PROFILE
ruscot
TROPHY ROAD
III
Highest: 24,168
WINS
RANKED
DIAMOND I
CURRENT
3,148
DIAMOND I
HIGHEST
3,198
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 79 h
3v3: 738 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 23 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 826 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 59 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 15 Best: DIAMOND I
- Trophy pushing 13 Average of their best 20: 652 trophies · 24,166 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
3,198
Season 50 · in progress
Diamond I
ruscot’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked12 / 80
- Trophy pushing3 / 20
Ranked
15 × 80 % = 12.0 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
13 × 20 % = 2.6 pointsAverage of their best 20: 652 trophies · 24,166 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 67% |
| Ranked | Top 19% |
| Best ranked rank | Top 67% |
| Prestige | Top 76% |
| Fame | Top 71% |
| Experience | Top 80% |
| 3v3 victories | Top 79% |
| Showdown victories | Top 64% |
| Brawlers at power 11 | Top 90% |
| Collection | Top 83% |
| Best streak | Top 56% |
BRAWLERS
70 / 108 Collected
2 SHELLY
264
11
BROCK
1,011
9
COLT
639
9
3 BARLEY
576
7
6 POCO
530
8
4 ROSA
301
9
1 NITA
274
7
BULL
245
8
1 EL PRIMO
182
6
5 PENNY
1,012
9
3 8-BIT
576
9
DYNAMIKE
508
8
18 CARL
328
9
3 JACKY
309
8
JESSIE
271
7
8 GUS
258
8
TICK
252
9
1 RICO
182
6
6 DARRYL
158
7
BO
1,118
11
4 GRIFF
1,012
7
PEARL
603
7
EMZ
532
8
2 LARRY & LAWRIE
516
8
3 EDGAR
509
7
BELLE
425
7
PAM
404
9
2 BERRY
403
8
2 NANI
311
11
1 TRUNK
297
7
LOLA
294
7
3 BONNIE
293
6
MAISIE
287
7
1 ASH
264
7
1 GROM
256
7
5 GALE
253
7
7 FRANK
251
6
2 SHADE
244
9
14 STU
237
7
BEA
221
9
4 COLETTE
204
7
12 MANDY
186
7
BIBI
164
8
8 ANGELO
164
7
10 BOLT
147
7
10 SAM
145
1
1 PIPER
75
7
HANK
10
7
MEEPLE
0
2
10 JUJU
768
8
4 ZIGGY
586
8
4 ALLI
435
6
2 GIGI
351
8
8 GRAY
262
7
4 TARA
254
7
1 LUMI
253
11
12 CLANCY
197
7
5 MELODIE
191
5
3 STARR NOVA
183
8
7 FANG
161
5
4 MOE
161
7
10 CHUCK
153
6
8 CHARLIE
147
8
2 SPIKE
838
9
SANDY
296
8
MEG
286
7
1 CORDELIUS
284
8
11 DRACO
263
7
6 KENJI
251
8
3 PIERCE
145
7
Account value
What everything they own would cost in gems
≈ 55,847
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS70 owned
81030147
15,871
-
Power levels61,890 power points · 129,370 coins
19,126
-
GADGETS53 owned
5,300
-
STAR POWERS26 owned
5,200
-
Hypercharges13 owned
6,500
-
GEARS11 owned
1,150
-
Buffies9 owned
2,700
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1166 missing
199,910
414,180
-
GADGETS87 missing
87,000
-
STAR POWERS114 missing
228,000
-
Hypercharges57 missing
285,000
-
GEARS421 missing
428,000
-
Buffies63 missing
126,000
63,000
-
Total
325,910
1,505,180
≈ 183,109
-
Brawlers to level 11104 missing
342,030
709,250
-
GADGETS163 missing
163,000
-
STAR POWERS190 missing
380,000
-
Hypercharges95 missing
475,000
-
GEARS654 missing
664,500
-
Buffies90 missing
180,000
90,000
-
Total
522,030
2,481,750
≈ 300,378
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
ilyacot_189
#2RJVGPQC2G
Battles together25Wins together68%Their most played brawler
MandyLast together10h 35m ago -
S1mple|DMS
#LLPQPRLU9
Battles together3Wins together67%Their most played brawler
EdgarLast together10h 35m ago -
moqoboo
#22GL8LGVP
Battles together2Wins together50%Their most played brawler
NoriLast together10h 41m ago
Who they play with most: 25 battles in this period
-
ilyacot_189
#2RJVGPQC2G
Battles together25Wins together68%Their most played brawler
MandyLast together10h 35m ago -
S1mple|DMS
#LLPQPRLU9
Battles together3Wins together67%Their most played brawler
EdgarLast together10h 35m ago -
moqoboo
#22GL8LGVP
Battles together2Wins together50%Their most played brawler
NoriLast together10h 41m ago
Who they play with most: 25 battles in this period
-
ilyacot_189
#2RJVGPQC2G
Battles together25Wins together68%Their most played brawler
MandyLast together10h 35m ago -
S1mple|DMS
#LLPQPRLU9
Battles together3Wins together67%Their most played brawler
EdgarLast together10h 35m ago -
moqoboo
#22GL8LGVP
Battles together2Wins together50%Their most played brawler
NoriLast together10h 41m ago
Who they play with most in their last 25 battles
-
ilyacot_189
#2RJVGPQC2G
Battles together25Wins together68%Their most played brawler
MandyLast together10h 35m ago -
S1mple|DMS
#LLPQPRLU9
Battles together3Wins together67%Their most played brawler
EdgarLast together10h 35m ago -
moqoboo
#22GL8LGVP
Battles together2Wins together50%Their most played brawler
NoriLast together10h 41m ago
BATTLE LOG
- All brawlers
Bea 12
Spike 6
Belle 3
Ziggy 3
Lola 1
- All modes
Knockout 16
Duo Showdown 9
- All results
- Victory
- Defeat
- Draw
-
VS1m 8s
-
VS1m 39s
-
VS43s
-
VS1m 55s
-
VS41s
-
VS1m 17s
-
VS38s
-
VS49s
-
VS57s
-
VS1m
-
VS59s