PROFILE
fear my delay.
TROPHY ROAD
III
Highest: 29,424
WINS
RANKED
SILVER I
CURRENT
750
GOLD II
HIGHEST
2,297
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 174 h
3v3: 1,701 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 921 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 641 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 131 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 8 Best: GOLD II
- Trophy pushing 27 Average of their best 20: 1,126 trophies · 29,424 total trophies · 1 of 7 classes mastered
Current formNormal76% wins in 25 battles
fear my delay.’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked6 / 80
- Trophy pushing5 / 20
Ranked
8 × 80 % = 6.4 pointsBest: GOLD II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
27 × 20 % = 5.4 pointsAverage of their best 20: 1,126 trophies · 29,424 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 59% |
| Ranked | Top 86% |
| Best ranked rank | Top 83% |
| Prestige | Top 41% |
| Fame | Top 71% |
| Experience | Top 49% |
| 3v3 victories | Top 60% |
| Showdown victories | Top 38% |
| Brawlers at power 11 | Top 48% |
| Collection | Top 54% |
| Best streak | Top 34% |
BRAWLERS
83 / 108 Collected
1 SHELLY
1,013
11
BROCK
2,000
11
COLT
1,306
11
BULL
515
8
1 NITA
388
7
POCO
324
7
EL PRIMO
272
7
BARLEY
212
7
ROSA
202
7
5 CARL
1,005
11
1 DARRYL
564
10
DYNAMIKE
558
10
8-BIT
500
9
1 JACKY
258
8
JESSIE
211
7
RICO
160
9
PENNY
146
7
GUS
56
7
TICK
0
8
BEA
2,000
11
3 GALE
1,264
11
1 PIPER
1,021
11
2 STU
1,014
11
1 GRIFF
1,008
11
1 MAISIE
1,007
11
EDGAR
606
9
1 NANI
422
11
FRANK
319
7
4 BIBI
296
7
BO
265
7
PAM
215
8
7 BELLE
137
11
4 COLETTE
72
4
SHADE
47
1
EMZ
38
4
GROM
0
1
ASH
0
1
LOLA
0
4
BONNIE
0
1
SAM
0
4
MANDY
0
4
HANK
0
1
PEARL
0
1
LARRY & LAWRIE
0
1
ANGELO
0
1
BERRY
0
1
MEEPLE
0
1
TRUNK
0
1
BOLT
0
1
OTIS
855
11
8 GENE
511
11
TARA
500
9
FINX
281
11
MORTIS
118
6
1 MICO
93
7
5 BYRON
70
1
MAX
50
1
2 BUZZ
29
6
MR. P
0
1
SQUEAK
0
1
BUSTER
0
4
GRAY
0
1
R-T
0
1
CHARLIE
0
1
MOE
0
1
JUJU
0
1
JAE-YONG
0
1
ALLI
0
1
ZIGGY
0
1
WENDY
0
1
5 SURGE
2,012
11
CROW
2,000
11
4 LEON
1,007
11
KIT
657
11
SPIKE
634
11
3 PIERCE
306
11
6 CHESTER
90
11
SANDY
0
1
AMBER
0
1
MEG
0
6
KENJI
0
1
5 KAZE
790
11
SIRIUS
0
1
Account value
What everything they own would cost in gems
≈ 112,774
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS83 owned
8103021112
23,108
-
Power levels107,470 power points · 223,185 coins
33,066
-
GADGETS75 owned
7,500
-
STAR POWERS53 owned
10,600
-
Hypercharges42 owned
21,000
-
GEARS38 owned
4,000
-
Buffies45 owned
13,500
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1160 missing
202,950
421,310
-
GADGETS91 missing
91,000
-
STAR POWERS113 missing
226,000
-
Hypercharges41 missing
205,000
-
GEARS474 missing
481,000
-
Buffies48 missing
96,000
48,000
-
Total
298,950
1,472,310
≈ 177,126
-
Brawlers to level 1185 missing
296,450
615,435
-
GADGETS141 missing
141,000
-
STAR POWERS163 missing
326,000
-
Hypercharges66 missing
330,000
-
GEARS627 missing
636,000
-
Buffies54 missing
108,000
54,000
-
Total
404,450
2,102,435
≈ 250,689
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 17 battles in this period
-
Tommy
#9VR8UY2G9
Battles together9Wins together89%Their most played brawler
PiperLast together18h 44m ago -
🩸nakzo.
#YUL9V2YJL
Battles together8Wins together63%Their most played brawler
ColetteLast together16h 30m ago
Who they play with most: 25 battles in this period
-
🩸nakzo.
#YUL9V2YJL
Battles together15Wins together67%Their most played brawler
ColetteLast together16h 30m ago -
Tommy
#9VR8UY2G9
Battles together9Wins together89%Their most played brawler
PiperLast together18h 44m ago -
™Sorry NooB™
#8CJ8JLPPV
Battles together7Wins together71%Their most played brawler
BeaLast together1d 16h ago
Who they play with most: 25 battles in this period
-
🩸nakzo.
#YUL9V2YJL
Battles together15Wins together67%Their most played brawler
ColetteLast together16h 30m ago -
Tommy
#9VR8UY2G9
Battles together9Wins together89%Their most played brawler
PiperLast together18h 44m ago -
™Sorry NooB™
#8CJ8JLPPV
Battles together7Wins together71%Their most played brawler
BeaLast together1d 16h ago
Who they play with most in their last 25 battles
-
🩸nakzo.
#YUL9V2YJL
Battles together15Wins together67%Their most played brawler
ColetteLast together16h 30m ago -
Tommy
#9VR8UY2G9
Battles together9Wins together89%Their most played brawler
PiperLast together18h 44m ago -
™Sorry NooB™
#8CJ8JLPPV
Battles together7Wins together71%Their most played brawler
BeaLast together1d 16h ago
BATTLE LOG
- All brawlers
Gale 18
Surge 7
- All modes
Mega Duo Showdown 17
Knockout 7
Mega Showdown 1
- All results
- Victory
- Defeat
- Draw
-
1252
LVL11
fear my delay.
1281
LVL11
🩸nakzo.
-
1243
LVL11
fear my delay.
1273
LVL11
🩸nakzo.
-
1516
LVL11
🩸nakzo.
1235
LVL11
fear my delay.
-
1240
LVL11
fear my delay.
1522
LVL11
🩸nakzo.
-
1235
LVL11
fear my delay.
1517
LVL11
🩸nakzo.
-
1243
LVL11
fear my delay.
1528
LVL11
🩸nakzo.
-
1228
LVL11
fear my delay.
1513
LVL11
🩸nakzo.
-
1236
LVL11
fear my delay.
1480
LVL11
🩸nakzo.
-
1221
LVL11
fear my delay.
1288
LVL11
Tommy
-
1229
LVL11
fear my delay.
1296
LVL11
Tommy
-
1213
LVL11
fear my delay.
1283
LVL11
Tommy
-
1198
LVL11
fear my delay.
1271
LVL11
Tommy
-
1187
LVL11
fear my delay.
1263
LVL11
Tommy
-
1251
LVL11
Tommy
1172
LVL11
fear my delay.
-
1153
LVL11
fear my delay.
1235
LVL11
Tommy
-
1152
LVL11
fear my delay.
1234
LVL11
Tommy
-
1134
LVL11
fear my delay.
1219
LVL11
Tommy
-
1117
LVL11
fear my delay.
1118
LVL11
Brawler
1114
LVL11
Brawler
1102
LVL11
Brawler
1111
LVL11
Brawler
1109
LVL11
tg @JYDO500
1111
LVL11
OYUNCU JACKY
1086
LVL10
程式錯誤,不
1083
LVL11
Brawler
1101
LVL11
cacaratA
1119
LVL11
Brawler
1101
LVL11
coxinha
1113
LVL11
тг: xtxyyzxds
1108
LVL11
Brawler
1116
LVL10
DR. chimi
1106
LVL11
c0de: aurum
1087
LVL11
Brawler
1111
LVL11
Brawler
1116
LVL11
Brislam
1117
LVL11
Brawler
-
VS45s
-
VS1m 43s
-
VS1m 1s
-
VS1m 31s
-
VS1m 17s
-
VS41s
-
VS1m 29s