PROFILE
ilarias
TROPHY ROAD
I
Highest: 71,059
WINS
RANKED
DIAMOND I
CURRENT
3,000
MYTHIC I
HIGHEST
5,561
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 649 h
3v3: 11,102 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 254 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,575 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 504 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 23 Best: MYTHIC I
- Trophy pushing 25 Average of their best 20: 1,071 trophies · 71,057 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
3,085
Season 50 · in progress
Diamond I
ilarias’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing5 / 20
Ranked
23 × 80 % = 18.4 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
25 × 20 % = 5.0 pointsAverage of their best 20: 1,071 trophies · 71,057 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 13% |
| Ranked | Top 22% |
| Best ranked rank | Top 34% |
| Prestige | Top 14% |
| Fame | Top 3.5% |
| Experience | Top 14% |
| 3v3 victories | Top 8.5% |
| Showdown victories | Top 32% |
| Brawlers at power 11 | Top 3.7% |
| Collection | Top 3.7% |
| Best streak | Top 50% |
BRAWLERS
108 / 108 Collected
1 SHELLY
912
11
1 BARLEY
1,055
11
1 BROCK
1,029
11
4 POCO
1,020
11
NITA
1,017
11
10 BULL
1,012
11
1 COLT
692
11
ROSA
638
11
EL PRIMO
514
11
TICK
1,215
11
JESSIE
1,080
11
3 RICO
1,062
11
5 PENNY
1,060
11
5 DARRYL
1,048
11
5 DYNAMIKE
1,016
11
3 JACKY
1,015
11
8-BIT
684
11
CARL
457
11
7 GUS
436
11
1 EMZ
1,060
11
PIPER
1,057
11
1 GROM
1,053
11
1 GRIFF
1,040
11
3 BEA
1,022
11
2 LARRY & LAWRIE
1,022
11
1 EDGAR
1,011
11
3 BO
1,003
11
3 BELLE
1,003
11
1 LOLA
1,002
11
1 MANDY
1,002
11
4 PEARL
1,000
11
MEEPLE
880
11
BIBI
693
11
GALE
645
11
4 NANI
633
11
BERRY
613
11
1 PAM
596
11
COLETTE
596
11
1 MAISIE
563
11
3 BONNIE
471
11
SAM
384
11
3 ASH
376
11
8 TRUNK
347
1
3 FRANK
339
8
1 STU
276
11
5 SHADE
271
11
ANGELO
265
11
2 HANK
223
4
9 BOLT
172
2
1 BYRON
1,064
11
2 TARA
1,021
11
4 FINX
1,014
11
1 SQUEAK
1,010
11
4 FANG
1,006
11
3 MELODIE
1,005
11
GENE
1,001
11
RUFFS
1,000
11
4 SPROUT
744
11
3 MAX
681
11
WILLOW
669
11
1 BUZZ
610
11
1 LILY
595
11
CHARLIE
515
11
BUSTER
506
11
11 MINA
450
11
CHUCK
434
8
1 JUJU
429
11
LUMI
406
11
2 DAMIAN
380
9
MOE
358
11
2 R-T
357
11
OLLIE
353
7
GIGI
345
7
MR. P
340
6
OTIS
335
11
MICO
332
7
1 EVE
325
6
9 CLANCY
303
7
1 GRAY
294
11
6 NAJIA
284
11
3 JANET
274
11
JAE-YONG
266
1
LOU
261
11
7 ALLI
255
11
4 COSMO
224
11
1 MORTIS
222
11
4 DOUG
202
7
WENDY
184
1
ZIGGY
155
4
2 STARR NOVA
151
11
10 GLOWY
141
11
7 VINCE
137
1
KIT
1,172
11
SPIKE
1,094
11
CROW
1,086
11
CHESTER
1,016
11
1 PIERCE
1,014
11
2 MEG
1,007
11
2 LEON
1,003
11
AMBER
1,000
11
SANDY
815
11
2 SURGE
719
11
2 CORDELIUS
458
11
KENJI
430
11
3 DRACO
368
11
NORI
322
6
3 SIRIUS
1,094
11
2 KAZE
241
11
Account value
What everything they own would cost in gems
≈ 283,709
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels343,480 power points · 712,780 coins
105,626
-
GADGETS192 owned
19,200
-
STAR POWERS168 owned
33,600
-
Hypercharges107 owned
53,500
-
GEARS179 owned
17,900
-
Buffies70 owned
21,000
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1118 missing
60,440
125,840
-
GADGETS24 missing
24,000
-
STAR POWERS48 missing
96,000
-
Hypercharges1 missing
5,000
-
GEARS486 missing
497,000
-
Buffies29 missing
58,000
29,000
-
Total
118,440
776,840
≈ 89,528
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
gabrielestar
#8088YUGL8G
Battles together25Wins together60%Their most played brawler
CosmoLast together13h 27m ago -
mothx99
#PCUGPPL2
Battles together23Wins together57%Their most played brawler
LumiLast together13h 27m ago
Who they play with most: 25 battles in this period
-
gabrielestar
#8088YUGL8G
Battles together25Wins together60%Their most played brawler
CosmoLast together13h 27m ago -
mothx99
#PCUGPPL2
Battles together23Wins together57%Their most played brawler
LumiLast together13h 27m ago
Who they play with most: 25 battles in this period
-
gabrielestar
#8088YUGL8G
Battles together25Wins together60%Their most played brawler
CosmoLast together13h 27m ago -
mothx99
#PCUGPPL2
Battles together23Wins together57%Their most played brawler
LumiLast together13h 27m ago
Who they play with most in their last 25 battles
-
gabrielestar
#8088YUGL8G
Battles together25Wins together60%Their most played brawler
CosmoLast together13h 27m ago -
mothx99
#PCUGPPL2
Battles together23Wins together57%Their most played brawler
LumiLast together13h 27m ago
BATTLE LOG
- All brawlers
Gigi 6
Ollie 4
Chuck 3
Eve 3
Ziggy 2
Nori 2
Clancy 2
Wendy 1
Mr. P 1
Maisie 1
- All modes
Knockout 8
Trio Showdown 8
Wipeout 4
Heist 3
Duo Showdown 2
- All results
- Victory
- Defeat
- Draw
-
VS46s
-
VS1m 7s
-
VS1m 27s
-
VS1m 10s
-
VS1m 1s
-
VS52s
-
VS1m 22s
-
VS58s
-
VS1m 7s
-
VS1m 43s
-
VS44s
-
VS1m 14s