PROFILE
Mixzu
TROPHY ROAD
I
Highest: 60,325
WINS
RANKED
DIAMOND II
CURRENT
3,559
LEGENDARY II
HIGHEST
7,610
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 434 h
3v3: 5,745 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,171 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,483 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 332 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 54 Best: LEGENDARY II
- Trophy pushing 25 Average of their best 20: 1,128 trophies · 60,325 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
3,559
Season 50 · in progress
Diamond II
Mixzu’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked44 / 80
- Trophy pushing5 / 20
Ranked
54 × 80 % = 43.2 pointsBest: LEGENDARY II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
25 × 20 % = 5.0 pointsAverage of their best 20: 1,128 trophies · 60,325 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 920,101 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 19% |
| Ranked | Top 15% |
| Best ranked rank | Top 3.5% |
| Prestige | Top 23% |
| Fame | Top 71% |
| Experience | Top 21% |
| 3v3 victories | Top 23% |
| Showdown victories | Top 16% |
| Brawlers at power 11 | Top 30% |
| Collection | Top 45% |
| Best streak | Top 5.0% |
BRAWLERS
102 / 108 Collected
5 SHELLY
1,010
10
BROCK
1,010
11
1 NITA
1,009
11
4 COLT
1,008
11
4 POCO
1,008
9
1 EL PRIMO
762
6
ROSA
754
6
BULL
750
6
5 BARLEY
693
9
DYNAMIKE
1,609
11
5 TICK
1,007
11
1 RICO
1,002
11
3 JESSIE
1,000
11
1 8-BIT
773
11
DARRYL
754
7
CARL
512
6
PENNY
508
5
JACKY
505
4
GUS
500
7
1 NANI
1,448
11
2 MANDY
1,273
11
1 EDGAR
1,253
11
3 PIPER
1,053
9
STU
1,043
11
6 BIBI
1,008
11
1 EMZ
1,007
11
2 MAISIE
1,000
10
ANGELO
1,000
9
1 COLETTE
813
9
1 BO
788
11
2 LARRY & LAWRIE
783
9
GALE
757
9
BERRY
660
9
PAM
525
7
ASH
524
5
1 PEARL
516
7
FRANK
515
7
GROM
509
5
BONNIE
502
5
GRIFF
501
5
BEA
499
4
LOLA
459
6
1 HANK
425
6
1 BELLE
412
6
SHADE
308
9
11 MEEPLE
300
7
SAM
273
6
TRUNK
0
4
BOLT
0
1
1 MORTIS
1,015
11
LILY
1,005
11
2 BYRON
1,000
9
1 RUFFS
878
9
CHUCK
815
11
1 MELODIE
756
11
MAX
749
7
1 SPROUT
628
9
JUJU
554
9
BUZZ
542
6
GRAY
512
7
R-T
511
7
TARA
506
6
GENE
504
4
FINX
465
11
3 JANET
391
9
7 WILLOW
375
8
FANG
355
9
7 CLANCY
223
11
MR. P
167
9
LOU
125
11
5 SQUEAK
50
5
1 NAJIA
30
11
1 CHARLIE
26
4
1 MICO
13
11
1 ZIGGY
13
1
1 DAMIAN
10
1
EVE
0
1
OTIS
0
1
DOUG
0
1
MOE
0
1
OLLIE
0
3
JAE-YONG
0
1
ALLI
0
4
MINA
0
8
GLOWY
0
1
WENDY
0
1
3 SURGE
1,258
11
CROW
1,197
11
5 KIT
1,086
11
CHESTER
1,070
11
LEON
1,028
11
SPIKE
1,020
11
4 CORDELIUS
1,018
11
1 KENJI
1,016
11
1 SANDY
839
11
MEG
749
11
DRACO
511
7
1 AMBER
50
5
PIERCE
0
1
NORI
0
3
SIRIUS
710
11
1 KAZE
227
10
Account value
What everything they own would cost in gems
≈ 145,830
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS102 owned
8103037142
30,789
-
Power levels172,340 power points · 358,570 coins
53,091
-
GADGETS89 owned
8,900
-
STAR POWERS91 owned
18,200
-
Hypercharges53 owned
26,500
-
GEARS49 owned
5,050
-
Buffies11 owned
3,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1167 missing
209,140
433,460
-
GADGETS115 missing
115,000
-
STAR POWERS113 missing
226,000
-
Hypercharges49 missing
245,000
-
GEARS580 missing
589,500
-
Buffies88 missing
176,000
88,000
-
Total
385,140
1,696,960
≈ 208,210
-
Brawlers to level 1173 missing
231,580
480,050
-
GADGETS127 missing
127,000
-
STAR POWERS125 missing
250,000
-
Hypercharges55 missing
275,000
-
GEARS616 missing
625,500
-
Buffies88 missing
176,000
88,000
-
Total
407,580
1,845,550
≈ 225,313
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 10 battles in this period
-
HŁS|ŦBGJ
#P99LLYQ
Battles together5Wins together60%Their most played brawler
EmzLast together26m 25s ago -
dombo pro
#QVVJYR222
Battles together2Wins together100%Their most played brawler
Mr. PLast together41m 5s ago
Who they play with most: 25 battles in this period
-
HŁS|ŦBGJ
#P99LLYQ
Battles together5Wins together60%Their most played brawler
EmzLast together26m 25s ago -
Kaiser
#2RCP9JLCCP
Battles together5Wins together60%Their most played brawler
GigiLast together6d 2h ago -
dombo pro
#QVVJYR222
Battles together2Wins together100%Their most played brawler
Mr. PLast together41m 5s ago
Who they play with most: 25 battles in this period
-
HŁS|ŦBGJ
#P99LLYQ
Battles together5Wins together60%Their most played brawler
EmzLast together26m 25s ago -
Kaiser
#2RCP9JLCCP
Battles together5Wins together60%Their most played brawler
GigiLast together6d 2h ago -
dombo pro
#QVVJYR222
Battles together2Wins together100%Their most played brawler
Mr. PLast together41m 5s ago
Who they play with most in their last 25 battles
-
HŁS|ŦBGJ
#P99LLYQ
Battles together5Wins together60%Their most played brawler
EmzLast together26m 25s ago -
Kaiser
#2RCP9JLCCP
Battles together5Wins together60%Their most played brawler
GigiLast together6d 2h ago -
dombo pro
#QVVJYR222
Battles together2Wins together100%Their most played brawler
Mr. PLast together41m 5s ago
BATTLE LOG
- All brawlers
Jessie 14
Nani 10
8-bit 1
- All results
- Victory
- Defeat
- Draw
-
1447
LVL11
Mixzu
1715
LVL11
HŁS|ŦBGJ
-
1437
LVL11
Mixzu
1705
LVL11
HŁS|ŦBGJ
-
1443
LVL11
Mixzu
1711
LVL11
HŁS|ŦBGJ
-
1696
LVL11
HŁS|ŦBGJ
1428
LVL11
Mixzu
-
1434
LVL11
Mixzu
1702
LVL11
HŁS|ŦBGJ
-
1440
LVL11
Mixzu
1518
LVL11
Brawler
-
1442
LVL11
Mixzu
1321
LVL11
SSG|ThOMs
-
1441
LVL11
Mixzu
1909
LVL11
dombo pro
-
1899
LVL11
dombo pro
1431
LVL11
Mixzu
-
1361
LVL11
NFS(KOTYORA)
1438
LVL11
Mixzu
-
765
LVL11
Mixzu
2014
LVL11
Alim15
-
1892
LVL11
The Punisher
988
LVL11
Mixzu
-
987
LVL11
Mixzu
2296
LVL11
Qcold
-
2177
LVL11
Best of
978
LVL11
Mixzu
-
2486
LVL11
İMP/leon
968
LVL11
Mixzu
-
973
LVL11
Mixzu
1979
LVL11
ζ͜Quelqaᴳᵒᵈ💦
-
963
LVL11
Mixzu
2205
LVL11
xikitosur26
-
2102
LVL11
Ayberk
965
LVL11
Mixzu
-
950
LVL11
Mixzu
2090
LVL11
Ayberk
-
955
LVL11
Mixzu
1034
LVL11
Dsk_8
-
959
LVL11
Mixzu
2416
LVL11
Kaiser
-
964
LVL11
Mixzu
2428
LVL11
Kaiser
-
963
LVL11
Mixzu
2431
LVL11
Kaiser
-
2425
LVL11
Kaiser
953
LVL11
Mixzu
-
944
LVL11
Mixzu
2419
LVL11
Kaiser