PROFILE
sebastian123
TROPHY ROAD
III
Highest: 38,173
WINS
RANKED
SILVER I
CURRENT
750
MYTHIC I
HIGHEST
5,210
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 324 h
3v3: 4,902 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 379 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,116 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 250 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 25 Best: MYTHIC I
- Trophy pushing 17 Average of their best 20: 796 trophies · 38,173 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 18 battles
sebastian123’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked20 / 80
- Trophy pushing3 / 20
Ranked
25 × 80 % = 20.0 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
17 × 20 % = 3.4 pointsAverage of their best 20: 796 trophies · 38,173 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 43% |
| Ranked | Top 84% |
| Best ranked rank | Top 33% |
| Prestige | Top 67% |
| Fame | Top 36% |
| Experience | Top 31% |
| 3v3 victories | Top 27% |
| Showdown victories | Top 40% |
| Brawlers at power 11 | Top 38% |
| Collection | Top 38% |
| Best streak | Top 62% |
BRAWLERS
105 / 108 Collected
1 SHELLY
458
9
4 EL PRIMO
890
11
POCO
611
11
4 BROCK
476
8
1 BULL
472
9
COLT
457
8
BARLEY
351
8
1 NITA
277
9
2 ROSA
227
6
3 DYNAMIKE
783
11
3 RICO
561
8
7 JESSIE
543
11
TICK
315
7
5 DARRYL
299
8
1 PENNY
293
7
8-BIT
282
7
3 GUS
243
7
6 CARL
239
6
4 JACKY
49
7
1 EDGAR
1,230
11
6 MANDY
653
11
4 GROM
646
10
4 FRANK
499
11
1 EMZ
499
8
BO
487
9
1 LOLA
431
9
1 PAM
423
8
2 BIBI
411
7
2 PIPER
383
7
GALE
319
9
GRIFF
319
8
2 LARRY & LAWRIE
316
10
2 MAISIE
272
7
1 ASH
251
6
4 BERRY
239
7
3 SHADE
238
10
3 BONNIE
236
5
4 TRUNK
229
9
1 BELLE
226
6
4 PEARL
215
7
ANGELO
204
8
2 HANK
139
4
1 STU
134
7
2 BEA
111
4
1 MEEPLE
109
6
9 NANI
108
5
1 COLETTE
77
5
6 SAM
66
4
BOLT
0
4
LILY
1,082
11
1 OTIS
650
11
1 MOE
617
10
MAX
590
11
2 FANG
578
9
BUZZ
565
9
3 SQUEAK
502
9
1 JANET
474
10
4 RUFFS
435
9
1 FINX
399
8
3 DOUG
396
11
6 MICO
394
10
3 LOU
391
7
1 WILLOW
374
10
SPROUT
360
5
2 GLOWY
284
10
GRAY
277
8
1 TARA
274
9
1 MR. P
271
6
LUMI
261
11
GENE
240
7
MORTIS
238
8
4 BUSTER
236
8
JUJU
220
6
R-T
208
6
1 JAE-YONG
190
6
13 ALLI
190
10
11 GIGI
155
7
3 CHUCK
128
9
9 MELODIE
126
9
1 BYRON
98
5
7 DAMIAN
91
11
3 EVE
37
8
3 OLLIE
33
8
1 CHARLIE
10
4
CLANCY
0
7
MINA
0
1
ZIGGY
0
9
NAJIA
0
8
STARR NOVA
0
11
1 CROW
1,250
11
1 LEON
1,132
11
4 CHESTER
1,121
11
1 SURGE
699
11
9 CORDELIUS
600
11
2 KENJI
540
11
7 SPIKE
529
11
AMBER
505
11
KIT
490
10
1 SANDY
455
11
2 PIERCE
305
10
1 DRACO
267
11
13 MEG
206
11
5 NORI
0
11
SIRIUS
1,095
11
3 KAZE
309
11
Account value
What everything they own would cost in gems
≈ 152,675
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS105 owned
8103040142
31,836
-
Power levels176,920 power points · 370,465 coins
54,739
-
GADGETS107 owned
10,700
-
STAR POWERS76 owned
15,200
-
Hypercharges58 owned
29,000
-
GEARS68 owned
7,000
-
Buffies14 owned
4,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1177 missing
215,780
444,860
-
GADGETS103 missing
103,000
-
STAR POWERS134 missing
268,000
-
Hypercharges47 missing
235,000
-
GEARS579 missing
588,000
-
Buffies85 missing
170,000
85,000
-
Total
385,780
1,723,860
≈ 210,964
-
Brawlers to level 1180 missing
227,000
468,155
-
GADGETS109 missing
109,000
-
STAR POWERS140 missing
280,000
-
Hypercharges50 missing
250,000
-
GEARS597 missing
606,000
-
Buffies85 missing
170,000
85,000
-
Total
397,000
1,798,155
≈ 219,516
What money can’t buy
Progress
ExampleStatistics
Last 18 battles (friendly games not included)
BATTLE LOG
- All brawlers
Nori 6
Crow 5
Max 3
Sirius 2
Leon 1
Cordelius 1
- All modes
Mega Duo Showdown 15
Soul Collector 2
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
VS1m 45s
-
SPECIAL CHALLENGE
VS48s
-
SPECIAL CHALLENGE
VS1m 8s
-
SPECIAL CHALLENGE
703
LVL11
sebastian123
702
LVL11
𝓓𝓕|𝓡𝓸𝓭𝓻𝓲
-
SPECIAL CHALLENGE
603
LVL11
hector papi
702
LVL11
sebastian123
-
SPECIAL CHALLENGE
601
LVL11
darknight
602
LVL11
sebastian123
-
SPECIAL CHALLENGE
502
LVL11
sebastian123
503
LVL11
𝑨𝒓𝒊𝒚𝒖𝒉✮⋆˙
-
SPECIAL CHALLENGE
503
LVL11
sebastian123
500
LVL11
そㅤSubiratsㅤ弔
-
SPECIAL CHALLENGE
502
LVL11
sebastian123
502
LVL11
Paola ❤️🐱
-
SPECIAL CHALLENGE
503
LVL11
sebastian123
502
LVL11
INSANO GOLOSO🥵
-
SPECIAL CHALLENGE
501
LVL11
Kinan
502
LVL11
sebastian123
-
SPECIAL CHALLENGE
503
LVL11
I'm Atomic
501
LVL11
sebastian123
-
SPECIAL CHALLENGE
401
LVL11
TH_COSIDITO
401
LVL11
sebastian123
-
SPECIAL CHALLENGE
403
LVL11
GordoInsano
400
LVL11
sebastian123
-
SPECIAL CHALLENGE
302
LVL11
fish
300
LVL11
sebastian123
-
SPECIAL CHALLENGE
200
LVL11
sebastian123
5
LVL11
@talebrawl
-
SPECIAL CHALLENGE
100
LVL11
sebastian123
5
LVL11
Brawler
-
SPECIAL CHALLENGE
0
LVL11
sebastian123
5
LVL11
Brawler