PROFILE
meawx
TROPHY ROAD
I
Highest: 11,082
WINS
RANKED
GOLD III
CURRENT
2,525
DIAMOND II
HIGHEST
3,846
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 62 h
3v3: 818 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 280 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 79 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 48 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 16 Best: DIAMOND II
- Trophy pushing 8 Average of their best 20: 411 trophies · 11,082 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
2,570
Season 50 · in progress
Gold III
meawx’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked13 / 83
- Trophy pushing1 / 17
Ranked
16 × 83 % = 13.3 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
8 × 17 % = 1.4 pointsAverage of their best 20: 411 trophies · 11,082 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 58% of their last 19 games are Ranked or tournaments, so it weighs 83 / 17.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 84% |
| Ranked | Top 26% |
| Best ranked rank | Top 54% |
| Prestige | Top 96% |
| Fame | Top 70% |
| Experience | Top 83% |
| 3v3 victories | Top 75% |
| Showdown victories | Top 82% |
| Brawlers at power 11 | Top 89% |
| Collection | Top 88% |
| Best streak | Top 69% |
BRAWLERS
57 / 108 Collected
2 SHELLY
783
11
1 BROCK
468
9
1 POCO
460
4
1 COLT
253
4
1 BULL
232
10
NITA
224
4
6 EL PRIMO
133
4
2 ROSA
61
4
BARLEY
18
4
2 JESSIE
338
4
2 JACKY
234
1
1 8-BIT
186
1
PENNY
113
1
1 CARL
90
1
2 DARRYL
76
1
1 DYNAMIKE
42
1
1 GUS
42
1
3 TICK
25
1
1 RICO
23
1
3 BEA
981
11
EDGAR
786
11
EMZ
389
1
1 FRANK
274
1
1 PAM
255
1
MANDY
221
1
3 HANK
183
1
1 BELLE
172
1
11 COLETTE
169
5
2 BIBI
155
5
BOLT
152
1
2 SHADE
129
1
6 GRIFF
81
1
6 SAM
78
1
6 ASH
76
1
7 BONNIE
76
1
6 NANI
65
1
6 ANGELO
58
1
1 LOLA
45
1
PIPER
30
1
1 TRUNK
13
1
1 BO
8
1
BERRY
5
1
MEEPLE
0
1
1 MORTIS
940
11
3 MOE
260
1
GLOWY
238
10
1 CLANCY
234
4
1 LUMI
198
9
10 MELODIE
151
1
4 GENE
124
1
1 LILY
13
4
1 BUZZ
10
1
JANET
0
1
KIT
402
6
CORDELIUS
234
7
4 SURGE
70
1
1 SPIKE
6
1
Account value
What everything they own would cost in gems
≈ 38,459
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS57 owned
81024104
11,364
-
Power levels24,470 power points · 50,480 coins
7,495
-
GADGETS18 owned
1,800
-
STAR POWERS16 owned
3,200
-
Hypercharges15 owned
7,500
-
GEARS11 owned
1,100
-
Buffies20 owned
6,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1153 missing
188,710
392,125
-
GADGETS96 missing
96,000
-
STAR POWERS98 missing
196,000
-
Hypercharges42 missing
210,000
-
GEARS342 missing
349,000
-
Buffies49 missing
98,000
49,000
-
Total
286,710
1,292,125
≈ 157,884
-
Brawlers to level 11104 missing
379,450
788,140
-
GADGETS198 missing
198,000
-
STAR POWERS200 missing
400,000
-
Hypercharges93 missing
465,000
-
GEARS654 missing
665,000
-
Buffies79 missing
158,000
79,000
-
Total
537,450
2,595,140
≈ 313,259
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 8 | 100% | — | |
| 11 | 45% | 0% | |
| 6 | 33% | 33% |
Teammates
Who they play with most: 25 battles in this period
-
chiclets
#J299UL08Q
Battles together3Wins together100%Their most played brawler
GromLast together8h 52m ago -
gabcolog
#2UPP02JY0Q
Battles together3Wins together33%Their most played brawler
EdgarLast together9h 2m ago -
LittleCouto
#GY8PVUL
Battles together2Wins together0%Their most played brawler
SproutLast together8h 44m ago
Who they play with most: 25 battles in this period
-
chiclets
#J299UL08Q
Battles together3Wins together100%Their most played brawler
GromLast together8h 52m ago -
gabcolog
#2UPP02JY0Q
Battles together3Wins together33%Their most played brawler
EdgarLast together9h 2m ago -
LittleCouto
#GY8PVUL
Battles together2Wins together0%Their most played brawler
SproutLast together8h 44m ago
Who they play with most: 25 battles in this period
-
chiclets
#J299UL08Q
Battles together3Wins together100%Their most played brawler
GromLast together8h 52m ago -
gabcolog
#2UPP02JY0Q
Battles together3Wins together33%Their most played brawler
EdgarLast together9h 2m ago -
LittleCouto
#GY8PVUL
Battles together2Wins together0%Their most played brawler
SproutLast together8h 44m ago
Who they play with most in their last 25 battles
-
chiclets
#J299UL08Q
Battles together3Wins together100%Their most played brawler
GromLast together8h 52m ago -
gabcolog
#2UPP02JY0Q
Battles together3Wins together33%Their most played brawler
EdgarLast together9h 2m ago -
LittleCouto
#GY8PVUL
Battles together2Wins together0%Their most played brawler
SproutLast together8h 44m ago
BATTLE LOG
- All brawlers
Bea 14
Bibi 11
- All match types
Ranked 11
Trophies 8
Challenges 6
- All modes
Mega Duo Showdown 8
Knockout 4
Hot Zone 4
Mega Showdown 2
Gem Grab 2
Heist 1
Soul Collector 1
Treasure Hunt 1
Safe Blast 1
Loaded Showdown 1
- All results
- Victory
- Defeat
- Draw
-
139
LVL5
meawx
127
LVL6
Brawler
138
LVL3
Brawler
136
LVL4
gg/tsmod
146
LVL5
gg/tsmod
142
LVL5
Brawler
146
LVL5
Brawler
139
LVL4
Brawler
147
LVL4
Brawler
133
LVL4
Brawler
142
LVL4
Brawler
133
LVL4
Brawler
133
LVL2
@gene_bsmod
132
LVL4
Brawler
142
LVL3
Brawler
149
LVL3
M._.R
141
LVL5
Brawler
153
LVL4
Brawler
131
LVL4
Brawler
130
LVL3
Brawler
-
124
LVL5
meawx
131
LVL4
Brawler
123
LVL4
Brawler
136
LVL5
Brawler
130
LVL3
tg @SCRE1
138
LVL2
Brawler
126
LVL3
dsc.gg/talemod
136
LVL4
Brawler
132
LVL5
Danix
116
LVL5
Brawler
112
LVL5
Brawler
127
LVL4
Brawler
111
LVL4
раяна
117
LVL5
Brawler
115
LVL2
Brawler
109
LVL2
Brawler
120
LVL4
Brawler
115
LVL3
gg/tsmod
136
LVL4
Brawler
119
LVL4
Brawler
-
SPECIAL CHALLENGE
101
LVL11
meawx
100
LVL11
😎XXXTENTACION
-
SPECIAL CHALLENGE
100
LVL11
meawx
101
LVL11
Player N
-
RANKED
VS2m 47s
-
RANKED
VS2m 4s
-
RANKED
VS1m 32s
-
RANKED
VS1m 22s
-
RANKED
VS1m 57s
-
RANKED
VS1m 32s
-
RANKED
VS2m 6s
-
RANKED
VS1m 11s
-
RANKED
VS1m 18s
-
RANKED
VS1m 33s
-
RANKED
VS1m 29s
- SPECIAL CHALLENGE
-
SPECIAL CHALLENGE
VS1m 7s
- SPECIAL CHALLENGE
-
SPECIAL CHALLENGE
0
LVL11
meawx
0
LVL11
◆ジェームス◆
-
15
LVL7
wiwiwi
85
LVL5
meawx
-
117
LVL7
miraidon 2.0
66
LVL5
meawx
-
161
LVL10
爱 | Jꭆₓ
48
LVL5
meawx
-
31
LVL5
meawx
138
LVL10
爱 | Jꭆₓ
-
15
LVL5
meawx
127
LVL4
☆𝓟𝒶𝒾𝔁𝓪ℴ☆