PROFILE
🇩🇿LE.A🇩🇿
TROPHY ROAD
III
Highest: 39,264
WINS
RANKED
MYTHIC I
CURRENT
4,595
MYTHIC I
HIGHEST
4,966
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 295 h
3v3: 4,705 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 731 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 277 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 228 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 26 Best: MYTHIC I
- Trophy pushing 36 Average of their best 20: 1,505 trophies · 39,264 total trophies · 2 of 7 classes mastered
Current formIn form80% wins in 25 battles
-
4,595
Season 50 · in progress
Mythic I
🇩🇿LE.A🇩🇿’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked21 / 80
- Trophy pushing7 / 20
Ranked
26 × 80 % = 20.8 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
36 × 20 % = 7.2 pointsAverage of their best 20: 1,505 trophies · 39,264 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 43% |
| Ranked | Top 7.1% |
| Best ranked rank | Top 34% |
| Prestige | Top 22% |
| Fame | Top 26% |
| Experience | Top 38% |
| 3v3 victories | Top 29% |
| Showdown victories | Top 56% |
| Brawlers at power 11 | Top 33% |
| Collection | Top 36% |
| Best streak | Top 56% |
BRAWLERS
108 / 108 Collected
2 SHELLY
2,016
11
1 COLT
1,491
11
5 EL PRIMO
607
11
BROCK
271
7
NITA
223
5
3 POCO
192
1
2 BULL
56
1
BARLEY
0
1
ROSA
0
1
DYNAMIKE
1,102
11
4 RICO
1,068
11
PENNY
331
11
8 8-BIT
151
1
6 JESSIE
63
1
6 CARL
60
1
3 TICK
29
2
3 JACKY
27
1
1 DARRYL
8
1
GUS
0
1
SHADE
2,002
11
EDGAR
2,000
11
1 PIPER
1,021
11
3 MANDY
1,012
11
COLETTE
419
11
BOLT
372
11
12 GRIFF
173
11
7 NANI
79
1
5 STU
60
1
1 BIBI
56
1
3 BERRY
40
1
4 ANGELO
38
1
3 TRUNK
27
1
2 EMZ
17
1
1 PAM
10
1
HANK
10
1
1 PEARL
10
1
1 BO
8
1
1 FRANK
8
1
BEA
0
1
GALE
0
1
BELLE
0
1
GROM
0
1
ASH
0
1
LOLA
0
1
BONNIE
0
1
SAM
0
1
MAISIE
0
1
LARRY & LAWRIE
0
1
MEEPLE
0
1
MORTIS
2,131
11
STARR NOVA
2,004
11
SQUEAK
2,000
11
MELODIE
1,115
11
MINA
1,063
11
3 LILY
1,041
11
9 DOUG
880
11
3 BUZZ
336
1
2 JUJU
331
5
3 NAJIA
261
11
2 MICO
62
1
3 JANET
59
1
3 BYRON
27
1
JAE-YONG
20
1
2 MAX
19
1
1 SPROUT
10
1
1 GRAY
10
2
1 WILLOW
10
1
1 TARA
8
1
GENE
0
1
MR. P
0
1
LOU
0
1
RUFFS
0
1
FANG
0
1
EVE
0
1
OTIS
0
1
BUSTER
0
1
R-T
0
1
CHUCK
0
1
CHARLIE
0
1
CLANCY
0
1
MOE
0
1
OLLIE
0
1
LUMI
0
1
FINX
0
1
ALLI
0
1
ZIGGY
0
1
GIGI
0
1
GLOWY
0
1
DAMIAN
0
1
WENDY
0
6
COSMO
0
1
VINCE
0
1
1 SURGE
2,719
11
1 KIT
1,538
11
SPIKE
1,150
11
LEON
1,129
11
1 CORDELIUS
1,101
11
2 KENJI
1,082
11
1 MEG
1,039
11
3 CROW
1,021
11
PIERCE
534
11
1 AMBER
83
1
2 NORI
21
1
1 SANDY
9
1
CHESTER
0
1
DRACO
0
1
SIRIUS
1,050
11
2 KAZE
344
11
Account value
What everything they own would cost in gems
≈ 156,540
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels120,910 power points · 250,660 coins
37,157
-
GADGETS66 owned
6,600
-
STAR POWERS63 owned
12,600
-
Hypercharges82 owned
41,000
-
GEARS65 owned
6,500
-
Buffies66 owned
19,800
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1176 missing
283,010
587,960
-
GADGETS150 missing
150,000
-
STAR POWERS153 missing
306,000
-
Hypercharges26 missing
130,000
-
GEARS600 missing
611,000
-
Buffies33 missing
66,000
33,000
-
Total
349,010
1,817,960
≈ 216,697
What money can’t buy
Skins seen
5
15
37
16
11
4
2
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 16 | 81% | 45% | |
| 7 | 71% | 14% | |
| 2 | 100% | — |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 21 battles in this period
-
🍣Le.K✨️
#28GJ98R0LQ
Battles together6Wins together67%Their most played brawler
PiperLast together6d 2h ago -
mustafa
#YCGYUQGPJ
Battles together2Wins together100%Their most played brawler
KenjiLast together2d 20h ago -
abracadabra
#8GJLRRG2C
Battles together2Wins together100%Their most played brawler
ShadeLast together2d 20h ago
Who they play with most: 25 battles in this period
-
🍣Le.K✨️
#28GJ98R0LQ
Battles together6Wins together67%Their most played brawler
PiperLast together6d 2h ago -
mustafa
#YCGYUQGPJ
Battles together2Wins together100%Their most played brawler
KenjiLast together2d 20h ago -
abracadabra
#8GJLRRG2C
Battles together2Wins together100%Their most played brawler
ShadeLast together2d 20h ago
Who they play with most in their last 25 battles
-
🍣Le.K✨️
#28GJ98R0LQ
Battles together6Wins together67%Their most played brawler
PiperLast together6d 2h ago -
mustafa
#YCGYUQGPJ
Battles together2Wins together100%Their most played brawler
KenjiLast together2d 20h ago -
abracadabra
#8GJLRRG2C
Battles together2Wins together100%Their most played brawler
ShadeLast together2d 20h ago
BATTLE LOG
- All brawlers
Griff 13
Kit 3
Edgar 3
Spike 2
Dynamike 2
Mortis 1
Surge 1
- All match types
Trophies 16
Ranked 7
Challenges 2
- All modes
Brawl Ball 13
Mega Duo Showdown 6
Hot Zone 3
Heist 2
Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS2m 30s
-
VS1m 4s
-
VS24s
-
VS1m 2s
-
SPECIAL CHALLENGE
101
LVL11
Kral Furkan
100
LVL11
🇩🇿LE.A🇩🇿
-
SPECIAL CHALLENGE
0
LVL11
NK |千oot𝐁คɭɭ
0
LVL11
🇩🇿LE.A🇩🇿
-
VS31s
-
VS37s
-
VS35s
-
VS45s
-
VS35s
-
VS29s
-
VS1m 25s
-
0
LVL11
🇩🇿LE.A🇩🇿
418
LVL11
🍣Le.K✨️
-
471
LVL11
🍣Le.K✨️
1154
LVL11
🇩🇿LE.A🇩🇿
-
1105
LVL11
🇩🇿LE.A🇩🇿
1244
LVL11
🍣Le.K✨️
-
1238
LVL11
🍣Le.K✨️
1528
LVL11
🇩🇿LE.A🇩🇿
-
RANKED
VS1m 37s
-
RANKED
VS2m
-
RANKED
VS1m 45s
-
RANKED
VS1m 17s
-
RANKED
VS2m 42s
-
RANKED
VS1m 30s
-
RANKED
VS1m 38s






































