PROFILE
Alex0266
TROPHY ROAD
III
Highest: 46,875
WINS
RANKED
SILVER II
CURRENT
1,050
DIAMOND II
HIGHEST
4,079
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 404 h
3v3: 5,608 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,335 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 808 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 310 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 15 Best: DIAMOND II
- Trophy pushing 20 Average of their best 20: 906 trophies · 46,875 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
1,050
Season 50 · in progress
Silver II
Alex0266’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked12 / 80
- Trophy pushing4 / 20
Ranked
15 × 80 % = 12.0 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
20 × 20 % = 4.0 pointsAverage of their best 20: 906 trophies · 46,875 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 32% |
| Ranked | Top 66% |
| Best ranked rank | Top 54% |
| Prestige | Top 50% |
| Fame | Top 17% |
| Experience | Top 19% |
| 3v3 victories | Top 23% |
| Showdown victories | Top 24% |
| Brawlers at power 11 | Top 8.0% |
| Collection | Top 24% |
| Best streak | Top 76% |
BRAWLERS
107 / 108 Collected
SHELLY
528
11
BROCK
1,078
11
2 BULL
1,019
11
EL PRIMO
625
11
1 BARLEY
537
11
2 COLT
532
11
POCO
529
11
1 ROSA
516
11
1 NITA
511
11
GUS
1,052
11
JACKY
1,039
11
1 DYNAMIKE
693
11
RICO
668
11
1 JESSIE
620
11
1 CARL
580
11
3 8-BIT
537
11
1 TICK
523
11
2 PENNY
519
11
1 DARRYL
506
10
3 BIBI
1,057
11
3 EDGAR
1,028
11
NANI
1,000
11
3 STU
1,000
11
PIPER
584
11
BO
549
11
BEA
533
11
3 PAM
531
9
2 FRANK
526
11
1 GALE
515
11
BELLE
511
9
SHADE
510
11
EMZ
509
11
1 GRIFF
502
11
COLETTE
398
11
1 ASH
275
9
MEEPLE
267
11
3 GROM
265
11
7 PEARL
257
11
3 BOLT
257
11
MAISIE
252
5
1 HANK
251
9
ANGELO
217
9
SAM
209
9
7 MANDY
207
9
5 LARRY & LAWRIE
205
5
1 BONNIE
175
6
2 LOLA
161
9
3 TRUNK
149
1
1 BERRY
137
9
ALLI
675
11
1 MORTIS
597
11
2 FANG
593
11
1 MAX
587
11
1 BUZZ
551
11
1 SPROUT
550
11
MR. P
525
11
TARA
522
11
SQUEAK
509
11
1 BUSTER
508
11
BYRON
507
11
2 LOU
506
11
2 GENE
426
9
1 RUFFS
355
11
1 LILY
326
11
MICO
303
9
2 GLOWY
282
11
2 MELODIE
257
9
1 FINX
257
1
1 ZIGGY
254
1
2 R-T
253
9
2 JAE-YONG
251
11
1 DAMIAN
251
11
1 DOUG
210
11
OLLIE
210
1
STARR NOVA
209
7
2 EVE
201
9
1 GRAY
200
9
2 OTIS
197
9
NAJIA
197
9
CHUCK
188
11
1 CHARLIE
173
5
4 WILLOW
167
9
1 GIGI
165
3
2 MINA
157
2
1 JANET
155
9
2 CLANCY
144
9
6 WENDY
136
9
1 MOE
132
1
4 LUMI
131
1
JUJU
119
1
COSMO
0
6
CROW
1,398
11
1 LEON
1,055
11
KIT
1,024
11
SURGE
781
11
5 SPIKE
510
11
3 CHESTER
506
11
1 DRACO
276
11
1 PIERCE
261
11
KENJI
259
11
CORDELIUS
255
11
1 MEG
240
11
SANDY
210
9
2 AMBER
202
9
NORI
117
9
1 SIRIUS
1,016
11
3 KAZE
180
9
Account value
What everything they own would cost in gems
≈ 203,973
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels286,140 power points · 597,750 coins
88,389
-
GADGETS172 owned
17,200
-
STAR POWERS122 owned
24,400
-
Hypercharges60 owned
30,000
-
GEARS30 owned
3,050
-
Buffies28 owned
8,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1141 missing
114,040
233,105
-
GADGETS42 missing
42,000
-
STAR POWERS92 missing
184,000
-
Hypercharges47 missing
235,000
-
GEARS629 missing
639,500
-
Buffies71 missing
142,000
71,000
-
Total
256,040
1,404,605
≈ 166,065
-
Brawlers to level 1142 missing
117,780
240,870
-
GADGETS44 missing
44,000
-
STAR POWERS94 missing
188,000
-
Hypercharges48 missing
240,000
-
GEARS635 missing
645,500
-
Buffies71 missing
142,000
71,000
-
Total
259,780
1,429,370
≈ 168,915
What money can’t buy
Skins seen
15
18
41
8
3
2
1
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 15 | 47% | 0% | |
| 4 | 75% | 25% | |
| 6 | 83% | — |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 17 battles in this period
-
majast1c
#2UC2PY8JQY
Battles together5Wins together20%Their most played brawler
SurgeLast together6d 8h ago
Who they play with most: 25 battles in this period
-
majast1c
#2UC2PY8JQY
Battles together5Wins together20%Their most played brawler
SurgeLast together6d 8h ago -
TTM | Alexpro15
#JCRJCCCRY
Battles together2Wins together50%Their most played brawler
KazeLast together7d 8h ago
Who they play with most in their last 25 battles
-
majast1c
#2UC2PY8JQY
Battles together5Wins together20%Their most played brawler
SurgeLast together6d 8h ago -
TTM | Alexpro15
#JCRJCCCRY
Battles together2Wins together50%Their most played brawler
KazeLast together7d 8h ago
BATTLE LOG
- All brawlers
Gus 5
Edgar 4
Bibi 3
Kit 3
Surge 1
Pierce 1
Jessie 1
Brock 1
Shade 1
Chuck 1
Piper 1
Bea 1
Mortis 1
Crow 1
- All match types
Trophies 15
Challenges 6
Ranked 4
- All modes
Mega Duo Showdown 17
Mega Showdown 2
Knockout 2
Gem Grab 1
Brawl Ball 1
Heist 1
Bounty 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
302
LVL11
Alex0266
303
LVL11
Karakartal
-
SPECIAL CHALLENGE
303
LVL11
XaviSolerA
301
LVL11
Alex0266
-
SPECIAL CHALLENGE
300
LVL11
Alex0266
302
LVL11
L.E
-
SPECIAL CHALLENGE
200
LVL11
Alex0266
203
LVL11
pastacıyunus
-
SPECIAL CHALLENGE
100
LVL11
Alex0266
101
LVL11
«~®UFO®~»
-
SPECIAL CHALLENGE
0
LVL11
amir
0
LVL11
Alex0266
-
2014
LVL11
AcrylicPsycho
2124
LVL11
Klopsik
609
LVL11
Alex0266
1709
LVL11
Enshtein
982
LVL10
AmiGGo
647
LVL11
>.<миса>.<
2008
LVL11
-İsEmAk-
789
LVL11
rodri_oorr
2052
LVL11
Ким Чен Ын
671
LVL11
QLS|Phantom
1308
LVL11
SG/ Ruffy
898
LVL11
Molinkii
1549
LVL11
Dobranoc kolego
2335
LVL11
†BloodPsycho†
1151
LVL10
max
801
LVL11
Олег
868
LVL11
Jula Polska
406
LVL9
Voldemar
1246
LVL11
lolo
843
LVL11
🦈💛AKULA💛🦈
-
1083
LVL11
Alex0266
1852
LVL11
StoltHane
-
RANKED
VS1m 23s
-
RANKED
VS23s
-
RANKED
VS1m 39s
-
RANKED
VS1m 27s
-
VS1m 30s
-
VS1m 40s
-
276
LVL11
majast1c
582
LVL11
Alex0266
-
277
LVL11
majast1c
1028
LVL11
Alex0266
-
280
LVL11
majast1c
1034
LVL11
Alex0266
-
1019
LVL11
Alex0266
1071
LVL10
ANONIMNI
-
1058
LVL11
Alex0266
956
LVL11
Xyreth
-
1050
LVL11
Alex0266
724
LVL11
Wolfi 583
-
1043
LVL11
Alex0266
548
LVL11
TTM | Alexpro15
-
547
LVL11
TTM | Alexpro15
1045
LVL11
Alex0266
-
2025
LVL11
MEVICON
1405
LVL11
Alex0266
-
1164
LVL11
TTM|Leon🔥
1040
LVL11
Alex0266
-
1133
LVL11
Ieno夜☔️
2399
LVL11
gioblox
2225
LVL11
Tfettter
1029
LVL11
Alex0266
1054
LVL11
gertje
1507
LVL11
Daddy Dav1d👅
1145
LVL11
ТᎻᎬ༒ᏦᎥᏁᏳ⋆☬, や
1633
LVL11
neymar le goot
1015
LVL11
benjam
2262
LVL11
993
2511
LVL11
፡፤፥
2009
LVL11
VTX|Helia♡
2007
LVL11
petros pro
1670
LVL11
4ever
2008
LVL11
ULTRA_FASTER
1362
LVL11
ARARAT☔️💦
1207
LVL11
exeeleon
2006
LVL9
Ozan❤️Ayran
1097
LVL11
-Milo🤫🥵
1196
LVL11
NLcoeN






































