PROFILE
228
TROPHY ROAD
II
Highest: 22,695
WINS
RANKED
GOLD III
CURRENT
2,634
GOLD III
HIGHEST
2,726
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 226 h
3v3: 3,664 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 307 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 465 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 175 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 11 Best: GOLD III
- Trophy pushing 15 Average of their best 20: 683 trophies · 22,695 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
2,634
Season 50 · in progress
Gold III
228’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked9 / 80
- Trophy pushing3 / 20
Ranked
11 × 80 % = 8.8 pointsBest: GOLD III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
15 × 20 % = 3.0 pointsAverage of their best 20: 683 trophies · 22,695 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 904,131 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 69% |
| Ranked | Top 25% |
| Best ranked rank | Top 76% |
| Prestige | Top 80% |
| Fame | Top 71% |
| Experience | Top 46% |
| 3v3 victories | Top 37% |
| Showdown victories | Top 66% |
| Brawlers at power 11 | Top 57% |
| Collection | Top 69% |
| Best streak | Top 94% |
BRAWLERS
84 / 108 Collected
SHELLY
544
9
COLT
496
11
POCO
458
11
7 BROCK
448
11
EL PRIMO
405
7
BULL
336
7
ROSA
329
7
NITA
318
7
BARLEY
304
7
3 CARL
508
8
DYNAMIKE
500
8
JESSIE
399
11
8-BIT
354
7
TICK
316
7
RICO
314
9
DARRYL
309
7
PENNY
265
7
1 JACKY
234
11
9 GUS
144
7
EMZ
2,000
11
1 PIPER
1,906
11
2 GALE
623
11
1 LOLA
576
11
FRANK
543
11
EDGAR
519
9
1 BIBI
506
11
BEA
437
10
COLETTE
421
8
BELLE
409
8
1 STU
323
7
LARRY & LAWRIE
279
10
3 MANDY
272
11
1 NANI
241
7
GRIFF
234
11
14 MEEPLE
233
1
PAM
204
9
ASH
186
7
1 BO
178
11
6 SHADE
92
1
1 GROM
90
4
5 BONNIE
68
4
4 ANGELO
54
4
SAM
50
4
TRUNK
24
4
2 BOLT
21
1
1 BERRY
12
1
1 MAISIE
10
1
HANK
0
1
PEARL
0
1
MORTIS
500
10
2 BYRON
488
11
BUZZ
304
7
1 MELODIE
256
4
1 TARA
248
11
RUFFS
248
7
GENE
242
7
MICO
242
1
MAX
222
7
MR. P
217
7
1 LOU
209
8
12 LILY
197
6
7 EVE
189
1
GRAY
162
4
SQUEAK
154
6
SPROUT
91
7
JANET
81
4
5 JAE-YONG
66
1
1 WILLOW
12
1
DAMIAN
10
4
FANG
0
1
CHUCK
0
1
CLANCY
0
1
MINA
0
3
ZIGGY
0
1
GIGI
0
5
NAJIA
0
2
1 KIT
302
9
SURGE
299
7
AMBER
223
11
8 SPIKE
108
4
6 SANDY
75
6
CROW
58
11
CHESTER
0
1
PIERCE
0
6
Account value
What everything they own would cost in gems
≈ 85,853
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS84 owned
81030278
21,107
-
Power levels98,460 power points · 204,000 coins
30,246
-
GADGETS94 owned
9,400
-
STAR POWERS39 owned
7,800
-
Hypercharges22 owned
11,000
-
GEARS6 owned
600
-
Buffies19 owned
5,700
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1166 missing
215,700
448,260
-
GADGETS74 missing
74,000
-
STAR POWERS129 missing
258,000
-
Hypercharges62 missing
310,000
-
GEARS514 missing
524,500
-
Buffies74 missing
148,000
74,000
-
Total
363,700
1,688,760
≈ 205,246
-
Brawlers to level 1190 missing
305,460
634,620
-
GADGETS122 missing
122,000
-
STAR POWERS177 missing
354,000
-
Hypercharges86 missing
430,000
-
GEARS659 missing
670,000
-
Buffies80 missing
160,000
80,000
-
Total
465,460
2,290,620
≈ 275,608
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 24 | 67% | — | |
| 1 | 100% | — |
Teammates
Who they play with most: 25 battles in this period
-
SK1FX
#PUJ8QL9VC
Battles together25Wins together68%Their most played brawler
EdgarLast together49m 27s ago
Who they play with most: 25 battles in this period
-
SK1FX
#PUJ8QL9VC
Battles together25Wins together68%Their most played brawler
EdgarLast together49m 27s ago
Who they play with most: 25 battles in this period
-
SK1FX
#PUJ8QL9VC
Battles together25Wins together68%Their most played brawler
EdgarLast together49m 27s ago
Who they play with most in their last 25 battles
-
SK1FX
#PUJ8QL9VC
Battles together25Wins together68%Their most played brawler
EdgarLast together49m 27s ago
BATTLE LOG
- All match types
Trophies 24
Challenges 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
1755
LVL11
SK1FX
1906
LVL11
228
-
1901
LVL11
228
1750
LVL11
SK1FX
-
1755
LVL11
SK1FX
1906
LVL11
228
-
1740
LVL11
SK1FX
1891
LVL11
228
-
1751
LVL11
SK1FX
1903
LVL11
228
-
1738
LVL11
SK1FX
1890
LVL11
228
-
1731
LVL11
SK1FX
1883
LVL11
228
-
1734
LVL11
SK1FX
1886
LVL11
228
-
1723
LVL11
SK1FX
1875
LVL11
228
-
1708
LVL11
SK1FX
1860
LVL11
228
-
1719
LVL11
SK1FX
1872
LVL11
228
-
1864
LVL11
228
1711
LVL11
SK1FX
-
1716
LVL11
SK1FX
1869
LVL11
228
-
1724
LVL11
SK1FX
1878
LVL11
228
-
1711
LVL11
SK1FX
1865
LVL11
228
-
1694
LVL11
SK1FX
1848
LVL11
228
-
1683
LVL11
SK1FX
1837
LVL11
228
-
1668
LVL11
SK1FX
1822
LVL11
228
-
1829
LVL11
228
1674
LVL11
SK1FX
-
1655
LVL11
SK1FX
1810
LVL11
228
-
1792
LVL11
228
1637
LVL11
SK1FX
-
1625
LVL11
SK1FX
1780
LVL11
228
-
1764
LVL11
228
1609
LVL11
SK1FX
-
1599
LVL11
SK1FX
1754
LVL11
228
-
1605
LVL11
SK1FX
1760
LVL11
228