PROFILE
дед инсайдик
TROPHY ROAD
III
Highest: 47,622
WINS
RANKED
SILVER II
CURRENT
1,217
DIAMOND I
HIGHEST
4,731
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 302 h
3v3: 2,944 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 536 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,495 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 228 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 13 Best: DIAMOND I
- Trophy pushing 22 Average of their best 20: 927 trophies · 47,622 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
1,217
Season 50 · in progress
Silver II
дед инсайдик’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked10 / 80
- Trophy pushing4 / 20
Ranked
13 × 80 % = 10.4 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
22 × 20 % = 4.4 pointsAverage of their best 20: 927 trophies · 47,622 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 33% |
| Ranked | Top 64% |
| Best ranked rank | Top 67% |
| Prestige | Top 52% |
| Fame | Top 40% |
| Experience | Top 25% |
| 3v3 victories | Top 44% |
| Showdown victories | Top 13% |
| Brawlers at power 11 | Top 49% |
| Collection | Top 33% |
| Best streak | Top 18% |
BRAWLERS
106 / 108 Collected
SHELLY
490
11
COLT
500
11
BROCK
500
8
BARLEY
500
9
NITA
500
9
EL PRIMO
500
9
POCO
500
9
ROSA
500
8
BULL
494
9
RICO
500
8
JESSIE
500
8
DYNAMIKE
500
9
DARRYL
500
9
PENNY
500
10
TICK
500
8
CARL
500
8
8-BIT
500
8
JACKY
500
9
3 GUS
343
7
4 PIPER
2,006
11
3 EDGAR
1,223
11
1 BEA
1,002
11
7 COLETTE
1,002
11
2 BIBI
1,000
11
EMZ
918
11
BO
500
11
PAM
500
8
FRANK
500
7
GALE
500
7
BELLE
500
7
GRIFF
500
8
ASH
500
10
LOLA
500
8
STU
497
8
NANI
494
9
GROM
453
8
1 SHADE
344
7
LARRY & LAWRIE
338
7
5 SAM
332
7
1 MANDY
323
7
BONNIE
320
8
PEARL
309
4
MAISIE
292
7
2 BERRY
290
7
HANK
266
9
ANGELO
260
5
2 MEEPLE
162
7
6 TRUNK
88
7
1 BOLT
13
4
6 STARR NOVA
1,008
11
1 TARA
1,001
11
2 SQUEAK
553
10
4 MAX
535
10
2 BUZZ
527
11
2 BYRON
509
8
MORTIS
500
11
GENE
500
8
MR. P
500
8
SPROUT
500
8
RUFFS
500
9
EVE
500
7
1 MELODIE
481
11
LOU
477
7
FANG
467
7
1 CHARLIE
417
4
2 LILY
402
7
3 MICO
400
7
2 JUJU
395
11
JANET
365
8
WILLOW
349
7
DOUG
345
5
2 MOE
342
7
OTIS
315
7
1 CLANCY
314
7
BUSTER
313
9
ALLI
272
11
CHUCK
265
5
2 GRAY
254
7
R-T
244
9
1 OLLIE
209
7
JAE-YONG
147
7
9 LUMI
114
7
2 FINX
113
7
MINA
94
7
6 WENDY
87
10
4 ZIGGY
59
7
4 DAMIAN
58
7
3 GIGI
39
7
1 NAJIA
17
4
1 GLOWY
13
4
1 SPIKE
1,044
11
6 KIT
1,022
11
17 LEON
1,003
11
1 SANDY
1,002
11
CROW
537
11
SURGE
495
9
KENJI
423
10
CHESTER
413
7
2 CORDELIUS
411
7
2 DRACO
348
6
AMBER
333
7
MEG
307
7
12 PIERCE
215
7
NORI
0
2
1 KAZE
179
7
SIRIUS
131
11
Account value
What everything they own would cost in gems
≈ 151,322
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS106 owned
8103041142
32,185
-
Power levels151,390 power points · 316,480 coins
46,787
-
GADGETS149 owned
14,900
-
STAR POWERS84 owned
16,800
-
Hypercharges52 owned
26,000
-
GEARS50 owned
5,050
-
Buffies32 owned
9,600
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1184 missing
245,050
506,610
-
GADGETS63 missing
63,000
-
STAR POWERS128 missing
256,000
-
Hypercharges54 missing
270,000
-
GEARS603 missing
613,500
-
Buffies67 missing
134,000
67,000
-
Total
379,050
1,776,110
≈ 215,516
-
Brawlers to level 1186 missing
252,530
522,140
-
GADGETS67 missing
67,000
-
STAR POWERS132 missing
264,000
-
Hypercharges56 missing
280,000
-
GEARS615 missing
625,500
-
Buffies67 missing
134,000
67,000
-
Total
386,530
1,825,640
≈ 221,217
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
QLS|bloody
#8YR8P8Y0L
Battles together25Wins together68%Their most played brawler
AlliLast together13h 22m ago
Who they play with most: 25 battles in this period
-
QLS|bloody
#8YR8P8Y0L
Battles together25Wins together68%Their most played brawler
AlliLast together13h 22m ago
Who they play with most: 25 battles in this period
-
QLS|bloody
#8YR8P8Y0L
Battles together25Wins together68%Their most played brawler
AlliLast together13h 22m ago
Who they play with most in their last 25 battles
-
QLS|bloody
#8YR8P8Y0L
Battles together25Wins together68%Their most played brawler
AlliLast together13h 22m ago
BATTLE LOG
- All brawlers
Emz 13
Edgar 10
Kit 2
- All results
- Victory
- Defeat
- Draw
-
1222
LVL11
QLS|bloody
1206
LVL11
дед инсайдик
-
1211
LVL11
QLS|bloody
1195
LVL11
дед инсайдик
-
1196
LVL11
QLS|bloody
1180
LVL11
дед инсайдик
-
1200
LVL11
QLS|bloody
1183
LVL11
дед инсайдик
-
1206
LVL11
QLS|bloody
1188
LVL11
дед инсайдик
-
1187
LVL11
QLS|bloody
1167
LVL11
дед инсайдик
-
1169
LVL11
дед инсайдик
1189
LVL11
QLS|bloody
-
1178
LVL11
QLS|bloody
1156
LVL11
дед инсайдик
-
1166
LVL11
QLS|bloody
1142
LVL11
дед инсайдик
-
1124
LVL11
дед инсайдик
1150
LVL11
QLS|bloody
-
1012
LVL11
дед инсайдик
1094
LVL11
QLS|bloody
-
1086
LVL11
QLS|bloody
1000
LVL11
дед инсайдик
-
1015
LVL11
QLS|bloody
922
LVL11
дед инсайдик
-
1000
LVL11
QLS|bloody
907
LVL11
дед инсайдик
-
1006
LVL11
QLS|bloody
912
LVL11
дед инсайдик
-
1149
LVL11
QLS|bloody
910
LVL11
дед инсайдик
-
1148
LVL11
QLS|bloody
908
LVL11
дед инсайдик
-
900
LVL11
дед инсайдик
1140
LVL11
QLS|bloody
-
902
LVL11
дед инсайдик
1143
LVL11
QLS|bloody
-
1132
LVL11
QLS|bloody
891
LVL11
дед инсайдик
-
1117
LVL11
QLS|bloody
876
LVL11
дед инсайдик
-
879
LVL11
дед инсайдик
1121
LVL11
QLS|bloody
-
1115
LVL11
QLS|bloody
873
LVL11
дед инсайдик
-
1100
LVL11
QLS|bloody
858
LVL11
дед инсайдик
-
1103
LVL11
QLS|bloody
860
LVL11
дед инсайдик