PROFILE
Mortis=Bad
TROPHY ROAD
I
Highest: 41,581
WINS
RANKED
MYTHIC I
CURRENT
4,870
MYTHIC I
HIGHEST
4,870
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 368 h
3v3: 6,188 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 284 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 822 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 286 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 29 Best: MYTHIC I
- Trophy pushing 26 Average of their best 20: 1,159 trophies · 41,573 total trophies · 0 of 7 classes mastered
Current formNormal61% wins in 18 battles
-
4,870
Season 50 · in progress
Mythic I
Mortis=Bad’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked24 / 80
- Trophy pushing5 / 20
Ranked
29 × 80 % = 23.2 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
26 × 20 % = 5.2 pointsAverage of their best 20: 1,159 trophies · 41,573 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 39% |
| Ranked | Top 5.2% |
| Best ranked rank | Top 33% |
| Prestige | Top 27% |
| Fame | Top 33% |
| Experience | Top 29% |
| 3v3 victories | Top 21% |
| Showdown victories | Top 51% |
| Brawlers at power 11 | Top 34% |
| Collection | Top 32% |
| Best streak | Top 55% |
BRAWLERS
108 / 108 Collected
SHELLY
600
11
BULL
1,179
11
COLT
1,038
11
EL PRIMO
1,023
11
1 NITA
1,000
11
POCO
500
9
BROCK
433
8
ROSA
394
8
BARLEY
331
8
RICO
1,109
11
DYNAMIKE
1,016
11
TICK
1,000
11
DARRYL
466
8
JACKY
406
8
CARL
405
9
PENNY
391
8
8-BIT
355
8
JESSIE
297
8
1 GUS
248
7
PIPER
2,000
11
BIBI
1,062
11
STU
1,011
11
FRANK
1,000
11
1 EDGAR
581
11
COLETTE
565
11
BEA
471
8
BO
430
8
MANDY
397
11
PAM
359
8
GROM
340
8
NANI
323
7
SAM
317
8
EMZ
316
7
GRIFF
290
7
GALE
288
8
BONNIE
226
8
MAISIE
201
7
1 LARRY & LAWRIE
199
8
PEARL
173
3
ASH
151
7
HANK
147
7
BELLE
131
7
LOLA
118
6
ANGELO
118
7
BERRY
18
1
1 MEEPLE
8
1
SHADE
0
5
TRUNK
0
1
BOLT
0
1
MORTIS
2,000
11
3 NAJIA
1,007
11
6 BUSTER
1,005
11
2 COSMO
1,004
11
2 GRAY
1,000
11
2 VINCE
1,000
11
1 DOUG
388
11
BUZZ
384
8
1 LOU
352
8
SPROUT
343
8
CHUCK
302
8
BYRON
265
9
OTIS
245
8
2 TARA
227
11
FANG
202
7
MICO
171
6
MELODIE
127
9
WILLOW
117
9
7 JUJU
91
6
CLANCY
85
5
1 MAX
10
7
1 R-T
8
6
GENE
0
1
MR. P
0
1
RUFFS
0
1
SQUEAK
0
1
EVE
0
1
JANET
0
1
CHARLIE
0
1
LILY
0
1
MOE
0
1
OLLIE
0
1
LUMI
0
1
FINX
0
11
JAE-YONG
0
1
ALLI
0
1
MINA
0
1
ZIGGY
0
1
GIGI
0
1
GLOWY
0
1
DAMIAN
0
1
STARR NOVA
0
1
WENDY
0
5
SURGE
1,465
11
KIT
1,034
11
1 SPIKE
1,012
11
2 PIERCE
1,005
11
LEON
1,000
11
CHESTER
404
9
1 AMBER
211
11
CORDELIUS
209
7
12 MEG
151
9
CROW
127
1
8 KENJI
104
6
6 DRACO
65
4
SANDY
0
1
NORI
0
3
1 SIRIUS
1,001
11
2 KAZE
21
1
Account value
What everything they own would cost in gems
≈ 153,055
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels152,400 power points · 317,315 coins
46,972
-
GADGETS120 owned
12,000
-
STAR POWERS76 owned
15,200
-
Hypercharges51 owned
25,500
-
GEARS61 owned
6,100
-
Buffies48 owned
14,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1177 missing
251,520
521,305
-
GADGETS96 missing
96,000
-
STAR POWERS140 missing
280,000
-
Hypercharges57 missing
285,000
-
GEARS604 missing
615,000
-
Buffies51 missing
102,000
51,000
-
Total
353,520
1,848,305
≈ 220,183
What money can’t buy
Skins seen
15
9
38
12
8
1
1
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 18 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 12 | 58% | 8% | |
| 6 | 67% | 0% |
Teammates
Who they play with most: 25 battles in this period
-
Timo
#GLVLCCQV
Battles together3Wins together67%Their most played brawler
SqueakLast together14h 35m ago -
xolycs
#CQ0P28RUQ
Battles together3Wins together67%Their most played brawler
Mr. PLast together14h 35m ago -
Stroke2
#QPUYCL9QY
Battles together3Wins together67%Their most played brawler
ShadeLast together15h 53m ago
Who they play with most: 25 battles in this period
-
Timo
#GLVLCCQV
Battles together3Wins together67%Their most played brawler
SqueakLast together14h 35m ago -
xolycs
#CQ0P28RUQ
Battles together3Wins together67%Their most played brawler
Mr. PLast together14h 35m ago -
Stroke2
#QPUYCL9QY
Battles together3Wins together67%Their most played brawler
ShadeLast together15h 53m ago
Who they play with most: 25 battles in this period
-
Timo
#GLVLCCQV
Battles together3Wins together67%Their most played brawler
SqueakLast together14h 35m ago -
xolycs
#CQ0P28RUQ
Battles together3Wins together67%Their most played brawler
Mr. PLast together14h 35m ago -
Stroke2
#QPUYCL9QY
Battles together3Wins together67%Their most played brawler
ShadeLast together15h 53m ago
Who they play with most in their last 25 battles
-
Timo
#GLVLCCQV
Battles together3Wins together67%Their most played brawler
SqueakLast together14h 35m ago -
xolycs
#CQ0P28RUQ
Battles together3Wins together67%Their most played brawler
Mr. PLast together14h 35m ago -
Stroke2
#QPUYCL9QY
Battles together3Wins together67%Their most played brawler
ShadeLast together15h 53m ago
BATTLE LOG
- All brawlers
Colette 11
Spike 3
Kit 3
Surge 2
Ruffs 2
Stu 1
Cosmo 1
Meg 1
Fang 1
- All match types
Trophies 12- Friendly 7
Ranked 6
- All modes
Knockout 20
Hot Zone 3
Brawl Ball 2
- All results
- Victory
- Defeat
- Draw
-
VS1m 54s
-
VS2m 35s
-
VS2m 6s
-
VS1m 51s
-
VS1m 4s
-
RANKED
VS2m 19s
-
RANKED
VS2m 19s
-
RANKED
VS2m 35s
-
VS2m 21s
-
VS1m 10s
-
VS2m 3s
-
VS1m 10s
-
RANKED
VS2m 30s
-
RANKED
VS1m 29s
-
RANKED
VS1m 41s
-
VS1m 21s
-
VS1m 52s
-
VS50s
-
FRIENDLY
DEFEAT
Knockout
-
FRIENDLY
DEFEAT
Knockout
-
FRIENDLY
VICTORY
Knockout
-
FRIENDLY
DEFEAT
Knockout
-
FRIENDLY
VICTORY
Knockout
-
FRIENDLY
DEFEAT
Knockout
-
FRIENDLY
VICTORY
Knockout







































