PROFILE
AJ Taurus
TROPHY ROAD
III
Highest: 29,397
WINS
RANKED
DIAMOND II
CURRENT
3,564
DIAMOND II
HIGHEST
3,896
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 635 h
3v3: 11,011 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 490 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 1,181 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 493 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 19 Best: DIAMOND II
- Trophy pushing 14 Average of their best 20: 688 trophies · 29,397 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
3,896
Season 50 · in progress
Diamond II
AJ Taurus’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked16 / 80
- Trophy pushing3 / 20
Ranked
19 × 80 % = 15.2 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
14 × 20 % = 2.8 pointsAverage of their best 20: 688 trophies · 29,397 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 904,131 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 59% |
| Ranked | Top 15% |
| Best ranked rank | Top 56% |
| Prestige | Top 96% |
| Fame | Top 71% |
| Experience | Top 12% |
| 3v3 victories | Top 8.6% |
| Showdown victories | Top 35% |
| Brawlers at power 11 | Top 98% |
| Collection | Top 79% |
| Best streak | Top 83% |
BRAWLERS
63 / 108 Collected
1 SHELLY
510
9
COLT
719
10
1 BROCK
613
11
1 BULL
565
10
ROSA
519
9
NITA
508
9
EL PRIMO
500
9
POCO
500
10
BARLEY
492
9
1 8-BIT
600
9
DARRYL
508
9
RICO
501
9
JESSIE
500
9
DYNAMIKE
500
9
PENNY
500
9
TICK
500
9
JACKY
498
9
CARL
490
9
GUS
212
8
1 FRANK
681
9
GRIFF
644
10
1 PIPER
607
10
2 EDGAR
556
9
2 STU
555
9
BO
542
9
SAM
541
9
2 BIBI
529
9
PAM
500
9
BEA
500
9
EMZ
500
9
GALE
500
9
NANI
495
9
COLETTE
489
9
GROM
410
9
LOLA
407
9
1 SHADE
375
9
1 LARRY & LAWRIE
273
9
BONNIE
209
9
5 PEARL
101
9
ASH
0
1
1 EVE
590
9
3 MAX
533
9
MORTIS
500
9
2 GENE
500
10
MR. P
500
9
BYRON
500
9
RUFFS
500
9
SQUEAK
500
10
LOU
498
9
SPROUT
489
9
1 GRAY
487
10
TARA
484
9
5 BUZZ
472
9
3 NAJIA
327
9
5 WILLOW
143
8
5 CHARLIE
60
1
CROW
558
9
SPIKE
510
10
LEON
500
10
SURGE
500
9
SANDY
484
9
CHESTER
359
9
MEG
254
8
Account value
What everything they own would cost in gems
≈ 67,924
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS63 owned
81021167
15,048
-
Power levels95,590 power points · 208,165 coins
30,376
-
GADGETS58 owned
5,800
-
STAR POWERS64 owned
12,800
-
Hypercharges4 owned
2,000
-
GEARS3 owned
400
-
Buffies5 owned
1,500
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1162 missing
140,030
281,030
-
GADGETS68 missing
68,000
-
STAR POWERS62 missing
124,000
-
Hypercharges59 missing
295,000
-
GEARS390 missing
399,000
-
Buffies82 missing
164,000
82,000
-
Total
304,030
1,249,030
≈ 155,306
-
Brawlers to level 11107 missing
308,330
630,455
-
GADGETS158 missing
158,000
-
STAR POWERS152 missing
304,000
-
Hypercharges104 missing
520,000
-
GEARS662 missing
672,000
-
Buffies94 missing
188,000
94,000
-
Total
496,330
2,378,455
≈ 287,479
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
anas
#9JV028Q9
Battles together25Wins together60%Their most played brawler
ChuckLast together41m 21s ago -
ERIC.1231
#L00QV2JUG
Battles together5Wins together100%Their most played brawler
KenjiLast together45m 28s ago -
Leolagozlp
#GUYQCUVG2
Battles together4Wins together50%Their most played brawler
ZiggyLast together55m 43s ago
Who they play with most: 25 battles in this period
-
anas
#9JV028Q9
Battles together25Wins together60%Their most played brawler
ChuckLast together41m 21s ago -
ERIC.1231
#L00QV2JUG
Battles together5Wins together100%Their most played brawler
KenjiLast together45m 28s ago -
Leolagozlp
#GUYQCUVG2
Battles together4Wins together50%Their most played brawler
ZiggyLast together55m 43s ago
Who they play with most: 25 battles in this period
-
anas
#9JV028Q9
Battles together25Wins together60%Their most played brawler
ChuckLast together41m 21s ago -
ERIC.1231
#L00QV2JUG
Battles together5Wins together100%Their most played brawler
KenjiLast together45m 28s ago -
Leolagozlp
#GUYQCUVG2
Battles together4Wins together50%Their most played brawler
ZiggyLast together55m 43s ago
Who they play with most in their last 25 battles
-
anas
#9JV028Q9
Battles together25Wins together60%Their most played brawler
ChuckLast together41m 21s ago -
ERIC.1231
#L00QV2JUG
Battles together5Wins together100%Their most played brawler
KenjiLast together45m 28s ago -
Leolagozlp
#GUYQCUVG2
Battles together4Wins together50%Their most played brawler
ZiggyLast together55m 43s ago
BATTLE LOG
- All brawlers
Pearl 13
Shade 4
Eve 4
Brock 2
Colt 1
Griff 1
- All modes
Knockout 10
Brawl Ball 6
Heist 5
Mega Duo Showdown 4
- All results
- Victory
- Defeat
- Draw
-
VS1m 24s
-
VS1m 3s
-
VS22s
-
VS18s
-
VS20s
-
VS22s
-
VS29s
-
VS1m 12s
-
VS1m 27s
-
VS33s
-
VS1m 29s
-
VS56s
-
VS48s
-
VS1m 32s
-
VS52s
-
VS1m 58s
-
VS2m 7s
-
VS46s
-
VS1m 36s
-
VS2m 30s
-
VS1m 25s
-
582
LVL9
AJ Taurus
580
LVL9
anas
-
585
LVL9
AJ Taurus
583
LVL9
anas
-
584
LVL9
AJ Taurus
582
LVL9
anas
-
562
LVL9
AJ Taurus
565
LVL9
anas