PROFILE
Fɪɴᴀʟ乂Sᴛʀɪᴋᴇ
TROPHY ROAD
III
Highest: 57,698
WINS
RANKED
LEGENDARY I
CURRENT
6,017
LEGENDARY I
HIGHEST
6,082
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 515 h
3v3: 8,746 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 863 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 465 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 400 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 55 Best: LEGENDARY I
- Trophy pushing 27 Average of their best 20: 1,197 trophies · 57,696 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
-
6,068
Season 50 · in progress
Legendary I
Fɪɴᴀʟ乂Sᴛʀɪᴋᴇ’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked44 / 80
- Trophy pushing5 / 20
Ranked
55 × 80 % = 44.0 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
27 × 20 % = 5.4 pointsAverage of their best 20: 1,197 trophies · 57,696 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 944,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 21% |
| Ranked | Top 1.6% |
| Best ranked rank | Top 8.2% |
| Prestige | Top 30% |
| Fame | Top 15% |
| Experience | Top 19% |
| 3v3 victories | Top 13% |
| Showdown victories | Top 45% |
| Brawlers at power 11 | Top 8.9% |
| Collection | Top 19% |
| Best streak | Top 18% |
BRAWLERS
108 / 108 Collected
5 SHELLY
749
11
BULL
1,250
11
1 BROCK
1,052
11
1 COLT
814
11
POCO
696
11
2 NITA
475
11
EL PRIMO
437
4
1 ROSA
334
7
BARLEY
260
4
1 DYNAMIKE
1,102
11
1 RICO
1,053
11
TICK
1,026
11
2 JESSIE
1,011
11
PENNY
853
11
4 GUS
840
11
2 DARRYL
408
6
2 8-BIT
315
11
CARL
314
3
1 JACKY
250
4
EDGAR
1,250
11
BIBI
1,191
11
7 GRIFF
1,021
11
SHADE
1,014
11
1 FRANK
1,010
11
1 MANDY
931
11
3 EMZ
882
11
1 BO
822
11
2 PIPER
717
11
1 GALE
698
11
HANK
683
11
STU
652
11
6 COLETTE
513
11
BERRY
479
11
5 GROM
465
11
1 MEEPLE
292
11
2 NANI
287
3
1 BEA
281
3
PEARL
260
2
1 BOLT
232
1
7 LARRY & LAWRIE
220
1
3 ANGELO
189
1
3 PAM
131
1
7 BELLE
76
1
3 ASH
39
1
3 BONNIE
27
1
3 SAM
27
1
LOLA
10
1
1 MAISIE
10
1
1 TRUNK
8
1
2 MORTIS
1,465
11
1 FANG
1,112
11
LILY
1,047
11
1 BYRON
845
11
CLANCY
788
11
DOUG
770
11
1 MAX
768
11
MICO
721
11
3 MOE
604
11
3 MR. P
554
9
1 CHUCK
511
11
MELODIE
469
11
FINX
465
11
BUZZ
457
6
1 SPROUT
453
11
3 NAJIA
453
11
BUSTER
417
11
3 GRAY
413
11
CHARLIE
407
7
ALLI
354
11
1 OTIS
346
11
STARR NOVA
299
11
4 LOU
279
11
GLOWY
268
11
1 JAE-YONG
262
1
WILLOW
251
4
1 JANET
219
8
GIGI
217
1
4 RUFFS
172
1
OLLIE
165
1
LUMI
142
1
1 JUJU
95
1
1 EVE
60
1
3 DAMIAN
42
1
2 SQUEAK
24
1
1 R-T
10
1
1 ZIGGY
10
1
MINA
6
1
TARA
0
1
GENE
0
1
WENDY
0
1
COSMO
0
1
VINCE
0
1
1 NORI
2,512
11
1 KIT
1,321
11
1 LEON
1,081
11
1 CROW
1,058
11
KENJI
1,057
11
PIERCE
1,009
11
SURGE
1,006
11
3 CHESTER
860
11
CORDELIUS
849
11
SANDY
522
11
9 MEG
488
11
SPIKE
451
11
AMBER
335
11
5 DRACO
75
1
3 SIRIUS
1,222
11
1 KAZE
254
1
Account value
What everything they own would cost in gems
≈ 209,649
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels243,860 power points · 505,795 coins
74,966
-
GADGETS136 owned
13,600
-
STAR POWERS130 owned
26,000
-
Hypercharges85 owned
42,500
-
GEARS74 owned
7,700
-
Buffies40 owned
12,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1144 missing
160,060
332,825
-
GADGETS80 missing
80,000
-
STAR POWERS86 missing
172,000
-
Hypercharges23 missing
115,000
-
GEARS591 missing
599,000
-
Buffies59 missing
118,000
59,000
-
Total
278,060
1,357,825
≈ 163,589
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 14 | 57% | 29% | |
| 11 | 45% | — |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
؟؟؟
#2QJVYL02L8
Battles together2Wins together50%Their most played brawler
SurgeLast together1d 13h ago
Who they play with most: 25 battles in this period
-
؟؟؟
#2QJVYL02L8
Battles together2Wins together50%Their most played brawler
SurgeLast together1d 13h ago
Who they play with most in their last 25 battles
-
؟؟؟
#2QJVYL02L8
Battles together2Wins together50%Their most played brawler
SurgeLast together1d 13h ago
BATTLE LOG
- All brawlers
Kit 8
Berry 6
Edgar 4
Spike 2
Colette 2
Shade 1
Buzz 1
Gigi 1
- All match types
Trophies 14
Challenges 11
- All modes
Mega Duo Showdown 11
Brawl Ball 8
Heist 5
Wipeout 5v5 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 23s
-
VS54s
-
SPECIAL CHALLENGE
503
LVL11
Fɪɴᴀʟ乂Sᴛʀɪᴋᴇ
503
LVL11
Star Vortex8
-
SPECIAL CHALLENGE
502
LVL11
亗MΛLIK々
403
LVL11
Fɪɴᴀʟ乂Sᴛʀɪᴋᴇ
-
SPECIAL CHALLENGE
402
LVL11
Fɪɴᴀʟ乂Sᴛʀɪᴋᴇ
302
LVL11
naeef
-
SPECIAL CHALLENGE
302
LVL11
Fɪɴᴀʟ乂Sᴛʀɪᴋᴇ
402
LVL11
ᵐ愛|𝐌𝐨𝐜𝐨🎧
-
SPECIAL CHALLENGE
202
LVL11
Fɪɴᴀʟ乂Sᴛʀɪᴋᴇ
200
LVL11
rfm2356x
-
SPECIAL CHALLENGE
203
LVL11
Fɪɴᴀʟ乂Sᴛʀɪᴋᴇ
201
LVL11
☆omar🇪🇬
-
SPECIAL CHALLENGE
103
LVL11
Fɪɴᴀʟ乂Sᴛʀɪᴋᴇ
101
LVL11
Beluuxz
-
SPECIAL CHALLENGE
102
LVL11
Fɪɴᴀʟ乂Sᴛʀɪᴋᴇ
101
LVL11
Alon de LeBron
-
SPECIAL CHALLENGE
101
LVL11
Fɪɴᴀʟ乂Sᴛʀɪᴋᴇ
103
LVL11
Jubran 38091
-
SPECIAL CHALLENGE
100
LVL11
Fɪɴᴀʟ乂Sᴛʀɪᴋᴇ
102
LVL11
EVE PACIENTE
-
SPECIAL CHALLENGE
0
LVL11
Fɪɴᴀʟ乂Sᴛʀɪᴋᴇ
0
LVL11
𝐈@𝔟𝖉ѻ𝓆𝓊
-
VS35s
-
VS58s
-
VS1m 2s
-
VS1m 15s
-
VS1m 40s
-
VS2m
-
VS31s
-
VS1m 38s
-
VS43s
-
VS1m 23s
-
VS32s