PROFILE
🦋d1zey | デルム
TROPHY ROAD
I
Highest: 52,180
WINS
RANKED
SILVER I
CURRENT
768
MYTHIC I
HIGHEST
6,027
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 791 h
3v3: 10,380 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,546 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,277 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 605 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 21 Best: MYTHIC I
- Trophy pushing 21 Average of their best 20: 935 trophies · 52,171 total trophies · 0 of 7 classes mastered
Current formNormal58% wins in 24 battles
-
768
Season 50 · in progress
Silver I
🦋d1zey | デルム’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked17 / 80
- Trophy pushing4 / 20
Ranked
21 × 80 % = 16.8 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 935 trophies · 52,171 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 27% |
| Ranked | Top 74% |
| Best ranked rank | Top 34% |
| Prestige | Top 65% |
| Fame | Top 38% |
| Experience | Top 4.4% |
| 3v3 victories | Top 9.3% |
| Showdown victories | Top 3.5% |
| Brawlers at power 11 | Top 45% |
| Collection | Top 31% |
| Best streak | Top 89% |
BRAWLERS
87 / 108 Collected
SHELLY
682
11
1 COLT
911
11
POCO
758
11
BROCK
674
10
NITA
609
10
BARLEY
605
9
EL PRIMO
605
10
BULL
604
9
ROSA
601
9
2 DYNAMIKE
1,079
11
2 GUS
1,007
11
3 CARL
686
10
DARRYL
674
10
JACKY
650
11
JESSIE
618
10
8-BIT
609
9
RICO
603
9
PENNY
603
9
TICK
603
9
STU
1,631
11
GROM
1,380
11
BIBI
1,027
11
4 MANDY
1,021
11
NANI
880
11
PAM
744
11
1 PIPER
713
11
2 EDGAR
704
10
LARRY & LAWRIE
699
10
PEARL
697
9
1 BEA
681
9
COLETTE
674
11
3 MAISIE
654
9
GRIFF
621
10
BO
619
9
GALE
619
10
SAM
608
9
FRANK
607
10
ANGELO
607
9
EMZ
603
10
ASH
603
10
BELLE
602
10
LOLA
601
9
BONNIE
600
10
HANK
600
9
1 BERRY
405
9
SHADE
0
1
MEEPLE
0
1
TRUNK
0
1
BOLT
0
1
5 GRAY
1,004
11
WILLOW
744
9
FANG
734
11
3 BUZZ
715
11
BUSTER
699
9
MORTIS
698
11
GENE
666
11
2 SQUEAK
654
9
RUFFS
652
10
BYRON
651
11
SPROUT
643
11
TARA
614
10
4 CHARLIE
609
9
JANET
608
9
MAX
606
9
MR. P
605
9
OTIS
602
9
LOU
601
10
EVE
601
9
1 JAE-YONG
195
10
3 CHUCK
130
9
DOUG
0
4
MELODIE
0
1
FINX
0
1
CROW
762
11
MEG
749
10
SPIKE
735
11
CHESTER
705
11
CORDELIUS
695
10
SURGE
674
10
LEON
615
10
AMBER
612
10
SANDY
607
10
KIT
605
9
DRACO
0
1
KENJI
0
1
PIERCE
0
1
NORI
0
8
Account value
What everything they own would cost in gems
≈ 139,672
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS87 owned
810302414
24,254
-
Power levels186,290 power points · 395,885 coins
58,218
-
GADGETS152 owned
15,200
-
STAR POWERS117 owned
23,400
-
Hypercharges19 owned
9,500
-
GEARS78 owned
7,900
-
Buffies4 owned
1,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1163 missing
139,090
279,670
-
GADGETS22 missing
22,000
-
STAR POWERS57 missing
114,000
-
Hypercharges68 missing
340,000
-
GEARS461 missing
471,000
-
Buffies95 missing
190,000
95,000
-
Total
329,090
1,321,670
≈ 165,076
-
Brawlers to level 1184 missing
217,630
442,735
-
GADGETS64 missing
64,000
-
STAR POWERS99 missing
198,000
-
Hypercharges89 missing
445,000
-
GEARS587 missing
597,000
-
Buffies95 missing
190,000
95,000
-
Total
407,630
1,841,735
≈ 224,937
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
HMB |𝔉𝔲𝔯𝔷99
#GGR0C08JJ
Battles together4Wins together75%Their most played brawler
PiperLast together4m 54s ago -
NomdeZeus ⚡
#RY0R2YV80
Battles together4Wins together75%Their most played brawler
SqueakLast together13h 10m ago -
sstubborn😴
#U00QLQU
Battles together3Wins together67%Their most played brawler
BeaLast together13h 10m ago
Who they play with most: 25 battles in this period
-
HMB |𝔉𝔲𝔯𝔷99
#GGR0C08JJ
Battles together4Wins together75%Their most played brawler
PiperLast together4m 54s ago -
NomdeZeus ⚡
#RY0R2YV80
Battles together4Wins together75%Their most played brawler
SqueakLast together13h 10m ago -
sstubborn😴
#U00QLQU
Battles together3Wins together67%Their most played brawler
BeaLast together13h 10m ago
Who they play with most: 25 battles in this period
-
HMB |𝔉𝔲𝔯𝔷99
#GGR0C08JJ
Battles together4Wins together75%Their most played brawler
PiperLast together4m 54s ago -
NomdeZeus ⚡
#RY0R2YV80
Battles together4Wins together75%Their most played brawler
SqueakLast together13h 10m ago -
sstubborn😴
#U00QLQU
Battles together3Wins together67%Their most played brawler
BeaLast together13h 10m ago
Who they play with most in their last 25 battles
-
HMB |𝔉𝔲𝔯𝔷99
#GGR0C08JJ
Battles together4Wins together75%Their most played brawler
PiperLast together4m 54s ago -
NomdeZeus ⚡
#RY0R2YV80
Battles together4Wins together75%Their most played brawler
SqueakLast together13h 10m ago -
sstubborn😴
#U00QLQU
Battles together3Wins together67%Their most played brawler
BeaLast together13h 10m ago
BATTLE LOG
- All modes
Knockout 15
Brawl Ball 10
- All results
- Victory
- Defeat
- Draw
-
VS2m 46s
-
VS57s
-
VS2m 29s
-
VS44s
-
VS2m 8s
-
VS2m 5s
-
VS3m 19s
-
VS2m 13s
-
VS1m 4s
-
VS36s
-
VS1m 42s
-
VS3m 30s
-
VS2m 36s
-
VS1m 54s
-
VS42s
-
VS2m 10s
-
VS1m 2s
-
VS2m 25s
-
VS44s
-
VS49s
-
VS2m 27s
-
VS1m 6s
-
VS2m 4s
-
VS2m
-
VS38s