PROFILE
jirkQ☠️
TROPHY ROAD
IV
Highest: 123,336
WINS
RANKED
MYTHIC III
CURRENT
5,696
LEGENDARY I
HIGHEST
7,190
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 1,023 h
3v3: 13,617 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 3,400 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,612 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 783 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 52 Best: LEGENDARY I
- Trophy pushing 51 Average of their best 20: 1,711 trophies · 123,336 total trophies · 2 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
5,696
Season 50 · in progress
Mythic III
jirkQ☠️’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked42 / 80
- Trophy pushing10 / 20
Ranked
52 × 80 % = 41.6 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
51 × 20 % = 10.2 pointsAverage of their best 20: 1,711 trophies · 123,336 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 0.93% |
| Ranked | Top 2.2% |
| Best ranked rank | Top 8.5% |
| Prestige | Top 0.57% |
| Fame | Top 9.9% |
| Experience | Top 4.9% |
| 3v3 victories | Top 5.6% |
| Showdown victories | Top 1.8% |
| Brawlers at power 11 | Top 8.9% |
| Collection | Top 5.9% |
| Best streak | Top 4.3% |
BRAWLERS
107 / 108 Collected
4 SHELLY
1,103
11
BULL
2,000
11
2 COLT
1,118
11
7 ROSA
1,103
11
4 BROCK
1,011
11
3 EL PRIMO
1,010
9
1 BARLEY
1,005
11
NITA
1,003
11
POCO
1,002
11
JACKY
2,014
11
5 DYNAMIKE
2,011
11
1 CARL
1,101
11
4 GUS
1,051
11
1 RICO
1,049
11
3 DARRYL
1,009
8
1 JESSIE
1,008
11
TICK
1,007
8
2 8-BIT
1,005
11
1 PENNY
1,004
8
SHADE
2,580
11
1 BIBI
2,006
11
1 COLETTE
1,519
11
STU
1,283
11
EDGAR
1,163
11
FRANK
1,130
11
2 GALE
1,108
11
3 BO
1,106
11
2 ANGELO
1,104
11
3 MANDY
1,102
11
NANI
1,057
9
3 PAM
1,014
9
8 MAISIE
1,014
7
2 BEA
1,013
11
4 ASH
1,013
7
3 MEEPLE
1,012
8
1 PIPER
1,010
11
1 GROM
1,009
8
2 BONNIE
1,009
7
14 TRUNK
1,008
7
2 GRIFF
1,006
7
3 BERRY
1,005
11
3 LARRY & LAWRIE
1,004
8
9 BOLT
1,003
10
1 EMZ
1,002
8
4 BELLE
1,000
11
LOLA
1,000
7
SAM
1,000
7
HANK
1,000
9
4 PEARL
1,000
7
1 MELODIE
2,022
11
3 MICO
2,002
11
2 MINA
1,856
11
3 FANG
1,531
11
MORTIS
1,441
11
STARR NOVA
1,312
11
LILY
1,228
11
1 BYRON
1,215
11
1 DOUG
1,150
11
NAJIA
1,129
11
7 WENDY
1,122
11
2 GLOWY
1,120
11
6 CHUCK
1,112
11
3 SPROUT
1,111
11
3 DAMIAN
1,110
11
2 JANET
1,022
11
5 JUJU
1,015
11
1 TARA
1,014
11
8 SQUEAK
1,013
8
3 OTIS
1,012
7
WILLOW
1,011
11
5 CHARLIE
1,011
7
6 MOE
1,010
7
ALLI
1,010
11
3 LOU
1,009
7
18 BUSTER
1,009
7
BUZZ
1,008
11
3 COSMO
1,008
11
2 MR. P
1,007
7
4 RUFFS
1,005
7
1 JAE-YONG
1,005
7
4 EVE
1,004
8
5 GIGI
1,004
7
4 GENE
1,003
11
2 GRAY
1,003
8
3 OLLIE
1,003
9
1 R-T
1,002
7
2 FINX
1,002
9
1 CLANCY
1,001
7
2 MAX
1,000
8
6 LUMI
1,000
7
ZIGGY
1,000
8
KIT
2,000
11
SURGE
1,253
11
2 CROW
1,111
11
1 SPIKE
1,101
11
7 PIERCE
1,101
11
1 KENJI
1,030
11
1 LEON
1,027
11
2 CORDELIUS
1,021
11
1 NORI
1,010
11
CHESTER
1,008
11
2 SANDY
1,006
7
1 AMBER
1,004
7
2 MEG
1,003
7
2 DRACO
1,000
11
1 SIRIUS
2,113
11
1 KAZE
1,002
11
Account value
What everything they own would cost in gems
≈ 245,521
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels276,140 power points · 574,230 coins
85,037
-
GADGETS213 owned
21,300
-
STAR POWERS144 owned
28,800
-
Hypercharges102 owned
51,000
-
GEARS147 owned
14,850
-
Buffies40 owned
12,000
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1142 missing
124,040
256,625
-
GADGETS1 missing
1,000
-
STAR POWERS70 missing
140,000
-
Hypercharges5 missing
25,000
-
GEARS512 missing
521,500
-
Buffies59 missing
118,000
59,000
-
Total
242,040
1,003,125
≈ 124,517
-
Brawlers to level 1143 missing
127,780
264,390
-
GADGETS3 missing
3,000
-
STAR POWERS72 missing
144,000
-
Hypercharges6 missing
30,000
-
GEARS518 missing
527,500
-
Buffies59 missing
118,000
59,000
-
Total
245,780
1,027,890
≈ 127,367
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
ANTON!Nシ🏴
#R29LCU2RQ
Battles together3Wins together0%Their most played brawler
FinxLast together1d 3h ago -
путь 45к
#G0PQGPULC
Battles together2Wins together50%Their most played brawler
GriffLast together1d 4h ago
Who they play with most: 25 battles in this period
-
ANTON!Nシ🏴
#R29LCU2RQ
Battles together3Wins together0%Their most played brawler
FinxLast together1d 3h ago -
путь 45к
#G0PQGPULC
Battles together2Wins together50%Their most played brawler
GriffLast together1d 4h ago
Who they play with most in their last 25 battles
-
ANTON!Nシ🏴
#R29LCU2RQ
Battles together3Wins together0%Their most played brawler
FinxLast together1d 3h ago -
путь 45к
#G0PQGPULC
Battles together2Wins together50%Their most played brawler
GriffLast together1d 4h ago
BATTLE LOG
- All modes
Solo Showdown 15
Brawl Ball 7
Mega Duo Showdown 2
Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
1845
LVL11
ANTON!Nシ🏴
1827
LVL11
jirkQ☠️
-
1852
LVL11
ANTON!Nシ🏴
1834
LVL11
jirkQ☠️
-
VS2m 30s
-
VS1m 31s
-
VS1m 8s
-
VS1m 44s
-
VS2m 30s
-
VS51s
-
VS1m 24s