvinMc.
-
VS41s
-
VS2m 58s
-
VS35s
-
VS42s
-
VS1m 8s
-
VS1m 16s
-
VS2m 37s
-
SPECIAL CHALLENGE
201
LVL11
乂𝙏𝙏𝙈|𝙆𝙇𝘿乂
200
LVL11
DarvinMc.
-
SPECIAL CHALLENGE
100
LVL11
DarvinMc.
102
LVL11
kobiljon
-
SPECIAL CHALLENGE
0
LVL11
DarvinMc.
0
LVL11
ґудзик
-
VS45s