PROFILE
愛|𝐄𝐆𝐎ツ
TROPHY ROAD
III
Highest: 29,180
WINS
RANKED
MYTHIC I
CURRENT
4,773
MYTHIC II
HIGHEST
5,349
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 136 h
3v3: 1,391 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 894 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 200 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 102 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 31 Best: MYTHIC II
- Trophy pushing 22 Average of their best 20: 1,053 trophies · 29,158 total trophies · 0 of 7 classes mastered
Current formOut of form48% wins in 25 battles
-
5,008
Season 50 · in progress
Mythic II
愛|𝐄𝐆𝐎ツ’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked30 / 95
- Trophy pushing1 / 5
Ranked
31 × 95 % = 29.5 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
22 × 5 % = 1.1 pointsAverage of their best 20: 1,053 trophies · 29,158 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 25 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 57% |
| Ranked | Top 5.7% |
| Best ranked rank | Top 21% |
| Prestige | Top 37% |
| Fame | Top 70% |
| Experience | Top 59% |
| 3v3 victories | Top 65% |
| Showdown victories | Top 53% |
| Brawlers at power 11 | Top 50% |
| Collection | Top 56% |
| Best streak | Top 88% |
BRAWLERS
91 / 108 Collected
1 SHELLY
233
6
2 BULL
1,009
11
1 POCO
278
11
2 EL PRIMO
251
11
NITA
224
8
1 COLT
220
8
BROCK
205
4
8 ROSA
108
5
6 BARLEY
75
8
RICO
1,040
11
2 JESSIE
1,002
11
1 DYNAMIKE
327
8
15 DARRYL
250
4
GUS
243
7
3 PENNY
218
4
3 CARL
207
9
2 8-BIT
169
8
10 TICK
145
4
4 JACKY
100
4
3 MANDY
1,508
11
EDGAR
1,214
11
BIBI
1,135
11
3 PIPER
1,020
11
COLETTE
1,000
11
1 NANI
534
11
2 FRANK
391
7
1 BO
239
5
EMZ
223
8
BERRY
210
1
SHADE
204
1
LOLA
193
1
11 PAM
180
1
8 HANK
126
1
1 BEA
117
1
7 GRIFF
112
1
3 STU
93
1
3 ASH
92
1
6 GROM
87
1
5 GALE
75
1
6 MAISIE
75
1
5 TRUNK
60
1
2 PEARL
27
1
2 MEEPLE
22
1
1 LARRY & LAWRIE
13
1
1 BELLE
10
1
BONNIE
0
1
SAM
0
1
ANGELO
0
1
BOLT
0
1
DOUG
1,248
11
6 TARA
1,022
11
4 DAMIAN
1,015
11
5 GLOWY
1,012
11
1 MORTIS
1,008
11
3 OTIS
313
8
1 WILLOW
266
9
BUZZ
240
1
FANG
236
7
2 MELODIE
212
6
4 SQUEAK
201
9
10 MICO
150
1
R-T
143
1
1 LILY
123
1
2 ALLI
102
1
7 JAE-YONG
85
1
5 BYRON
80
1
CLANCY
29
1
2 JANET
27
1
1 SPROUT
13
1
1 RUFFS
10
1
1 STARR NOVA
10
1
GENE
0
1
MAX
0
1
LOU
0
1
EVE
0
1
CHUCK
0
1
CHARLIE
0
1
MOE
0
1
JUJU
0
1
OLLIE
0
1
FINX
0
1
MINA
0
1
CROW
2,156
11
KENJI
1,194
11
LEON
1,015
11
1 NORI
272
7
1 MEG
222
1
1 CHESTER
10
9
DRACO
0
1
1 SIRIUS
1,033
11
KAZE
447
11
Account value
What everything they own would cost in gems
≈ 107,204
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS91 owned
810303372
24,500
-
Power levels93,760 power points · 194,775 coins
28,854
-
GADGETS57 owned
5,700
-
STAR POWERS48 owned
9,600
-
Hypercharges45 owned
22,500
-
GEARS42 owned
4,350
-
Buffies39 owned
11,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1170 missing
246,580
511,840
-
GADGETS125 missing
125,000
-
STAR POWERS134 missing
268,000
-
Hypercharges46 missing
230,000
-
GEARS520 missing
528,500
-
Buffies48 missing
96,000
48,000
-
Total
342,580
1,711,340
≈ 205,392
-
Brawlers to level 1187 missing
310,160
643,845
-
GADGETS159 missing
159,000
-
STAR POWERS168 missing
336,000
-
Hypercharges63 missing
315,000
-
GEARS623 missing
632,500
-
Buffies60 missing
120,000
60,000
-
Total
430,160
2,146,345
≈ 257,651
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
cade <3
#PL8GYL9CR
Battles together5Wins together60%Their most played brawler
AmberLast together9h 16m ago -
smn.gll
#GYRL9CQJJ
Battles together3Wins together33%Their most played brawler
PennyLast together9h 16m ago -
DarkVexx🎮❤️🎮
#QCVPUUYC2
Battles together3Wins together67%Their most played brawler
Jae-yongLast together9h 44m ago
Who they play with most: 25 battles in this period
-
cade <3
#PL8GYL9CR
Battles together5Wins together60%Their most played brawler
AmberLast together9h 16m ago -
smn.gll
#GYRL9CQJJ
Battles together3Wins together33%Their most played brawler
PennyLast together9h 16m ago -
DarkVexx🎮❤️🎮
#QCVPUUYC2
Battles together3Wins together67%Their most played brawler
Jae-yongLast together9h 44m ago
Who they play with most: 25 battles in this period
-
cade <3
#PL8GYL9CR
Battles together5Wins together60%Their most played brawler
AmberLast together9h 16m ago -
smn.gll
#GYRL9CQJJ
Battles together3Wins together33%Their most played brawler
PennyLast together9h 16m ago -
DarkVexx🎮❤️🎮
#QCVPUUYC2
Battles together3Wins together67%Their most played brawler
Jae-yongLast together9h 44m ago
Who they play with most in their last 25 battles
-
cade <3
#PL8GYL9CR
Battles together5Wins together60%Their most played brawler
AmberLast together9h 16m ago -
smn.gll
#GYRL9CQJJ
Battles together3Wins together33%Their most played brawler
PennyLast together9h 16m ago -
DarkVexx🎮❤️🎮
#QCVPUUYC2
Battles together3Wins together67%Their most played brawler
Jae-yongLast together9h 44m ago
BATTLE LOG
- All brawlers
El Primo 9
Mortis 5
Piper 5
Poco 4
Nani 2
- All modes
Gem Grab 7
Heist 7
Bounty 5
Hot Zone 4
Knockout 2
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS2m 3s
-
RANKED
VS2m 26s
-
RANKED
VS1m 57s
-
RANKED
VS1m 19s
-
RANKED
VS49s
-
RANKED
VS1m 27s
-
RANKED
VS1m 46s
-
RANKED
VS1m 13s
-
RANKED
VS1m 59s
-
RANKED
VS1m 26s
-
RANKED
VS1m 39s
-
RANKED
VS1m 31s
-
RANKED
VS1m 43s
-
RANKED
VS1m 37s
-
RANKED
VS1m 35s
-
RANKED
VS2m 30s
-
RANKED
VS1m 51s
-
RANKED
VS1m 16s
-
RANKED
VS1m 49s
-
RANKED
VS1m 23s
-
RANKED
VS1m 52s
-
RANKED
VS1m 31s
-
RANKED
VS1m 53s
-
RANKED
VS2m 30s
-
RANKED
VS1m 58s