PROFILE
⚡|𝕮𝖚𝖚𝖕
TROPHY ROAD
I
Highest: 30,650
WINS
RANKED
MYTHIC I
CURRENT
4,542
MYTHIC II
HIGHEST
5,364
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 155 h
3v3: 1,879 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 129 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 1,154 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 117 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 30 Best: MYTHIC II
- Trophy pushing 23 Average of their best 20: 1,103 trophies · 30,649 total trophies · 0 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
4,542
Season 50 · in progress
Mythic I
⚡|𝕮𝖚𝖚𝖕’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked24 / 80
- Trophy pushing5 / 20
Ranked
30 × 80 % = 24.0 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
23 × 20 % = 4.6 pointsAverage of their best 20: 1,103 trophies · 30,649 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,792 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 57% |
| Ranked | Top 7.9% |
| Best ranked rank | Top 22% |
| Prestige | Top 34% |
| Fame | Top 71% |
| Experience | Top 60% |
| 3v3 victories | Top 58% |
| Showdown victories | Top 48% |
| Brawlers at power 11 | Top 41% |
| Collection | Top 55% |
| Best streak | Top 3.7% |
BRAWLERS
96 / 108 Collected
6 SHELLY
1,012
11
2 EL PRIMO
1,022
11
2 COLT
1,013
11
POCO
1,002
11
1 BULL
418
11
BROCK
299
4
2 ROSA
283
5
4 BARLEY
197
4
NITA
150
4
12 GUS
1,091
11
DYNAMIKE
1,064
11
JESSIE
540
11
2 DARRYL
501
9
JACKY
141
4
4 TICK
119
4
9 RICO
111
4
9 PENNY
102
4
CARL
13
4
1 8-BIT
9
4
FRANK
1,134
11
4 BIBI
1,110
11
EDGAR
1,045
11
1 LARRY & LAWRIE
1,010
11
2 PIPER
1,007
11
3 MAISIE
1,004
11
STU
1,000
11
BO
541
11
BEA
395
7
1 EMZ
330
11
ASH
274
5
10 SHADE
154
1
11 NANI
151
1
9 MANDY
109
1
9 BELLE
103
1
6 GROM
103
1
6 BONNIE
103
1
6 BERRY
103
1
9 GALE
102
1
GRIFF
13
1
1 LOLA
10
1
PAM
0
1
COLETTE
0
1
SAM
0
1
HANK
0
1
PEARL
0
1
ANGELO
0
8
MEEPLE
0
1
TRUNK
0
1
BOLT
0
1
7 MORTIS
2,003
11
NAJIA
553
10
7 TARA
113
5
FINX
110
1
2 GIGI
104
1
OLLIE
103
1
6 BYRON
75
1
5 BUZZ
70
1
4 JAE-YONG
42
1
2 CLANCY
24
1
1 JUJU
18
1
1 JANET
16
1
1 DOUG
10
1
GENE
0
1
MAX
0
1
SPROUT
0
1
LOU
0
1
SQUEAK
0
1
FANG
0
1
BUSTER
0
1
GRAY
0
1
R-T
0
1
CHARLIE
0
1
MELODIE
0
1
MOE
0
1
LUMI
0
1
ALLI
0
1
ZIGGY
0
6
GLOWY
0
2
DAMIAN
0
1
WENDY
0
1
COSMO
0
1
PIERCE
1,241
11
LEON
1,074
11
CROW
1,065
11
4 SURGE
1,054
11
KIT
1,010
11
NORI
528
11
2 SANDY
504
11
MEG
230
1
7 SPIKE
147
1
9 DRACO
108
1
AMBER
0
2
CORDELIUS
0
1
KENJI
0
1
3 SIRIUS
1,039
11
3 KAZE
520
11
Account value
What everything they own would cost in gems
≈ 115,798
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS96 owned
8103032132
28,345
-
Power levels107,860 power points · 223,170 coins
33,103
-
GADGETS62 owned
6,200
-
STAR POWERS58 owned
11,600
-
Hypercharges42 owned
21,000
-
GEARS53 owned
5,350
-
Buffies34 owned
10,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1169 missing
251,180
522,270
-
GADGETS130 missing
130,000
-
STAR POWERS134 missing
268,000
-
Hypercharges54 missing
270,000
-
GEARS537 missing
545,500
-
Buffies56 missing
112,000
56,000
-
Total
363,180
1,791,770
≈ 215,495
-
Brawlers to level 1181 missing
296,060
615,450
-
GADGETS154 missing
154,000
-
STAR POWERS158 missing
316,000
-
Hypercharges66 missing
330,000
-
GEARS612 missing
622,500
-
Buffies65 missing
130,000
65,000
-
Total
426,060
2,102,950
≈ 252,901
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 15 | 73% | — | |
| 10 | 80% | 30% |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
zecapautortinho
#2YYGCC2VRQ
Battles together4Wins together75%Their most played brawler
CrowLast together1d 1h ago -
Florêncio
#2QJVCGPL8V
Battles together2Wins together50%Their most played brawler
GromLast together1d 9h ago -
🖤kamily 🤍👽
#YRQ0J820Y
Battles together2Wins together50%Their most played brawler
EdgarLast together1d 9h ago
Who they play with most: 25 battles in this period
-
zecapautortinho
#2YYGCC2VRQ
Battles together4Wins together75%Their most played brawler
CrowLast together1d 1h ago -
Florêncio
#2QJVCGPL8V
Battles together2Wins together50%Their most played brawler
GromLast together1d 9h ago -
🖤kamily 🤍👽
#YRQ0J820Y
Battles together2Wins together50%Their most played brawler
EdgarLast together1d 9h ago
Who they play with most in their last 25 battles
-
zecapautortinho
#2YYGCC2VRQ
Battles together4Wins together75%Their most played brawler
CrowLast together1d 1h ago -
Florêncio
#2QJVCGPL8V
Battles together2Wins together50%Their most played brawler
GromLast together1d 9h ago -
🖤kamily 🤍👽
#YRQ0J820Y
Battles together2Wins together50%Their most played brawler
EdgarLast together1d 9h ago
BATTLE LOG
- All brawlers
Nori 16
Emz 1
Colt 1
Bo 1
Pierce 1
Gus 1
Maisie 1
Surge 1
Edgar 1
Poco 1
- All match types
Trophies 15
Ranked 10
- All modes
Mega Duo Showdown 13
Heist 3
Knockout 3
Mega Showdown 2
Hot Zone 1
Bounty 1
Brawl Ball 1
Gem Grab 1
- All results
- Victory
- Defeat
- Draw
-
529
LVL11
⚡|𝕮𝖚𝖚𝖕
697
LVL11
Zé da Égua
-
519
LVL11
⚡|𝕮𝖚𝖚𝖕
1110
LVL11
Pedro
-
520
LVL11
⚡|𝕮𝖚𝖚𝖕
1291
LVL11
Alberto
-
511
LVL11
⚡|𝕮𝖚𝖚𝖕
789
LVL9
Lili>.<!
-
501
LVL11
⚡|𝕮𝖚𝖚𝖕
958
LVL11
IaGo🎃
-
502
LVL11
⚡|𝕮𝖚𝖚𝖕
534
LVL10
roxy
-
1156
LVL11
KLG®
490
LVL11
⚡|𝕮𝖚𝖚𝖕
-
321
LVL10
ASH
484
LVL11
⚡|𝕮𝖚𝖚𝖕
-
286
LVL6
Cris
469
LVL11
⚡|𝕮𝖚𝖚𝖕
-
470
LVL11
⚡|𝕮𝖚𝖚𝖕
484
LVL11
zecapautortinho
-
469
LVL11
⚡|𝕮𝖚𝖚𝖕
483
LVL11
zecapautortinho
-
462
LVL11
zecapautortinho
448
LVL11
⚡|𝕮𝖚𝖚𝖕
-
446
LVL11
⚡|𝕮𝖚𝖚𝖕
460
LVL11
zecapautortinho
-
RANKED
VS1m 44s
-
RANKED
VS1m 16s
-
RANKED
VS1m 6s
-
RANKED
VS1m 21s
-
RANKED
VS1m 10s
-
RANKED
VS2m 50s
-
RANKED
VS1m 54s
-
RANKED
VS1m 21s
-
RANKED
VS1m 42s
-
RANKED
VS2m 13s
-
1059
LVL10
o melhor👑👑
1897
LVL11
sn|good
1810
LVL11
lobello
431
LVL11
⚡|𝕮𝖚𝖚𝖕
1171
LVL11
felp
1616
LVL11
eilish
2035
LVL11
5 punha no dia
743
LVL11
zezin🏝️
1198
LVL11
IDT|Meconi
817
LVL11
DAEMONZz
256
LVL11
ASH
799
LVL11
𝖬𝗂𝗇𝗂𝗉𝗎𝗁
229
LVL9
MagnumC
1231
LVL11
GAM3R ZERO
1080
LVL9
OLLIE ARDENTE
1650
LVL11
isaa
411
LVL10
pato💛loiras
1617
LVL11
Alexa
723
LVL11
CODE:ga
240
LVL11
djmiit
-
493
LVL11
|🔥potato🔥|
226
LVL10
☆kaio.wz11_
1015
LVL11
ktx🌖🌖
1490
LVL10
c.omedor
804
LVL9
D҉A҉N҉T҉A҉S҉
522
LVL11
Matoca
1715
LVL11
Max
424
LVL11
⚡|𝕮𝖚𝖚𝖕
637
LVL11
Luffy _123
1009
LVL11
ふぇぃぺふぉでどR
2211
LVL11
V. j
427
LVL11
Arthursoueu
681
LVL9
CRVG✠PARAIBA 🔳
490
LVL9
@f4el69
279
LVL8
xumbrega
323
LVL10
Summer b3
755
LVL11
🏆TUNKKA👻
748
LVL11
Capigamer o
475
LVL10
Matheus•_•
354
LVL11
Lindinha