PROFILE
Семпай
TROPHY ROAD
II
Highest: 7,943
WINS
RANKED
GOLD I
CURRENT
1,760
GOLD III
HIGHEST
2,787
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 34 h
3v3: 255 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 175 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 212 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 25 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 10 Best: GOLD III
- Trophy pushing 9 Average of their best 20: 394 trophies · 7,938 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
1,804
Season 50 · in progress
Gold I
Семпай’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked8 / 80
- Trophy pushing2 / 20
Ranked
10 × 80 % = 8.0 pointsBest: GOLD III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
9 × 20 % = 1.8 pointsAverage of their best 20: 394 trophies · 7,938 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 90% |
| Ranked | Top 44% |
| Best ranked rank | Top 76% |
| Prestige | Top 69% |
| Fame | Top 71% |
| Experience | Top 89% |
| 3v3 victories | Top 92% |
| Showdown victories | Top 83% |
| Brawlers at power 11 | Top 87% |
| Collection | Top 88% |
| Best streak | Top 77% |
BRAWLERS
49 / 108 Collected
2 SHELLY
1,059
11
2 NITA
1,003
11
8 COLT
331
4
1 EL PRIMO
135
10
5 BROCK
62
4
BARLEY
43
4
BULL
4
4
POCO
0
4
ROSA
0
1
RICO
213
1
CARL
209
9
GUS
92
2
2 PENNY
27
1
2 JACKY
27
1
1 DARRYL
13
1
1 8-BIT
5
9
JESSIE
0
1
DYNAMIKE
0
1
TICK
0
1
5 EDGAR
2,019
11
COLETTE
1,047
11
4 EMZ
217
8
2 GRIFF
27
1
2 SAM
27
1
1 BO
13
3
1 FRANK
13
6
1 ASH
13
1
1 BEA
8
1
GALE
0
1
STU
0
1
LOLA
0
1
BONNIE
0
5
LARRY & LAWRIE
0
1
ANGELO
0
1
MEEPLE
0
1
TRUNK
0
1
BOLT
0
1
2 TARA
1,021
11
WILLOW
213
7
2 SPROUT
23
1
1 JAE-YONG
13
1
MORTIS
0
1
BYRON
0
3
SQUEAK
0
4
EVE
0
1
CHUCK
0
1
GLOWY
0
1
1 SANDY
61
1
SPIKE
0
1
Account value
What everything they own would cost in gems
≈ 36,952
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS49 owned
81018102
8,952
-
Power levels26,410 power points · 54,590 coins
8,100
-
GADGETS19 owned
1,900
-
STAR POWERS16 owned
3,200
-
Hypercharges13 owned
6,500
-
GEARS20 owned
2,000
-
Buffies21 owned
6,300
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1144 missing
156,850
325,895
-
GADGETS79 missing
79,000
-
STAR POWERS82 missing
164,000
-
Hypercharges36 missing
180,000
-
GEARS286 missing
293,500
-
Buffies39 missing
78,000
39,000
-
Total
234,850
1,081,395
≈ 131,625
-
Brawlers to level 11103 missing
377,510
784,030
-
GADGETS197 missing
197,000
-
STAR POWERS200 missing
400,000
-
Hypercharges95 missing
475,000
-
GEARS645 missing
656,000
-
Buffies78 missing
156,000
78,000
-
Total
533,510
2,590,030
≈ 312,354
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 24 | 58% | 8% | |
| 1 | 0% | 0% |
Teammates
Who they play with most: 20 battles in this period
-
люблю биби
#2R99UCVG9P
Battles together13Wins together62%Their most played brawler
EdgarLast together10h 26m ago
Who they play with most: 25 battles in this period
-
люблю биби
#2R99UCVG9P
Battles together13Wins together62%Their most played brawler
EdgarLast together10h 26m ago
Who they play with most: 25 battles in this period
-
люблю биби
#2R99UCVG9P
Battles together13Wins together62%Their most played brawler
EdgarLast together10h 26m ago
Who they play with most in their last 25 battles
-
люблю биби
#2R99UCVG9P
Battles together13Wins together62%Their most played brawler
EdgarLast together10h 26m ago
BATTLE LOG
- All brawlers
Colette 16
Edgar 3
Tara 2
Willow 2
Colt 2
- All match types
Trophies 24
Ranked 1
- All modes
Knockout 13
Trio Showdown 6
Duo Showdown 4
Solo Showdown 1
Hot Zone 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 50s
-
VS1m 44s
-
VS2m 11s
-
VS1m 40s
-
VS1m 34s
-
VS2m 35s
-
VS1m 45s
-
VS1m 7s
-
VS37s
-
VS44s
-
VS52s
-
VS1m 1s
-
VS1m 6s
-
RANKED
VS1m 22s