PROFILE
Arthur
TROPHY ROAD
I
Highest: 82,538
WINS
RANKED
DIAMOND II
CURRENT
3,755
DIAMOND III
HIGHEST
5,019
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 465 h
3v3: 4,429 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,589 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,955 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 350 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 20 Best: DIAMOND III
- Trophy pushing 58 Average of their best 20: 2,023 trophies · 82,538 total trophies · 5 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
3,956
Season 50 · in progress
Diamond II
Arthur’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked16 / 80
- Trophy pushing12 / 20
Ranked
20 × 80 % = 16.0 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
58 × 20 % = 11.6 pointsAverage of their best 20: 2,023 trophies · 82,538 total trophies · 5 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 7.6% |
| Ranked | Top 13% |
| Best ranked rank | Top 46% |
| Prestige | Top 6.5% |
| Fame | Top 19% |
| Experience | Top 21% |
| 3v3 victories | Top 31% |
| Showdown victories | Top 4.4% |
| Brawlers at power 11 | Top 23% |
| Collection | Top 22% |
| Best streak | Top 13% |
BRAWLERS
108 / 108 Collected
6 SHELLY
2,024
11
BROCK
2,011
11
3 POCO
2,007
11
EL PRIMO
1,196
11
COLT
434
7
NITA
352
7
BARLEY
340
7
1 BULL
315
5
3 ROSA
305
8
8-BIT
1,069
11
DYNAMIKE
1,063
11
1 RICO
1,003
11
CARL
579
8
1 DARRYL
421
8
JESSIE
342
8
JACKY
280
7
2 TICK
235
4
1 GUS
213
4
PENNY
207
5
1 FRANK
2,040
11
2 BO
2,016
11
8 MANDY
2,012
11
9 EDGAR
2,011
11
GRIFF
2,000
11
1 STU
1,477
11
4 GALE
1,266
11
PEARL
1,069
11
6 EMZ
1,022
11
1 MAISIE
1,015
11
MEEPLE
1,015
11
15 LARRY & LAWRIE
1,004
11
PIPER
1,000
11
1 TRUNK
1,000
11
BERRY
543
8
1 BIBI
497
7
NANI
399
8
1 SHADE
299
8
BELLE
291
4
HANK
285
9
ASH
283
7
ANGELO
281
9
4 GROM
258
7
3 COLETTE
254
4
4 BONNIE
254
3
1 BEA
233
4
1 LOLA
222
3
SAM
222
4
1 PAM
211
4
13 BOLT
208
6
LILY
2,122
11
8 BYRON
2,007
11
MORTIS
2,002
11
MAX
2,000
11
9 TARA
1,035
11
6 STARR NOVA
1,009
11
1 FANG
1,006
11
2 LOU
1,002
11
1 BUZZ
1,002
11
EVE
644
11
BUSTER
635
10
DOUG
596
7
2 JAE-YONG
418
7
DAMIAN
408
7
ALLI
400
7
12 CLANCY
390
6
3 SQUEAK
324
6
FINX
311
8
MICO
308
7
NAJIA
299
7
1 GENE
281
7
1 RUFFS
258
6
1 WILLOW
258
7
2 JUJU
257
7
2 SPROUT
254
5
GLOWY
253
7
MOE
250
5
3 ZIGGY
243
7
LUMI
235
7
2 MR. P
234
4
GIGI
226
5
R-T
223
5
OLLIE
223
6
3 COSMO
223
6
1 GRAY
221
5
3 JANET
218
5
1 OTIS
217
5
MELODIE
215
6
MINA
215
10
13 WENDY
211
6
CHARLIE
209
4
CHUCK
203
1
VINCE
0
6
7 SURGE
2,026
11
CROW
2,019
11
11 SPIKE
2,007
11
1 PIERCE
2,004
11
10 CORDELIUS
2,001
11
6 LEON
2,000
11
KIT
2,000
11
AMBER
1,016
11
KENJI
1,005
11
NORI
547
1
MEG
353
6
2 CHESTER
308
8
4 DRACO
280
5
SANDY
220
8
SIRIUS
2,000
11
KAZE
624
11
Account value
What everything they own would cost in gems
≈ 185,319
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels188,880 power points · 389,980 coins
57,886
-
GADGETS143 owned
14,300
-
STAR POWERS92 owned
18,400
-
Hypercharges81 owned
40,500
-
GEARS77 owned
7,850
-
Buffies45 owned
13,500
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1166 missing
215,040
448,640
-
GADGETS73 missing
73,000
-
STAR POWERS124 missing
248,000
-
Hypercharges27 missing
135,000
-
GEARS588 missing
597,500
-
Buffies54 missing
108,000
54,000
-
Total
323,040
1,556,140
≈ 187,918
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
war Destructor
#2Q2UR98LRY
Battles together4Wins together75%Their most played brawler
AshLast together16h 39m ago -
diyoza
#209LPQYP
Battles together3Wins together33%Their most played brawler
BelleLast together16h 13m ago -
JuanPablo
#8RRGY0CJY
Battles together3Wins together67%Their most played brawler
NitaLast together16h 30m ago
Who they play with most: 25 battles in this period
-
war Destructor
#2Q2UR98LRY
Battles together4Wins together75%Their most played brawler
AshLast together16h 39m ago -
diyoza
#209LPQYP
Battles together3Wins together33%Their most played brawler
BelleLast together16h 13m ago -
JuanPablo
#8RRGY0CJY
Battles together3Wins together67%Their most played brawler
NitaLast together16h 30m ago
Who they play with most: 25 battles in this period
-
war Destructor
#2Q2UR98LRY
Battles together4Wins together75%Their most played brawler
AshLast together16h 39m ago -
diyoza
#209LPQYP
Battles together3Wins together33%Their most played brawler
BelleLast together16h 13m ago -
JuanPablo
#8RRGY0CJY
Battles together3Wins together67%Their most played brawler
NitaLast together16h 30m ago
Who they play with most in their last 25 battles
-
war Destructor
#2Q2UR98LRY
Battles together4Wins together75%Their most played brawler
AshLast together16h 39m ago -
diyoza
#209LPQYP
Battles together3Wins together33%Their most played brawler
BelleLast together16h 13m ago -
JuanPablo
#8RRGY0CJY
Battles together3Wins together67%Their most played brawler
NitaLast together16h 30m ago
BATTLE LOG
- All brawlers
Gale 15
Lily 10
- All modes
Trio Showdown 8
Gem Grab 7
Solo Showdown 6
Brawl Ball 4
- All results
- Victory
- Defeat
- Draw
-
VS1m 34s
-
VS1m 33s
-
VS2m 3s
-
VS1m 19s
-
VS1m 36s
-
VS2m 45s
-
VS1m 57s
-
VS2m 30s
-
VS2m 30s
-
VS56s
-
VS1m 15s