PROFILE
TWD=MAMİŞ
TROPHY ROAD
III
Highest: 78,082
WINS
RANKED
SILVER I
CURRENT
750
MYTHIC I
HIGHEST
6,474
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 709 h
3v3: 8,486 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,659 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,393 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 539 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 25 Best: MYTHIC I
- Trophy pushing 25 Average of their best 20: 1,041 trophies · 78,080 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
TWD=MAMİŞ’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked20 / 80
- Trophy pushing5 / 20
Ranked
25 × 80 % = 20.0 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
25 × 20 % = 5.0 pointsAverage of their best 20: 1,041 trophies · 78,080 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 9.1% |
| Ranked | Top 85% |
| Best ranked rank | Top 34% |
| Prestige | Top 31% |
| Fame | Top 9.7% |
| Experience | Top 4.8% |
| 3v3 victories | Top 14% |
| Showdown victories | Top 3.1% |
| Brawlers at power 11 | Top 7.8% |
| Collection | Top 15% |
| Best streak | Top 89% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,000
11
3 POCO
1,022
11
1 NITA
1,008
11
BROCK
1,000
11
COLT
777
11
ROSA
628
11
EL PRIMO
611
10
BARLEY
606
11
1 BULL
600
11
5 RICO
1,011
11
DYNAMIKE
759
11
1 8-BIT
755
11
JACKY
724
11
JESSIE
704
11
1 GUS
678
11
CARL
611
10
2 PENNY
603
11
1 DARRYL
601
10
TICK
516
10
BEA
1,071
11
3 BIBI
1,067
11
3 MANDY
1,049
11
6 PIPER
1,029
11
3 EDGAR
1,001
11
4 PEARL
1,000
10
ANGELO
1,000
11
1 COLETTE
869
11
FRANK
818
10
BERRY
796
11
BELLE
788
11
2 BONNIE
759
10
2 BO
758
11
2 MAISIE
738
11
EMZ
726
11
1 NANI
698
10
HANK
649
11
PAM
642
10
3 MEEPLE
613
11
5 TRUNK
613
11
1 LARRY & LAWRIE
611
10
6 SHADE
611
10
1 ASH
607
11
3 LOLA
607
10
2 STU
605
10
GROM
604
10
4 GALE
603
10
2 SAM
602
10
2 GRIFF
600
11
BOLT
515
10
2 FANG
1,055
11
2 JANET
1,021
11
1 TARA
1,010
11
4 GRAY
1,009
11
BYRON
1,005
10
6 LILY
1,001
11
8 MORTIS
1,000
11
MICO
1,000
11
3 EVE
850
11
7 MAX
788
11
1 MR. P
755
11
MELODIE
747
11
GIGI
701
10
1 GENE
699
11
4 BUZZ
686
11
1 MINA
673
10
LUMI
672
11
R-T
650
11
MOE
639
10
3 DOUG
638
11
CHARLIE
634
10
RUFFS
623
11
VINCE
622
10
LOU
616
11
SPROUT
613
11
4 JUJU
609
11
2 SQUEAK
608
10
3 WENDY
607
11
1 BUSTER
606
10
1 NAJIA
605
11
2 CHUCK
603
10
2 ALLI
603
10
2 WILLOW
602
10
OTIS
600
11
CLANCY
590
10
ZIGGY
550
11
OLLIE
545
10
GLOWY
539
10
6 STARR NOVA
527
11
1 FINX
512
11
1 DAMIAN
508
11
2 JAE-YONG
507
10
3 COSMO
501
10
2 SANDY
1,032
11
2 LEON
1,004
11
KIT
1,000
10
AMBER
745
11
CHESTER
714
11
1 CROW
680
11
7 CORDELIUS
680
10
1 SURGE
637
10
1 SPIKE
615
10
1 MEG
611
10
2 KENJI
604
11
NORI
603
11
DRACO
554
10
PIERCE
546
11
3 SIRIUS
654
11
2 KAZE
609
10
Account value
What everything they own would cost in gems
≈ 244,327
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels346,320 power points · 726,620 coins
107,294
-
GADGETS216 owned
21,600
-
STAR POWERS149 owned
29,800
-
Hypercharges87 owned
43,500
-
GEARS28 owned
2,950
-
Buffies21 owned
6,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1140 missing
57,600
112,000
-
GADGETSAll done!
-
STAR POWERS67 missing
134,000
-
Hypercharges21 missing
105,000
-
GEARS637 missing
646,500
-
Buffies78 missing
156,000
78,000
-
Total
213,600
1,075,500
≈ 128,910
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
paracıklar 💰
#P8JQG9QQP
Battles together17Wins together59%Their most played brawler
ColetteLast together18h 22m ago
Who they play with most: 25 battles in this period
-
paracıklar 💰
#P8JQG9QQP
Battles together17Wins together59%Their most played brawler
ColetteLast together18h 22m ago
Who they play with most: 25 battles in this period
-
paracıklar 💰
#P8JQG9QQP
Battles together17Wins together59%Their most played brawler
ColetteLast together18h 22m ago
Who they play with most in their last 25 battles
-
paracıklar 💰
#P8JQG9QQP
Battles together17Wins together59%Their most played brawler
ColetteLast together18h 22m ago
BATTLE LOG
- All brawlers
Mina 12
Ollie 8
Vince 5
- All modes
Mega Duo Showdown 14
Brawl Ball 7
Knockout 3
Solo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS49s
-
VS2m 30s
-
VS1m 10s
-
VS1m 22s
-
VS38s
-
VS1m 30s
-
VS1m 22s
-
VS1m 59s
-
VS2m 26s
-
VS2m 9s
-
794
LVL11
paracıklar 💰
668
LVL10
TWD=MAMİŞ
-
793
LVL11
paracıklar 💰
667
LVL10
TWD=MAMİŞ
-
798
LVL11
paracıklar 💰
672
LVL10
TWD=MAMİŞ
-
656
LVL10
TWD=MAMİŞ
782
LVL11
paracıklar 💰
-
767
LVL11
paracıklar 💰
641
LVL10
TWD=MAMİŞ
-
765
LVL11
paracıklar 💰
639
LVL10
TWD=MAMİŞ
-
767
LVL11
paracıklar 💰
641
LVL10
TWD=MAMİŞ
-
756
LVL11
paracıklar 💰
630
LVL10
TWD=MAMİŞ
-
746
LVL11
paracıklar 💰
620
LVL10
TWD=MAMİŞ
-
749
LVL11
paracıklar 💰
623
LVL10
TWD=MAMİŞ
-
626
LVL10
TWD=MAMİŞ
752
LVL11
paracıklar 💰
-
737
LVL11
paracıklar 💰
610
LVL10
TWD=MAMİŞ
-
640
LVL11
paracıklar 💰
609
LVL10
TWD=MAMİŞ
-
614
LVL10
TWD=MAMİŞ
696
LVL11
paracıklar 💰