PROFILE
𝕲𝕿𝕬 𝕾𝖆𝖓 �
TROPHY ROAD
II
Highest: 34,377
WINS
RANKED
GOLD I
CURRENT
1,992
DIAMOND III
HIGHEST
5,045
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 370 h
3v3: 5,978 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 879 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 305 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 286 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 18 Best: DIAMOND III
- Trophy pushing 17 Average of their best 20: 784 trophies · 34,377 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
-
2,184
Season 50 · in progress
Gold II
𝕲𝕿𝕬 𝕾𝖆𝖓 �’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing3 / 20
Ranked
18 × 80 % = 14.4 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
17 × 20 % = 3.4 pointsAverage of their best 20: 784 trophies · 34,377 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 919,463 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 49% |
| Ranked | Top 37% |
| Best ranked rank | Top 45% |
| Prestige | Top 67% |
| Fame | Top 15% |
| Experience | Top 31% |
| 3v3 victories | Top 22% |
| Showdown victories | Top 50% |
| Brawlers at power 11 | Top 31% |
| Collection | Top 13% |
| Best streak | Top 43% |
BRAWLERS
108 / 108 Collected
SHELLY
1,008
11
1 BULL
704
11
1 BROCK
659
11
4 COLT
591
11
2 NITA
413
9
1 EL PRIMO
317
6
2 POCO
302
7
1 ROSA
294
7
1 BARLEY
281
7
2 PENNY
539
11
1 GUS
496
11
JESSIE
440
11
1 DARRYL
409
7
1 RICO
365
7
2 8-BIT
322
7
1 DYNAMIKE
315
3
1 TICK
315
7
1 JACKY
259
4
1 CARL
235
7
EDGAR
1,019
11
STU
1,009
11
GALE
624
10
EMZ
618
11
2 BEA
614
11
1 MAISIE
614
11
5 GRIFF
579
11
4 PIPER
557
10
1 SAM
547
9
6 PAM
389
7
8 COLETTE
357
10
5 HANK
352
11
15 SHADE
315
11
BO
296
9
4 LARRY & LAWRIE
281
10
4 BERRY
261
11
4 MEEPLE
189
10
1 BONNIE
169
6
1 GROM
110
4
BIBI
106
5
7 FRANK
89
1
6 PEARL
77
1
1 NANI
63
4
1 ANGELO
59
8
5 ASH
52
1
3 TRUNK
29
9
1 BELLE
10
1
1 LOLA
10
1
1 MANDY
10
1
BOLT
0
1
8 MORTIS
1,130
11
3 BUZZ
833
11
1 CHARLIE
630
11
1 OLLIE
566
11
2 LOU
544
10
2 OTIS
534
10
1 TARA
518
9
1 MAX
517
9
4 LILY
513
11
2 DAMIAN
440
10
1 WILLOW
438
9
1 GENE
429
9
1 CHUCK
398
9
3 MICO
375
9
BUSTER
372
9
3 ALLI
314
10
2 MELODIE
273
11
15 NAJIA
266
11
1 GRAY
250
7
1 R-T
228
6
1 MOE
208
6
2 LUMI
152
11
1 ZIGGY
148
11
11 JUJU
135
8
1 SPROUT
109
1
1 BYRON
85
1
6 WENDY
75
2
6 SQUEAK
65
1
1 MINA
48
1
4 CLANCY
40
1
2 RUFFS
19
1
2 EVE
19
1
2 JANET
19
1
2 DOUG
19
5
2 GIGI
19
1
1 MR. P
10
1
1 FANG
10
1
1 FINX
10
1
1 JAE-YONG
10
1
1 GLOWY
10
9
STARR NOVA
0
8
COSMO
0
1
VINCE
0
11
2 KENJI
1,149
11
2 CORDELIUS
1,021
11
CROW
722
11
2 KIT
544
11
3 SURGE
533
10
2 PIERCE
360
11
SPIKE
239
11
2 MEG
211
4
6 SANDY
75
1
5 LEON
60
8
5 DRACO
60
1
1 CHESTER
44
1
2 AMBER
19
10
NORI
0
7
7 SIRIUS
762
11
9 KAZE
131
5
Account value
What everything they own would cost in gems
≈ 198,777
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels177,050 power points · 370,385 coins
54,744
-
GADGETS142 owned
14,200
-
STAR POWERS112 owned
22,400
-
Hypercharges83 owned
41,500
-
GEARS107 owned
10,850
-
Buffies74 owned
22,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1175 missing
226,870
468,235
-
GADGETS74 missing
74,000
-
STAR POWERS104 missing
208,000
-
Hypercharges25 missing
125,000
-
GEARS558 missing
567,500
-
Buffies25 missing
50,000
25,000
-
Total
276,870
1,467,735
≈ 174,461
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 1 | 100% | — | |
| 4 | 0% | 0% | |
| 20 | 60% | — |
BATTLE LOG
- All brawlers
Vince 11
Meg 8
Chester 2
Najia 1
Kit 1
Byron 1
Edgar 1
- All match types
Challenges 20
Ranked 4
Trophies 1
- All modes
Mega Duo Showdown 21
Knockout 1
Gem Grab 1
Hot Zone 1
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
803
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
702
LVL11
jL
-
SPECIAL CHALLENGE
703
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
703
LVL11
Amonixx2
-
SPECIAL CHALLENGE
602
LVL11
Michaa
603
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
-
SPECIAL CHALLENGE
602
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
703
LVL11
Bot ;3
-
SPECIAL CHALLENGE
603
LVL11
Noelzinxx
603
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
-
SPECIAL CHALLENGE
602
LVL11
Adrian@6661
602
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
-
SPECIAL CHALLENGE
803
LVL11
I love
603
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
-
SPECIAL CHALLENGE
602
LVL11
zd
602
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
-
SPECIAL CHALLENGE
503
LVL11
NickGuTopsBr
502
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
-
SPECIAL CHALLENGE
502
LVL11
Omare
503
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
-
SPECIAL CHALLENGE
502
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
503
LVL11
KP |ALƐON|UWU
-
RANKED
VS1m 3s
-
RANKED
VS1m 39s
-
SPECIAL CHALLENGE
302
LVL11
CeKo
503
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
-
SPECIAL CHALLENGE
502
LVL11
Portalz⛩️🍃
502
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
-
SPECIAL CHALLENGE
300
LVL11
NYzk Gear 3
402
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
-
SPECIAL CHALLENGE
401
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
403
LVL11
DranceR
-
85
LVL11
B;spo_sr
528
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
-
SPECIAL CHALLENGE
301
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
301
LVL11
a lenda
-
SPECIAL CHALLENGE
201
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
202
LVL11
Miguel
-
SPECIAL CHALLENGE
101
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
101
LVL11
Zgyl
-
SPECIAL CHALLENGE
1
LVL11
YT|Helena Br
1
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
-
SPECIAL CHALLENGE
0
LVL11
GTOVANE
0
LVL11
𝕲𝕿𝕬 𝕾𝖆𝖓 �
-
RANKED
VS1m 16s
-
RANKED
VS52s